1 | <html>
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2 | <head>
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3 | <script>
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4 | var _
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5 | var data=[]
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6 | data.n=8
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7 | _=data[0]=[]
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8 | _.n="Arms"
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9 | _=data[0][0]=[1,['','s']]
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10 | _.n="Improved Heroic Strike"
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11 | _.d="Reduces the cost of your Heroic Strike ability by $ Rage point$."
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12 | _.m=3
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13 | _.x=1
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14 | _.y=0
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15 | _=data[0][1]=[1]
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16 | _.n="Deflection"
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17 | _.d="Increases your Parry chance by $%."
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18 | _.m=5
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19 | _.x=2
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20 | _.y=0
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21 | _=data[0][2]=[[15,25,35]]
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22 | _.n="Improved Rend"
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23 | _.d="Increases the bleed damage done by your Rend ability by $%."
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24 | _.m=3
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25 | _.x=3
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26 | _.y=0
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27 | _=data[0][3]=[3]
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28 | _.n="Improved Charge"
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29 | _.d="Increases the amount of Rage generated by your Charge ability by $."
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30 | _.m=2
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31 | _.x=1
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32 | _.y=5
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33 | _=data[0][4]=[5]
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34 | _.n="Tactical Mastery"
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35 | _.d="You retain up to $ of your Rage points when you change stances."
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36 | _.m=5
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37 | _.x=2
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38 | _.y=5
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39 | _=data[0][5]=[[1,2,4],['','s']]
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40 | _.n="Improved Thunder Clap"
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41 | _.d="Reduces the cost of your Thunder Clap ability by $ Rage point$."
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42 | _.m=3
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43 | _.x=4
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44 | _.y=5
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45 | _=data[0][6]=[25]
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46 | _.n="Improved Overpower"
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47 | _.d="Increases the critical strike chance of your Overpower ability by $%."
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48 | _.m=2
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49 | _.x=1
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50 | _.y=10
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51 | _=data[0][7]=[]
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52 | _.n="Anger Management"
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53 | _.d="Increases the time required for your Rage to decay while out of combat by 30%."
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54 | _.m=1
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55 | _.x=2
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56 | _.y=10
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57 | _.r=[4,5]
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58 | _=data[0][8]=[20]
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59 | _.n="Deep Wounds"
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60 | _.d="Your critical strikes cause the opponent to bleed, dealing $% of your melee weapon's average damage over 12 sec."
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61 | _.m=3
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62 | _.x=3
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63 | _.y=10
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64 | _.r=[2,3]
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65 | _=data[0][9]=[1]
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66 | _.n="Two-Handed Weapon Specialization"
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67 | _.d="Increases the damage you deal with two-handed melee weapons by $%."
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68 | _.m=5
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69 | _.x=2
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70 | _.y=15
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71 | _=data[0][10]=[10]
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72 | _.n="Impale"
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73 | _.d="Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by $%."
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74 | _.m=2
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75 | _.x=3
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76 | _.y=15
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77 | _.r=[8,3]
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78 | _=data[0][11]=[1]
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79 | _.n="Axe Specialization"
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80 | _.d="Increases your chance to get a critical strike with Axes by $%."
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81 | _.m=5
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82 | _.x=1
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83 | _.y=20
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84 | _=data[0][12]=[]
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85 | _.n="Sweeping Strikes"
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86 | _.d="Your next 5 melee weapon swings strike an additional nearby opponent."
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87 | _.m=1
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88 | _.x=2
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89 | _.y=20
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90 | _.t=['30 Rage','','Instant','30 sec cooldown','Requires Battle Stance']
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91 | _=data[0][13]=[[1,2,3,4,6]]
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92 | _.n="Mace Specialization"
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93 | _.d="Gives you a $% chance to stun your target for 3 sec with a Mace."
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94 | _.m=5
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95 | _.x=3
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96 | _.y=20
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97 | _=data[0][14]=[1]
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98 | _.n="Sword Specialization"
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99 | _.d="Gives you a $% chance to get an extra attack on the same target after dealing damage with your Sword."
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100 | _.m=5
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101 | _.x=4
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102 | _.y=20
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103 | _=data[0][15]=[1]
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104 | _.n="Polearm Specialization"
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105 | _.d="Increases your chance to get a critical strike with Polearms by $%."
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106 | _.m=5
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107 | _.x=1
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108 | _.y=25
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109 | _=data[0][16]=[5]
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110 | _.n="Improved Hamstring"
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111 | _.d="Gives your Hamstring ability a $% chance to immobilize the target for 5 sec."
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112 | _.m=3
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113 | _.x=3
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114 | _.y=25
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115 | _=data[0][17]=[]
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116 | _.n="Mortal Strike"
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117 | _.d="A vicious strike that deals weapon damage plus 160 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec."
