| 1 | unit MethodOpenGL;
|
|---|
| 2 |
|
|---|
| 3 | interface
|
|---|
| 4 |
|
|---|
| 5 | uses
|
|---|
| 6 | Classes, SysUtils, DrawMethod, FastBitmap
|
|---|
| 7 | {$IFDEF OPENGL}, GL, GLExt, OpenGLContext{$ENDIF};
|
|---|
| 8 |
|
|---|
| 9 | {$IFDEF OPENGL}
|
|---|
| 10 | type
|
|---|
| 11 | { TMethodOpenGL }
|
|---|
| 12 |
|
|---|
| 13 | TMethodOpenGL = class(TDrawMethodOpenGL)
|
|---|
| 14 | constructor Create; override;
|
|---|
| 15 | destructor Destroy; override;
|
|---|
| 16 | procedure DrawFrame(FastBitmap: TFastBitmap); override;
|
|---|
| 17 | end;
|
|---|
| 18 | {$ENDIF}
|
|---|
| 19 |
|
|---|
| 20 |
|
|---|
| 21 | implementation
|
|---|
| 22 |
|
|---|
| 23 | {$IFDEF OPENGL}
|
|---|
| 24 | { TMethodOpenGL }
|
|---|
| 25 |
|
|---|
| 26 | constructor TMethodOpenGL.Create;
|
|---|
| 27 | begin
|
|---|
| 28 | inherited;
|
|---|
| 29 | Caption := 'OpenGL';
|
|---|
| 30 | PaintObject := poOpenGL;
|
|---|
| 31 | Description.Add('This method use OpenGL 3D acceleration with simple one 2D orthogonal plane covering all visible area.' +
|
|---|
| 32 | 'Texture data is loaded from bitmap.');
|
|---|
| 33 | end;
|
|---|
| 34 |
|
|---|
| 35 | destructor TMethodOpenGL.Destroy;
|
|---|
| 36 | begin
|
|---|
| 37 | inherited;
|
|---|
| 38 | end;
|
|---|
| 39 |
|
|---|
| 40 | procedure TMethodOpenGL.DrawFrame(FastBitmap: TFastBitmap);
|
|---|
| 41 | var
|
|---|
| 42 | X, Y: Integer;
|
|---|
| 43 | P: PCardinal;
|
|---|
| 44 | R: PCardinal;
|
|---|
| 45 | const
|
|---|
| 46 | GL_CLAMP_TO_EDGE = $812F;
|
|---|
| 47 | begin
|
|---|
| 48 | glLoadIdentity;
|
|---|
| 49 | glClear(GL_COLOR_BUFFER_BIT or GL_DEPTH_BUFFER_BIT);
|
|---|
| 50 | //glLoadIdentity; { clear the matrix }
|
|---|
| 51 | //glTranslatef(0.0, 0.0, -3.0); // -2.5); { viewing transformation }
|
|---|
| 52 |
|
|---|
| 53 | P := OpenGLBitmap;
|
|---|
| 54 | with FastBitmap do
|
|---|
| 55 | for Y := 0 to Size.Y - 1 do begin
|
|---|
| 56 | R := P;
|
|---|
| 57 | for X := 0 to Size.X - 1 do begin
|
|---|
| 58 | //R^ := Round($ff * (Y / Size.Y)) or $ff000000;
|
|---|
| 59 | R^ := NoSwapBRComponent(Pixels[X, Y]) or $ff000000;
|
|---|
| 60 | Inc(R);
|
|---|
| 61 | end;
|
|---|
| 62 | Inc(P, Size.X);
|
|---|
| 63 | end;
|
|---|
| 64 |
|
|---|
| 65 | //glRotatef(30.0, 0, 0, 1.0);
|
|---|
| 66 | glTranslatef(-OpenGLControl.Width div 2, -OpenGLControl.Height div 2, 0.0);
|
|---|
| 67 |
|
|---|
| 68 | glEnable(GL_TEXTURE_2D);
|
|---|
| 69 | glBindTexture(GL_TEXTURE_2D, TextureId);
|
|---|
| 70 | //glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
|---|
| 71 | //glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
|---|
| 72 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|---|
| 73 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|---|
| 74 | glTexImage2D(GL_TEXTURE_2D, 0, 4, OpenGLControl.Width, OpenGLControl.Height,
|
|---|
| 75 | 0, GL_RGBA, GL_UNSIGNED_BYTE, OpenGLBitmap);
|
|---|
| 76 | //glTexImage2D(GL_TEXTURE_2D, 0, 4, 512, 256,
|
|---|
| 77 | //0, GL_RGBA, GL_UNSIGNED_BYTE, OpenGLBitmap);
|
|---|
| 78 |
|
|---|
| 79 | //Define how alpha blending will work and enable alpha blending.
|
|---|
| 80 | //glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|---|
| 81 | //glEnable(GL_BLEND);
|
|---|
| 82 |
|
|---|
| 83 | glBegin(GL_QUADS);
|
|---|
| 84 | //glBegin(GL_POLYGON);
|
|---|
| 85 | glColor3ub(255, 255, 255);
|
|---|
| 86 | glTexCoord2f(0, 0);
|
|---|
| 87 | glVertex3f(0, 0, 0);
|
|---|
| 88 | glTexCoord2f(OpenGLControl.Width div 2, 0);
|
|---|
| 89 | glVertex3f(OpenGLControl.Width, 0, 0);
|
|---|
| 90 | glTexCoord2f(OpenGLControl.Width div 2, OpenGLControl.Height div 2);
|
|---|
| 91 | glVertex3f(OpenGLControl.Width, OpenGLControl.Height, 0);
|
|---|
| 92 | glTexCoord2f(0, OpenGLControl.Height div 2);
|
|---|
| 93 | glVertex3f(0, OpenGLControl.Height, 0);
|
|---|
| 94 | glEnd();
|
|---|
| 95 |
|
|---|
| 96 | OpenGLControl.SwapBuffers;
|
|---|
| 97 | end;
|
|---|
| 98 |
|
|---|
| 99 | {$ENDIF}
|
|---|
| 100 |
|
|---|
| 101 | end.
|
|---|
| 102 |
|
|---|