#
# ChangeLog for trunk/AI
#
# Generated by Trac 1.6
# Jun 1, 2025, 3:22:16 AM

Fri, 08 Dec 2023 19:25:31 GMT chronos [486]
	* trunk/AI/StdAI/AI.pas (modified)
	* trunk/AI/StdAI/Barbarina.pas (modified)
	* trunk/AI/StdAI/Pile.pas (modified)
	* trunk/LocalPlayer/ClientTools.pas (modified)
	* trunk/LocalPlayer/IsoEngine.pas (modified)
	* trunk/LocalPlayer/Select.pas (modified)
	* trunk/LocalPlayer/Term.pas (modified)
	* trunk/Packages/CevoComponents/ScreenTools.pas (modified)

	* Modified: Code cleanup.


Sat, 30 Jul 2022 13:38:26 GMT chronos [451]
	* trunk/AI/StdAI/StdAI.ai.txt (modified)
	* trunk/AI/StdAI/libstdai-arm64.so (added)
	* trunk/Database.pas (modified)
	* trunk/UBrain.pas (modified)

	* Added: Support for ARM 32-bit and 64-bit architectures for loading ...


Thu, 19 May 2022 20:39:34 GMT chronos [447]
	* trunk/AI/StdAI/AI.pas (modified)
	* trunk/AI/StdAI/Barbarina.pas (modified)
	* trunk/AI/StdAI/CustomAI.pas (modified)
	* trunk/AI/StdAI/CustomAI_Reload.pas (modified)
	* trunk/AI/StdAI/Pile.pas (modified)
	* trunk/AI/StdAI/Protocol.pas (modified)
	* trunk/AI/StdAI/StdAI.lpr (modified)
	* trunk/AI/StdAI/ToolAI.pas (modified)
	* trunk/CityProcessing.pas (modified)
	* trunk/CmdList.pas (modified)
	* trunk/Database.pas (modified)
	* trunk/Direct.pas (modified)
	* trunk/GameServer.pas (modified)
	* trunk/Global.pas (modified)
	* trunk/IPQ.pas (modified)
	* trunk/Inp.pas (modified)
	* trunk/LocalPlayer/Battle.pas (modified)
	* trunk/LocalPlayer/CityScreen.pas (modified)
	* trunk/LocalPlayer/CityType.pas (modified)
	* trunk/LocalPlayer/ClientTools.pas (modified)
	* trunk/LocalPlayer/Diagram.pas (modified)
	* trunk/LocalPlayer/Diplomacy.pas (modified)
	* trunk/LocalPlayer/Draft.pas (modified)
	* trunk/LocalPlayer/Enhance.pas (modified)
	* trunk/LocalPlayer/Help.pas (modified)
	* trunk/LocalPlayer/IsoEngine.pas (modified)
	* trunk/LocalPlayer/LocalPlayer.pas (modified)
	* trunk/LocalPlayer/MessgEx.pas (modified)
	* trunk/LocalPlayer/NatStat.pas (modified)
	* trunk/LocalPlayer/Nego.pas (modified)
	* trunk/LocalPlayer/PVSB.pas (modified)
	* trunk/LocalPlayer/Rates.pas (modified)
	* trunk/LocalPlayer/Select.pas (modified)
	* trunk/LocalPlayer/TechTree.pas (modified)
	* trunk/LocalPlayer/Term.pas (modified)
	* trunk/LocalPlayer/Tribes.pas (modified)