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118 | _.m=1
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119 | _.x=2
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120 | _.y=30
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121 | _.z=4
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122 | _.r=[12,1]
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123 | _.t=['30 Rage','5 yd range','Instant','6 sec cooldown','Requires Melee Weapon']
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124 | _=data[1]=[]
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125 | _.n="Fury"
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126 | _=data[1][0]=[10]
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127 | _.n="Booming Voice"
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128 | _.d="Increases the area of effect and duration of your Battle Shout and Demoralizing Shout by $%."
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129 | _.m=5
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130 | _.x=2
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131 | _.y=0
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132 | _=data[1][1]=[1]
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133 | _.n="Cruelty"
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134 | _.d="Increases your chance to get a critical strike with melee weapons by $%."
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135 | _.m=5
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136 | _.x=3
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137 | _.y=0
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138 | _=data[1][2]=[8]
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139 | _.n="Improved Demoralizing Shout"
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140 | _.d="Increases the Attack Power reduction of your Demoralizing Shout by $%."
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141 | _.m=5
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142 | _.x=2
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143 | _.y=5
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144 | _=data[1][3]=[8]
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145 | _.n="Unbridled Wrath"
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146 | _.d="Gives you a $% chance to generate an additional Rage point when you deal melee damage with a weapon."
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147 | _.m=5
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148 | _.x=3
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149 | _.y=5
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150 | _=data[1][4]=[40]
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151 | _.n="Improved Cleave"
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152 | _.d="Increases the bonus damage done by your Cleave ability by $%."
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153 | _.m=3
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154 | _.x=1
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155 | _.y=10
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156 | _=data[1][5]=[]
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157 | _.n="Piercing Howl"
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158 | _.d="Causes all enemies near the warrior to be dazed for 6 sec."
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159 | _.m=1
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160 | _.x=2
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161 | _.y=10
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162 | _.t=['10 Rage','','Instant']
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163 | _=data[1][6]=[1]
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164 | _.n="Blood Craze"
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165 | _.d="Regenerates $% of your total health over 6 sec after being the victim of a critical strike."
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166 | _.m=3
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167 | _.x=3
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168 | _.y=10
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169 | _=data[1][7]=[5]
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170 | _.n="Improved Battle Shout"
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171 | _.d="Increases the Attack Power bonus of your Battle Shout by $%."
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172 | _.m=5
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173 | _.x=4
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174 | _.y=10
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175 | _=data[1][8]=[5]
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176 | _.n="Dual Wield Specialization"
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177 | _.d="Increases the damage done by your offhand weapon by $%."
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178 | _.m=5
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179 | _.x=1
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180 | _.y=15
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181 | _=data[1][9]=[[2,5]]
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182 | _.n="Improved Execute"
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183 | _.d="Reduces the Rage cost of your Execute ability by $."
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184 | _.m=2
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185 | _.x=2
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186 | _.y=15
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187 | _=data[1][10]=[5]
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188 | _.n="Enrage"
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189 | _.d="Gives you a $% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike."
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190 | _.m=5
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191 | _.x=3
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192 | _.y=15
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193 | _=data[1][11]=[0.1]
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194 | _.n="Improved Slam"
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195 | _.d="Decreases the casting time of your Slam ability by $ sec."
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196 | _.m=5
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197 | _.x=1
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198 | _.y=20
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199 | _=data[1][12]=[]
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200 | _.n="Death Wish"
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201 | _.d="When activated, increases your physical damage by 20% and makes you immune to Fear effects, but lowers your armor and all resistances by 20%. Lasts 30 sec."
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202 | _.m=1
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203 | _.x=2
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204 | _.y=20
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205 | _.t=['10 Rage','','Instant','3 min cooldown']
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206 | _=data[1][13]=[5]
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207 | _.n="Improved Intercept"
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208 | _.d="Reduces the cooldown of your Intercept ability by $ sec."
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209 | _.m=2
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210 | _.x=4
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211 | _.y=20
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212 | _=data[1][14]=[5]
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213 | _.n="Improved Berserker Rage"
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214 | _.d="The Berserker Rage ability will generate $ Rage when used."
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215 | _.m=2
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216 | _.x=1
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217 | _.y=25
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218 | _=data[1][15]=[[10,15,20,25,30]]
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219 | _.n="Flurry"
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220 | _.d="Increases your attack speed by $% for your next 3 swings after dealing a critical strike."
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221 | _.m=5
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222 | _.x=3
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223 | _.y=25
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224 | _.r=[10,5]
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225 | _=data[1][16]=[]
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226 | _.n="Bloodthirst"
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227 | _.d="Instantly attack the target, causing damage equal to 45% of your attack power. In addition, the next 5 successful melee attacks will restore 20 health. This effect lasts 8 sec."
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228 | _.m=1
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229 | _.x=2
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230 | _.y=30
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231 | _.z=4
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232 | _.r=[12,1]
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233 | _.t=['30 Rage','5 yd range','Instant','6 sec cooldown']
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234 | _=data[2]=[]
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235 | _.n="Protection"
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236 | _=data[2][0]=[1,20]
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237 | _.n="Shield Specialization"
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238 | _.d="Increases your chance to block attacks with a shield by $% and has a $% chance to generate 1 Rage when a block occurs."
