This is Lazarus/FPC port of turn based Civilization like game called C-evo originally written in Delphi 4. =Build= * Use Lazarus 1.6.2 =Conversion= * Convert binary .dfm to textual .dfm using Delphi convert.exe so Lazarus can use its content * Use Lazarus Delphi project converter * Identifier not found CopyFile - add FileUtil to uses * Identifier not found FreeLibrary - add dynlibs to uses * Identifier not found QueryPerformanceCounter - add Windows to uses * Identifier not found BitBlt - add LCLIntf, LCLType to uses * Identifier not found TDeviceMode - add Windows to uses * Cannot fine WinProcs - remove from uses * Identifier not found GetCurrentProcessID - replace by GetProcessID * Identifier not found CreateWindowEx - add Windows to uses * Identifier not found Windows.BitBlt - replace by LCLIntf.BitBlt * Illegal type conversion: "THelpLineInfo" to "Pointer" - change THelpLineInfo to class and add instance initialization and finalization * Identifier not found TSize - add Types to uses * Wrong number of parameters specified for call to "Frame" - used wrong Frame function from Graphics.TCanvas. Replace by ScreenTools.Frame * Wrong number of parameters specified for call to "Line" - used wrong Line function from Graphics.TCanvas. Replace by Self.Line * Wrong number of parameters specified for call to "Colors" - used wrong Colors variable from Graphics.TCanvas. Replace by ScreenTools.Colors