	* trunk/LocalPlayer/UKeyBindings.pas (modified)
	* trunk/LocalPlayer/UnitStat.pas (modified)
	* trunk/LocalPlayer/Wonders.pas (modified)
	* trunk/Log.pas (modified)
	* trunk/Messg.pas (modified)
	* trunk/Network/UNetworkClient.pas (modified)
	* trunk/Network/UNetworkCommon.pas (modified)
	* trunk/Network/UNetworkServer.pas (modified)
	* trunk/NoTerm.pas (modified)
	* trunk/Packages/CevoComponents/AsyncProcess2.pas (modified)
	* trunk/Packages/CevoComponents/BaseWin.pas (modified)
	* trunk/Packages/CevoComponents/ButtonB.pas (modified)
	* trunk/Packages/CevoComponents/ButtonBase.pas (modified)
	* trunk/Packages/CevoComponents/ButtonC.pas (modified)
	* trunk/Packages/CevoComponents/ButtonN.pas (modified)
	* trunk/Packages/CevoComponents/CevoComponents.pas (modified)
	* trunk/Packages/CevoComponents/Directories.pas (modified)
	* trunk/Packages/CevoComponents/DrawDlg.pas (modified)
	* trunk/Packages/CevoComponents/EOTButton.pas (modified)
	* trunk/Packages/CevoComponents/ScreenTools.pas (modified)
	* trunk/Packages/CevoComponents/Sound.pas (modified)
	* trunk/Packages/CevoComponents/StringTables.pas (modified)
	* trunk/Packages/CevoComponents/UGraphicSet.pas (modified)
	* trunk/Packages/CevoComponents/UTexture.pas (modified)
	* trunk/Packages/Common/Common.pas (modified)
	* trunk/Packages/Common/StopWatch.pas (modified)
	* trunk/Packages/Common/UAboutDialog.pas (modified)
	* trunk/Packages/Common/UCommon.pas (modified)
	* trunk/Packages/Common/UFindFile.pas (modified)
	* trunk/Packages/Common/UFormAbout.pas (modified)
	* trunk/Packages/Common/UGeometric.pas (modified)
	* trunk/Packages/Common/UJobProgressView.pas (modified)
	* trunk/Packages/Common/UMetaCanvas.pas (modified)
	* trunk/Packages/Common/UPrefixMultiplier.pas (modified)
	* trunk/Packages/Common/UResetableThread.pas (modified)
	* trunk/Packages/Common/UScaleDPI.pas (modified)
	* trunk/Packages/Common/UStringTable.pas (modified)
	* trunk/Packages/Common/UTheme.pas (modified)
	* trunk/Packages/Common/UTranslator.pas (modified)
	* trunk/Platform.pas (modified)
	* trunk/Protocol.pas (modified)
	* trunk/Settings.pas (modified)
	* trunk/Start.pas (modified)
	* trunk/UBrain.pas (modified)
	* trunk/UMiniMap.pas (modified)
	* trunk/UnitProcessing.pas (modified)

