1 | <?php
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2 | // ====== HONOR ====== \\
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3 | class honor_system
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4 | {
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5 | var $realm_db;
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6 | var $mangos_db;
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7 |
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8 | function get_all_honor()
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9 | {
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10 | $q = $this->mangos_db->query("SELECT * FROM `character_kill` ORDER BY `guid`");
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11 | while($res_row = $this->mangos_db->fetch_assoc($q))
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12 | {
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13 | if($res_row['type']==1){
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14 | $honor_arr[$res_row['guid']] += $res_row['honor'];
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15 | }elseif($res_row['type']==2){
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16 | $honor_arr[$res_row['guid']] -= $res_row['honor'];
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17 | }
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18 | }
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19 | return $honor_arr;
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20 | }
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21 |
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22 | function get_character_honor($char_id)
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23 | {
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24 | $q = $this->mangos_db->query("SELECT * FROM `character_kill` WHERE `guid`='$char_id'");
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25 | while($res_row = $this->mangos_db->fetch_assoc($q))
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26 | {
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27 | if($res_row['type']==1){
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28 | $honor += $res_row['honor'];
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29 | }elseif($res_row['type']==2){
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30 | $honor -= $res_row['honor'];
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31 | }
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32 | }
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33 | return $honor;
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34 | }
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35 |
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36 | function calc_character_rank($honor_points)
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37 | {
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38 | $rank = 0;
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39 | if($honor_points <= 0){
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40 | $rank = 0;
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41 | }
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42 | else{
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43 | if($honor_points < 2000 and $honor_points > 500) $rank = 2;
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44 | else if($honor_points <= 500 and $honor_points > 0) $rank = 1;
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45 | else if ($honor_points >= 2000) $rank = round(($honor_points / 5000) + 1,0);
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46 | }
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47 | return $rank;
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48 | }
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49 | }
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50 |
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51 | class character_info
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52 | {
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53 | var $realm_db;
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54 | var $mangos_db;
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55 |
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56 | function get_character_stat($char_id)
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57 | {
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58 | $res_row = $this->mangos_db->fetch_assoc($this->mangos_db->query("SELECT * FROM `character` WHERE `guid`='$char_id' LIMIT 1"));
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59 | $char_data = explode(' ',$res_row[data]);
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60 | $character = array(
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61 | 'name'=>$res_row['name'],
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62 | 'race'=>$res_row['race'],
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63 | 'class'=>$res_row['class'],
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64 | 'position_x'=>$res_row['position_x'],
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65 | 'position_y'=>$res_row['position_y'],
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66 | 'position_z'=>$res_row['position_z'],
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67 | 'map'=>$res_row['map'],
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68 | 'orientation'=>$res_row['orientation'],
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69 | 'level'=>$char_data[34],
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70 | 'gender'=>$char_data[36],
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71 | 'lifetime_honorable_kills'=>$char_data[1255], // 1193
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72 | 'lifetime_dishonorable_kills'=>$char_data[1256] // 1194
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73 | );
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74 | return $character;
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75 | }
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76 |
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77 | function get_character_guild($char_id)
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78 | {
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79 | $res_row = $this->mangos_db->fetch_assoc($this->mangos_db->query("SELECT * FROM `guild_member` WHERE `guid`='$char_id' LIMIT 1"));
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80 | $guild_id = $res_row['guildid'];
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81 | $res_row2 = $this->mangos_db->fetch_assoc($this->mangos_db->query("SELECT * FROM `guild` WHERE `guildid`='$guild_id' LIMIT 1"));
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82 | return $res_row2['name'];
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83 | }
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84 | }
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85 |
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86 | ?>
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