- Timestamp:
- Nov 30, 2020, 11:49:22 AM (4 years ago)
- File:
-
- 1 edited
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tags/1.1.0/UEngine.pas
r72 r73 2140 2140 Angle := GetAngle; 2141 2141 2142 Points := [ 2143 RotatePoint(Pos, Point(Pos.X - TrainSize div 2, Pos.Y - TrainSize div 3), Angle), 2144 RotatePoint(Pos, Point(Pos.X + TrainSize div 2, Pos.Y - TrainSize div 3), Angle), 2145 RotatePoint(Pos, Point(Pos.X + TrainSize div 2, Pos.Y + TrainSize div 3), Angle), 2146 RotatePoint(Pos, Point(Pos.X - TrainSize div 2, Pos.Y + TrainSize div 3), Angle) 2147 ]; 2142 SetLength(Points, 4); 2143 Points[0] := RotatePoint(Pos, Point(Pos.X - TrainSize div 2, Pos.Y - TrainSize div 3), Angle); 2144 Points[1] := RotatePoint(Pos, Point(Pos.X + TrainSize div 2, Pos.Y - TrainSize div 3), Angle); 2145 Points[2] := RotatePoint(Pos, Point(Pos.X + TrainSize div 2, Pos.Y + TrainSize div 3), Angle); 2146 Points[3] := RotatePoint(Pos, Point(Pos.X - TrainSize div 2, Pos.Y + TrainSize div 3), Angle); 2148 2147 Canvas.Polygon(Points); 2149 2148 Canvas.Brush.Color := clWhite;
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