	* Modified: Use first capital letter in identifiers.


Wed, 18 May 2022 20:43:27 GMT chronos [442]
	* trunk/AI/StdAI/AI.pas (modified)
	* trunk/AI/StdAI/Barbarina.pas (modified)
	* trunk/AI/StdAI/ToolAI.pas (modified)
	* trunk/Database.pas (modified)
	* trunk/GameServer.pas (modified)
	* trunk/IPQ.pas (modified)
	* trunk/Inp.pas (modified)
	* trunk/LocalPlayer/Battle.pas (modified)
	* trunk/LocalPlayer/CityScreen.pas (modified)
	* trunk/LocalPlayer/CityType.pas (modified)
	* trunk/LocalPlayer/ClientTools.pas (modified)
	* trunk/LocalPlayer/Diagram.pas (modified)
	* trunk/LocalPlayer/Draft.pas (modified)
	* trunk/LocalPlayer/Enhance.pas (modified)
	* trunk/LocalPlayer/IsoEngine.pas (modified)
	* trunk/LocalPlayer/MessgEx.pas (modified)
	* trunk/LocalPlayer/NatStat.pas (modified)
	* trunk/LocalPlayer/Nego.pas (modified)
	* trunk/LocalPlayer/PVSB.pas (modified)
	* trunk/LocalPlayer/Rates.pas (modified)
	* trunk/LocalPlayer/Select.pas (modified)
	* trunk/LocalPlayer/Term.pas (modified)
	* trunk/LocalPlayer/UnitStat.pas (modified)
	* trunk/LocalPlayer/Wonders.pas (modified)
	* trunk/Log.pas (modified)
	* trunk/NoTerm.pas (modified)
	* trunk/Packages/CevoComponents/BaseWin.pas (modified)
	* trunk/Packages/CevoComponents/ScreenTools.pas (modified)
	* trunk/Platform.pas (modified)
	* trunk/Start.pas (modified)
	* trunk/UBrain.pas (modified)
	* trunk/UMiniMap.pas (modified)
	* trunk/UnitProcessing.pas (modified)

	* Modified: Code cleanup.