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239 | _.m=5
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240 | _.x=2
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241 | _.y=0
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242 | _=data[2][1]=[2]
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243 | _.n="Anticipation"
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244 | _.d="Increases your Defense skill by $."
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245 | _.m=5
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246 | _.x=3
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247 | _.y=0
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248 | _=data[2][2]=[[2,5]]
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249 | _.n="Improved Bloodrage"
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250 | _.d="Increases the instant Rage generated by your Bloodrage ability by $."
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251 | _.m=2
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252 | _.x=1
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253 | _.y=5
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254 | _=data[2][3]=[2]
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255 | _.n="Toughness"
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256 | _.d="Increases your armor value from items by $%."
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257 | _.m=5
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258 | _.x=3
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259 | _.y=5
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260 | _=data[2][4]=[3]
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261 | _.n="Iron Will"
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262 | _.d="Increases your chance to resist stun and charm effects by $%."
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263 | _.m=5
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264 | _.x=4
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265 | _.y=5
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266 | _=data[2][5]=[]
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267 | _.n="Last Stand"
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268 | _.d="When activated, this ability temporarily grants you 30% of your maximum hit points for 20 sec. After the effect expires, the hit points are lost."
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269 | _.m=1
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270 | _.x=1
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271 | _.y=10
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272 | _.r=[2,2]
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273 | _.t=['Instant','10 min cooldown']
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274 | _=data[2][6]=[[0.5,1,2]]
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275 | _.n="Improved Shield Block"
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276 | _.d="Allows your Shield Block ability to block an additional attack, and increases the duration by $ sec."
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277 | _.m=3
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278 | _.x=2
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279 | _.y=10
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280 | _.r=[0,5]
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281 | _=data[2][7]=[[15,30,45]]
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282 | _.n="Improved Revenge"
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283 | _.d="Gives your Revenge ability a $% chance to stun the target for 3 sec."
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284 | _.m=3
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285 | _.x=3
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286 | _.y=10
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287 | _=data[2][8]=[3]
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288 | _.n="Defiance"
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289 | _.d="Increases the threat generated by your attacks by $% while in Defensive Stance."
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290 | _.m=5
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291 | _.x=4
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292 | _.y=10
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293 | _=data[2][9]=[1,['','s']]
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294 | _.n="Improved Sunder Armor"
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295 | _.d="Reduces the cost of your Sunder Armor ability by $ Rage point$."
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296 | _.m=3
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297 | _.x=1
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298 | _.y=15
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299 | _=data[2][10]=[1]
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300 | _.n="Improved Disarm"
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301 | _.d="Increases the duration of your Disarm ability by $ sec."
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302 | _.m=3
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303 | _.x=2
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304 | _.y=15
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305 | _=data[2][11]=[1]
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306 | _.n="Improved Taunt"
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307 | _.d="Reduces the cooldown of your Taunt ability by $ sec."
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308 | _.m=2
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309 | _.x=3
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310 | _.y=15
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311 | _=data[2][12]=[[3,5]]
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312 | _.n="Improved Shield Wall"
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313 | _.d="Increases the effect duration of your Shield Wall ability by $ sec."
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314 | _.m=2
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315 | _.x=1
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316 | _.y=20
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317 | _=data[2][13]=[]
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318 | _.n="Concussion Blow"
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319 | _.d="Stuns the opponent for 5 sec."
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320 | _.m=1
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321 | _.x=2
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322 | _.y=20
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323 | _=data[2][14]=[50]
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324 | _.n="Improved Shield Bash"
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325 | _.d="Gives your Shield Bash ability a $% chance to silence the target for 3 sec."
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326 | _.m=2
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327 | _.x=3
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328 | _.y=20
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329 | _.t=['15 Rage','5 yd range','Instant','45 sec cooldown','Requires Melee Weapon']
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330 | _=data[2][15]=[2]
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331 | _.n="One-Handed Weapon Specialization"
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332 | _.d="Increases the damage you deal with One-Handed Melee weapons by $%."
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333 | _.m=5
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334 | _.x=3
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335 | _.y=25
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336 | _=data[2][16]=[]
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337 | _.n="Shield Slam"
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338 | _.d="Slam the target with your shield, causing 342 to 358 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also causes a high amount of threat."
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339 | _.m=1
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340 | _.x=2
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341 | _.y=30
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342 | _.z=4
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343 | _.r=[13,1]
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344 | _.t=['20 Rage','5 yd range','Instant','6 sec cooldown','Requires Shields']
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345 | </script>
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346 | </head>
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347 | <body>
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348 | <!--[if lte IE 6]>
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349 | <img src="Warrior/1_icons.jpg">
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350 | <img src="Warrior/2_icons.jpg">
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351 | <img src="Warrior/3_icons.jpg">
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352 | <img src="Warrior/1_bg.jpg">
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353 | <img src="Warrior/2_bg.jpg">
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354 | <img src="Warrior/3_bg.jpg">
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355 | <![endif]-->
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356 | </body>
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357 | </html>
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