1 | #BELONG #A
|
---|
2 |
|
---|
3 | 'Controls
|
---|
4 | #SHIFTCLICK Shift+Click on item for info
|
---|
5 | #MAPPROP %d%% Size, %d Players
|
---|
6 | #MENU_ADVTREE Tree of Advances
|
---|
7 | #MENU_VIEWPOINT Viewpoint
|
---|
8 | #MENU_DEBUGMAPOFF Off
|
---|
9 | #MENU_TELLAI Tell AI
|
---|
10 | #BTN_MENU Main Menu
|
---|
11 | #BTN_MANAGE Empire Management
|
---|
12 |
|
---|
13 | 'Tooltips
|
---|
14 | #TIP_WORKING Citizens assigned to economy
|
---|
15 | #TIP_CIVIL Citizens assigned to civil service
|
---|
16 | #TIP_PRIMACY Primacy selector
|
---|
17 | #TIP_PROJECT Currently producing
|
---|
18 | #TIP_SUPUNITS Show supported units
|
---|
19 | #TIP_TREASURY Treasury
|
---|
20 |
|
---|
21 | 'Advance Tree Legend
|
---|
22 | #ADVTREE_UP0 Ground unit upgrade
|
---|
23 | #ADVTREE_UP1 Naval unit upgrade
|
---|
24 | #ADVTREE_UP2 Air unit upgrade
|
---|
25 | #ADVTREE_GOV Enables government form
|
---|
26 | #ADVTREE_OTHER Other effect
|
---|
27 |
|
---|
28 | 'Start Dialog
|
---|
29 | #ACTIONHEADER_CONFIG Configurator
|
---|
30 | #ACTION_CONFIG Change language, add maps and AIs
|
---|
31 | #ACTIONHEADER_MANUAL Manual
|
---|
32 | #ACTION_MANUAL Rules and user interface in detail
|
---|
33 | #ACTIONHEADER_CREDITS Credits
|
---|
34 | #ACTION_CREDITS See who contributed to this game
|
---|
35 | #ACTIONHEADER_AIDEV AI Development
|
---|
36 | #ACTION_AIDEV Learn how to code your own AI for this game
|
---|
37 | #ACTIONHEADER_WEB On the web: %s
|
---|
38 |
|
---|
39 | 'Message Text
|
---|
40 | #BUSY_DEINIT Deinitializing %s...
|
---|
41 | #AGE0 = %s =\We built a permanent settlement in order to do farming, which is a much more efficient way to feed than hunting and gathering. Excess food has an effect largely unknown to our nomadic ancestors: growth.
|
---|
42 | #DISPOSE2 %s\\Shall we rebuild this building for %d%%p?
|
---|
43 | #SELL2 %s\\Shall we sell this building for %d%%c?
|
---|
44 | #SHIP_UTILIZE Freight can't be utilized for colony ship production.
|
---|
45 |
|
---|
46 | 'City Events
|
---|
47 | #CITYEVENT_ALLIMPSMADE All improvements made
|
---|
48 |
|
---|
49 | 'Diplomatic Statements, do not use '\'!
|
---|
50 | #FRDEMAND_SOFT We shall be very pleased if you let us have\-%s
|
---|
51 | #FRNOTACCEPTANYOFFER We are sorry, but nothing you could offer is of appropriate value.
|
---|
52 | #FRNOTACCEPTANYWANT We see no value in your offer.
|
---|
53 |
|
---|
54 | 'help.txt additions
|
---|
55 | #HELP_WONDERMORALE1 Additional effect: +2%m in this city (does not expire).
|
---|
56 | #HELP_WONDERMORALE2 Additional effect: +2%m in this city.
|
---|
57 |
|
---|
58 | 'future use
|
---|
59 | #BTN_MAPPROJECT City Projects
|
---|
60 | #CITYPRIO Give top priority to this city
|
---|
61 |
|
---|
62 | #DRAFTDOMAIN
|
---|
63 | Ground Unit
|
---|
64 | Naval Unit
|
---|
65 | Air Unit
|
---|
66 |
|
---|
67 | #AITSTAT
|
---|
68 | No. of rounds colony ship was completed
|
---|
69 | No. of rounds all other nations were erased
|
---|
70 | No. of rounds own nation was erased
|
---|
71 | Share of total calculation time
|
---|