Tue, 02 Nov 2021 08:25:33 GMT chronos [401]
	* trunk/AI/StdAI/libstdai-amd64.so (modified)
	* trunk/Install/snap/local/build.sh (modified)
	* trunk/LocalPlayer/IsoEngine.pas (modified)
	* trunk/Protocol.pas (modified)

	* Modified: Use LXD for snap creation.
	* Modified: Code cleanup.


Thu, 25 Mar 2021 14:02:29 GMT chronos [328]
	* trunk/AI/StdAI/AI.pas (modified)
	* trunk/AI/StdAI/Barbarina.pas (modified)
	* trunk/AI/StdAI/Protocol.pas (modified)
	* trunk/AI/StdAI/ToolAI.pas (modified)
	* trunk/CityProcessing.pas (modified)
	* trunk/Database.pas (modified)
	* trunk/GameServer.pas (modified)
	* trunk/LocalPlayer/CityScreen.pas (modified)
	* trunk/LocalPlayer/CityType.pas (modified)
	* trunk/LocalPlayer/ClientTools.pas (modified)
	* trunk/LocalPlayer/Help.pas (modified)
	* trunk/LocalPlayer/Select.pas (modified)
	* trunk/LocalPlayer/Term.pas (modified)
	* trunk/Protocol.pas (modified)
	* trunk/UMiniMap.pas (modified)

	* Modified: Use nWonder constant as number of wonders instead of ...


Fri, 19 Mar 2021 14:31:53 GMT chronos [319]
	* trunk/AI/StdAI/AI.pas (modified)
	* trunk/AI/StdAI/Barbarina.pas (modified)
	* trunk/AI/StdAI/Protocol.pas (modified)
	* trunk/CityProcessing.pas (modified)
	* trunk/Database.pas (modified)
	* trunk/GameServer.pas (modified)
	* trunk/LocalPlayer/Term.pas (modified)
	* trunk/LocalPlayer/Wonders.pas (modified)
	* trunk/Protocol.pas (modified)

	* Modified: Optimized drawing of Wonders window.
	* Modified: Used ...


Fri, 26 Feb 2021 22:55:05 GMT chronos [289]
	* trunk/AI/StdAI/AI.pas (modified)
	* trunk/AI/StdAI/Barbarina.pas (modified)
	* trunk/AI/StdAI/CustomAI.pas (modified)
	* trunk/AI/StdAI/Names.pas (modified)
	* trunk/AI/StdAI/Pile.pas (modified)
	* trunk/AI/StdAI/Protocol.pas (modified)
	* trunk/AI/StdAI/StdAI.lpi (modified)
	* trunk/AI/StdAI/StdAI.lpr (modified)
	* trunk/AI/StdAI/ToolAI.pas (modified)

	* Modified: Code formatted using JEDI code formatter.
	* Modified: ...


Tue, 04 Aug 2020 15:25:33 GMT chronos [274]
	* trunk/AI/StdAI/Barbarina.pas (modified)
	* trunk/GameServer.pas (modified)
	* trunk/Maps/Tutorial.cevo map (added)

	* Added: Small Tutorial map.
	* Fixed: StdAI possible range check ...


Fri, 15 May 2020 20:11:01 GMT chronos [239]
	* trunk/AI/Liberator/Liberator.ai.txt (modified)

	* Fixed: Do not use Liberator AI as begginer AI. StdAI is set as ...


Wed, 06 Mar 2019 07:10:23 GMT chronos [160]
	* original/1.2.0/StdAI.zip (added)
	* trunk/AI/StdAI/AI.pas (modified)
	* trunk/AI/StdAI/AIProject.ai.txt (deleted)
	* trunk/AI/StdAI/AIProject.lpi (deleted)
	* trunk/AI/StdAI/AIProject.lpr (deleted)
	* trunk/AI/StdAI/AIProject.res (deleted)
	* trunk/AI/StdAI/Barbarina.pas (added)
	* trunk/AI/StdAI/CustomAI.pas (modified)
	* trunk/AI/StdAI/CustomAI_Reload.pas (added)
	* trunk/AI/StdAI/Names.pas (modified)
	* trunk/AI/StdAI/Pile.pas (modified)
	* trunk/AI/StdAI/StdAI.lpi (added)
	* trunk/AI/StdAI/StdAI.lpr (added)
	* trunk/AI/StdAI/ToolAI.pas (modified)
	* trunk/AI/StdAI/_aidev3.gif (deleted)
	* trunk/AI/StdAI/_aidev4.gif (deleted)
	* trunk/AI/StdAI/_aidev5.gif (deleted)
	* trunk/AI/StdAI/libstdai-amd64.so (modified)
	* trunk/AI/StdAI/manual.html (deleted)
	* trunk/Install/deb/debian/control (modified)
	* trunk/Install/deb/debian/rules (modified)
	* trunk/Install/rpm/c-evo.spec (modified)
	* trunk/Install/win/C-evo.iss (modified)
	* trunk/Install/win/build.bat (modified)

	* Added: StdAI from original game. Previously used only AI dev kit.


Tue, 01 May 2018 07:27:50 GMT chronos [127]
	* trunk/AI/KIAI/KIAI.ai.txt (moved)

	* Fixed: Case sensitive name under Linux.


Sat, 21 Apr 2018 09:40:27 GMT chronos [124]
	* trunk/AI (modified)
	* trunk/AI/AIAS (added)
	* trunk/AI/AIAS/AIAS.ai.txt (added)
	* trunk/AI/AIAS/AIAS.png (added)
	* trunk/AI/AIAS/AIAS0707b.dll (added)
	* trunk/AI/AI_UO (added)
	* trunk/AI/AI_UO/AI_UO.ai.txt (added)
	* trunk/AI/AI_UO/AI_UO.png (added)
	* trunk/AI/AI_UO/AI_UO_01475.dll (added)
	* trunk/AI/Capital AI (added)
	* trunk/AI/Capital AI/Capital AI.ai.txt (added)
	* trunk/AI/Capital AI/Capital AI.png (added)
	* trunk/AI/Capital AI/Capital AI.txt (added)
	* trunk/AI/Capital AI/CapitalAIB.dll (added)
	* trunk/AI/Civilisation Seed AI (added)
	* trunk/AI/Civilisation Seed AI/Civ-S0101.dll (added)
	* trunk/AI/Civilisation Seed AI/Civ-S0101.txt (added)
	* trunk/AI/Civilisation Seed AI/Civilisation Seed AI.ai.txt (added)
	* trunk/AI/Civilisation Seed AI/Civilisation Seed AI.png (added)
	* trunk/AI/Crystal (added)
	* trunk/AI/Crystal/Crystal.ai.txt (added)
	* trunk/AI/Crystal/Crystal.dll (added)
	* trunk/AI/Crystal/Crystal.ini (added)
	* trunk/AI/Crystal/Crystal.png (added)
	* trunk/AI/Crystal/Crystal.txt (added)
	* trunk/AI/KIAI (added)
	* trunk/AI/KIAI/KIAI.dll (added)
	* trunk/AI/KIAI/KIAI.png (added)
	* trunk/AI/KIAI/KiaI.ai.txt (added)
	* trunk/AI/KIAI/Kiai.future.txt (added)
	* trunk/AI/KIAI/Kiai.history.txt (added)
	* trunk/AI/KIAI/Kiai.readme.txt (added)
	* trunk/AI/Liberator (added)
	* trunk/AI/Liberator/Liberator.ai.txt (added)
	* trunk/AI/Liberator/Liberator.dll (added)
	* trunk/AI/SETI (added)
	* trunk/AI/SETI/SETI.ai.txt (added)
	* trunk/AI/SETI/SETI.png (added)
	* trunk/AI/SETI/SetiV030.dll (added)
	* trunk/AI/SETI/seti.readme.txt (added)
	* trunk/AI/Shah (added)
	* trunk/AI/Shah/Shah.ai.txt (added)
	* trunk/AI/Shah/Shah.dll (added)
	* trunk/AI/Shah/Shah.png (added)
	* trunk/AI/Shah/Shah.txt (added)
	* trunk/AI/StdAI (added)
	* trunk/AI/StdAI/AI.pas (moved)
	* trunk/AI/StdAI/AIProject.ai.txt (moved)
	* trunk/AI/StdAI/AIProject.lpi (moved)
	* trunk/AI/StdAI/AIProject.lpr (moved)
	* trunk/AI/StdAI/AIProject.res (moved)
	* trunk/AI/StdAI/CustomAI.pas (moved)
	* trunk/AI/StdAI/Names.pas (moved)
	* trunk/AI/StdAI/Pile.pas (moved)
	* trunk/AI/StdAI/Protocol.pas (moved)
	* trunk/AI/StdAI/StdAI-win32.dll (moved)
	* trunk/AI/StdAI/StdAI-win64.dll (moved)
	* trunk/AI/StdAI/StdAI.ai.txt (moved)
	* trunk/AI/StdAI/StdAI.png (moved)
	* trunk/AI/StdAI/Switches.inc (moved)
	* trunk/AI/StdAI/ToolAI.pas (moved)
	* trunk/AI/StdAI/_aidev3.gif (moved)
	* trunk/AI/StdAI/_aidev4.gif (moved)
	* trunk/AI/StdAI/_aidev5.gif (moved)
	* trunk/AI/StdAI/libstdai-amd64.so (moved)
	* trunk/AI/StdAI/manual.html (moved)
	* trunk/GameServer.pas (modified)
	* trunk/Install/win/C-evo.iss (modified)
	* trunk/Install/win/build.bat (modified)
	* trunk/Locale.lfm (modified)
	* trunk/Localization/zh-Hans/Maps/NapTID.cevo map (added)
	* trunk/Localization/zh-Hans/Maps/NapTID.png (added)
	* trunk/Localization/zh-Hans/Maps/╬▐├√╡╪═╝.cevo map (deleted)
	* trunk/Localization/zh-Hans/Maps/╬▐├√╡╪═╝.png (deleted)
	* trunk/Localization/zh-Hans/ReadMe.txt (added)
	* trunk/Localization/zh-Hans/║║╗»╦╡├≈.txt (deleted)
	* trunk/Localization/zh-Hans/╙╬╧╖╓╕─╧.lnk (deleted)
	* trunk/Localization/zh-Hant/ReadMe.txt (added)
	* trunk/Localization/zh-Hant/║~ñ╞╗í⌐·.txt (deleted)
	* trunk/Localization/zh-Hant/╣C└╕½ⁿ½n.lnk (deleted)
	* trunk/Start.lfm (modified)
	* trunk/Start.pas (modified)

	* Added: Other available AI libraries to AI subdirectory. The game ...


Sat, 03 Feb 2018 13:31:35 GMT chronos [116]
	* trunk/AI/AIProject.lpi (modified)
	* trunk/Install/win/C-evo.iss (modified)
	* trunk/Install/win/build.bat (modified)

	* Modified: Build also StdAI DLL during Windows installer
	preparation.


Sun, 15 Jan 2017 19:05:13 GMT chronos [81]
	* trunk/AI/Protocol.pas (modified)
	* trunk/AI/Switches.inc (modified)
	* trunk/Install/win/C-evo.iss (modified)

	* Fixed: English needs to be first language list of languages in ...


Sun, 15 Jan 2017 15:12:10 GMT chronos [73]
	* trunk/AI/StdAI.bmp (deleted)
	* trunk/AI/StdAI.png (added)
	* trunk/Back.pas (modified)
	* trunk/Graphics/Background.bmp (deleted)
	* trunk/Graphics/Background.png (added)
	* trunk/Graphics/BigCityMap.bmp (deleted)
	* trunk/Graphics/BigCityMap.png (added)
	* trunk/Graphics/Cities66x32.bmp (deleted)
	* trunk/Graphics/Cities66x32.png (added)
	* trunk/Graphics/Cities96x48.bmp (deleted)
	* trunk/Graphics/Cities96x48.png (added)
	* trunk/Graphics/City.bmp (deleted)
	* trunk/Graphics/City.png (added)
	* trunk/Graphics/Colors.bmp (deleted)
	* trunk/Graphics/Colors.png (added)
	* trunk/Graphics/Icons.bmp (deleted)
	* trunk/Graphics/Icons.png (added)
	* trunk/Graphics/MiliRes.bmp (deleted)
	* trunk/Graphics/MiliRes.png (added)
	* trunk/Graphics/Nation.bmp (deleted)
	* trunk/Graphics/Nation.png (added)
	* trunk/Graphics/Nation1.bmp (deleted)
	* trunk/Graphics/Nation1.png (added)
	* trunk/Graphics/Nation2.bmp (deleted)
	* trunk/Graphics/Nation2.png (added)
	* trunk/Graphics/SmallCityMap.bmp (deleted)
	* trunk/Graphics/SmallCityMap.png (added)
	* trunk/Graphics/StdCities.bmp (deleted)
	* trunk/Graphics/StdCities.png (added)
	* trunk/Graphics/StdUnits.bmp (deleted)
	* trunk/Graphics/StdUnits.png (added)
	* trunk/Graphics/System.bmp (deleted)
	* trunk/Graphics/System.png (added)
	* trunk/Graphics/System2.bmp (deleted)
	* trunk/Graphics/System2.png (added)
	* trunk/Graphics/Templates.bmp (deleted)
	* trunk/Graphics/Templates.png (added)
	* trunk/Graphics/Terrain66x32.bmp (deleted)
	* trunk/Graphics/Terrain66x32.png (added)
	* trunk/Graphics/Terrain96x48.bmp (deleted)
	* trunk/Graphics/Terrain96x48.png (added)
	* trunk/Graphics/Unit.bmp (deleted)
	* trunk/Graphics/Unit.png (added)
	* trunk/Help/AITShot.bmp (deleted)
	* trunk/Help/AITShot.png (added)
	* trunk/Help/AdvTree.bmp (deleted)
	* trunk/Help/AdvTree.png (added)
	* trunk/Help/CityShot.bmp (deleted)
	* trunk/Help/CityShot.png (added)
	* trunk/Help/Corruption.bmp (deleted)
	* trunk/Help/Corruption.png (added)
	* trunk/Help/DraftShot.bmp (deleted)
	* trunk/Help/DraftShot.png (added)
	* trunk/Help/MoveShot.bmp (deleted)
	* trunk/Help/MoveShot.png (added)
	* trunk/LocalPlayer/CityScreen.pas (modified)
	* trunk/LocalPlayer/Draft.pas (modified)
	* trunk/LocalPlayer/Help.pas (modified)
	* trunk/LocalPlayer/IsoEngine.pas (modified)
	* trunk/LocalPlayer/NatStat.pas (modified)
	* trunk/LocalPlayer/TechTree.pas (modified)
	* trunk/LocalPlayer/Term.pas (modified)
	* trunk/LocalPlayer/Tribes.pas (modified)
	* trunk/LocalPlayer/UnitStat.pas (modified)
	* trunk/Localization/cs/Help/CityShot.bmp (deleted)
	* trunk/Localization/cs/Help/CityShot.png (added)
	* trunk/Localization/cs/Help/DraftShot.bmp (deleted)
	* trunk/Localization/cs/Help/DraftShot.png (added)
	* trunk/Localization/de/Help/PanelShot.bmp (deleted)
	* trunk/Localization/de/Help/PanelShot.png (added)
	* trunk/ScreenTools.pas (modified)
	* trunk/Start.pas (modified)

	* Modified: All graphics images converted from BMP to PNG.


Thu, 12 Jan 2017 20:52:50 GMT chronos [55]
	* trunk/AI/StdAI.ai.txt (modified)
	* trunk/AI/libstdai-amd64.so (added)
	* trunk/Graphics/c-evo_120x120.png (added)
	* trunk/Graphics/c-evo_64x64.png (added)
	* trunk/Install/deb (added)
	* trunk/Install/deb/build.sh (added)
	* trunk/Install/deb/c-evo.desktop (added)
	* trunk/Install/deb/debian (added)
	* trunk/Install/deb/debian/c-evo.sh (added)
	* trunk/Install/deb/debian/changelog (added)
	* trunk/Install/deb/debian/compat (added)
	* trunk/Install/deb/debian/control (added)
	* trunk/Install/deb/debian/copyright (added)
	* trunk/Install/deb/debian/install (added)
	* trunk/Install/deb/debian/rules (added)
	* trunk/Install/deb/debian/source (added)
	* trunk/Install/deb/debian/source/format (added)
	* trunk/Integrated.ico (added)
	* trunk/Integrated.lpi (modified)
	* trunk/Integrated.lpr (modified)
	* trunk/LocalPlayer/Help.pas (modified)
	* trunk/Sound.pas (modified)

	* Fixed: Bad allocation memory during loading sound files under ...


Mon, 09 Jan 2017 21:26:24 GMT chronos [44]
	* trunk/AI/StdAI.ai.txt (modified)
	* trunk/Database.pas (modified)

	* Fixed: Wrong AI win32 library location.
	* Fixed: Missing variables ...


Mon, 09 Jan 2017 20:41:20 GMT chronos [41]
	* trunk/AI/StdAI-win32.dll (modified)
	* trunk/LocalPlayer/MessgEx.pas (modified)
	* trunk/LocalPlayer/Select.pas (modified)
	* trunk/ScreenTools.pas (modified)
	* trunk/Start.pas (modified)

	Fixed: Problem with reading Form canvas during OnPaint event using ...


Sun, 08 Jan 2017 21:39:00 GMT chronos [30]
	* trunk/AI/StdAI-win64.dll (added)
	* trunk/Direct.pas (modified)
	* trunk/Install/win/C-evo.iss (modified)
	* trunk/Integrated.lpi (modified)
	* trunk/LocalPlayer/Help.pas (modified)
	* trunk/Start.pas (modified)

	* Fixed: Windows installer now properly install AI files according ...


Sun, 08 Jan 2017 21:20:03 GMT chronos [29]
	* trunk (modified)
	* trunk/AI/AI.pas (modified)
	* trunk/AI/AIProject.lpr (modified)
	* trunk/AI/CustomAI.pas (modified)
	* trunk/AI/Pile.pas (modified)
	* trunk/AI/StdAI-win32.dll (added)
	* trunk/AI/StdAI.ai.txt (added)
	* trunk/AI/StdAI.bmp (added)
	* trunk/AI/ToolAI.pas (modified)
	* trunk/GameServer.pas (modified)
	* trunk/Integrated.lpi (modified)
	* trunk/LocalPlayer/CityScreen.pas (modified)
	* trunk/LocalPlayer/Draft.pas (modified)
	* trunk/LocalPlayer/Help.pas (modified)
	* trunk/LocalPlayer/NatStat.pas (modified)
	* trunk/LocalPlayer/Term.pas (modified)
	* trunk/LocalPlayer/UnitStat.pas (modified)
	* trunk/ScreenTools.pas (modified)
	* trunk/Start.pas (modified)
	* trunk/StdAI.ai.txt (deleted)
	* trunk/StdAI.bmp (deleted)
	* trunk/StdAI.dll (deleted)

	* Fixed: Use DirectorySeparator in directory path for platform ...


Sun, 08 Jan 2017 17:24:12 GMT chronos [27]
	* trunk/AI/AIProject.lpi (modified)
	* trunk/Install/win/C-evo.iss (modified)
	* trunk/Integrated.lpi (modified)
	* trunk/StdAI.dll (modified)

	* Fixed: Now Windows installer contains both 32-bit and 64-bit ...


Sun, 08 Jan 2017 16:53:41 GMT chronos [24]
	* trunk/AI (modified)
	* trunk/AI/AIProject.lpi (modified)
	* trunk/AI/Protocol.pas (modified)
	* trunk/AI/Switches.inc (modified)
	* trunk/GameServer.pas (modified)
	* trunk/Read Me.txt (added)

	* Fixed: AI DLL library handle data type for 64-bit mode.


Sun, 08 Jan 2017 16:36:49 GMT chronos [23]
	* trunk/AI (added)
	* trunk/AI/AI.pas (added)
	* trunk/AI/AIProject.ai.txt (added)
	* trunk/AI/AIProject.lpi (added)
	* trunk/AI/AIProject.lpr (added)
	* trunk/AI/AIProject.res (added)
	* trunk/AI/CustomAI.pas (added)
	* trunk/AI/Names.pas (added)
	* trunk/AI/Pile.pas (added)
	* trunk/AI/Protocol.pas (added)
	* trunk/AI/Switches.inc (added)
	* trunk/AI/ToolAI.pas (added)
	* trunk/AI/_aidev3.gif (added)
	* trunk/AI/_aidev4.gif (added)
	* trunk/AI/_aidev5.gif (added)
	* trunk/AI/manual.html (added)

	* Added: AI library Lazarus project.