1 | {*****************************************TEXTURE WITHOUT SHADING *********************************}
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2 | {with shading: second part of this file}
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3 |
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4 | { TPolygonPerspectiveTextureMappingInfo }
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5 |
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6 | procedure TPolygonPerspectiveTextureMappingInfo.SetIntersectionValues(
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7 | AInter: TIntersectionInfo; AInterX: Single; AWinding, ANumSegment: integer;
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8 | dy: single; AData: pointer);
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9 | var info: PPerspectiveTextureInfo;
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10 | begin
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11 | AInter.SetValues(AInterX,AWinding,ANumSegment);
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12 | info := PPerspectiveTextureInfo(AData);
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13 | TPerspectiveTextureMappingIntersectionInfo(AInter).coordInvZ := dy*info^.InvZSlope + info^.InvZ;
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14 | TPerspectiveTextureMappingIntersectionInfo(AInter).texCoordDivByZ := info^.TexCoordDivByZ + info^.TexCoordDivByZSlopes*dy;
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15 | if FLightnesses<>nil then
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16 | TPerspectiveTextureMappingIntersectionInfo(AInter).lightness := round(info^.lightness + info^.lightnessSlope*dy)
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17 | else
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18 | TPerspectiveTextureMappingIntersectionInfo(AInter).lightness := 32768;
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19 | end;
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20 |
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21 | constructor TPolygonPerspectiveTextureMappingInfo.Create(
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22 | const points: array of TPointF; const pointsZ: array of single;
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23 | const texCoords: array of TPointF);
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24 | var
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25 | i: Integer;
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26 | lPoints: array of TPointF;
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27 | nbP: integer;
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28 | begin
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29 | if (length(texCoords) <> length(points)) or (length(pointsZ) <> length(points)) then
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30 | raise Exception.Create('Dimensions mismatch');
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31 |
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32 | setlength(lPoints, length(points));
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33 | SetLength(FTexCoords, length(points));
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34 | SetLength(FPointsZ, length(points));
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35 | nbP := 0;
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36 | for i := 0 to high(points) do
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37 | if (i=0) or (points[i].x<>points[i-1].X) or (points[i].y<>points[i-1].y) then
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38 | begin
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39 | lPoints[nbP] := points[i];
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40 | FTexCoords[nbP] := texCoords[i];
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41 | FPointsZ[nbP] := abs(pointsZ[i]);
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42 | inc(nbP);
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43 | end;
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44 | if (nbP>0) and (lPoints[nbP-1].X = lPoints[0].X) and (lPoints[nbP-1].Y = lPoints[0].Y) then dec(NbP);
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45 | setlength(lPoints, nbP);
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46 | SetLength(FTexCoords, nbP);
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47 | SetLength(FPointsZ, nbP);
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48 |
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49 | inherited Create(lPoints);
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50 | end;
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51 |
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52 | constructor TPolygonPerspectiveTextureMappingInfo.Create(
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53 | const points: array of TPointF; const pointsZ: array of single;
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54 | const texCoords: array of TPointF; const lightnesses: array of word);
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55 | var
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56 | i: Integer;
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57 | lPoints: array of TPointF;
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58 | nbP: integer;
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59 | begin
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60 | if (length(texCoords) <> length(points)) or (length(pointsZ) <> length(points)) or
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61 | (length(lightnesses) <> length(points)) then
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62 | raise Exception.Create('Dimensions mismatch');
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63 |
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64 | setlength(lPoints, length(points));
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65 | SetLength(FTexCoords, length(points));
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66 | SetLength(FPointsZ, length(points));
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67 | setLength(FLightnesses, length(points));
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68 | nbP := 0;
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69 | for i := 0 to high(points) do
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70 | if (i=0) or (points[i].x<>points[i-1].X) or (points[i].y<>points[i-1].y) then
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71 | begin
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72 | lPoints[nbP] := points[i];
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73 | FTexCoords[nbP] := texCoords[i];
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74 | FPointsZ[nbP] := abs(pointsZ[i]);
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75 | FLightnesses[nbP] := lightnesses[i];
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76 | inc(nbP);
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77 | end;
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78 | if (nbP>0) and (lPoints[nbP-1].X = lPoints[0].X) and (lPoints[nbP-1].Y = lPoints[0].Y) then dec(NbP);
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79 | setlength(lPoints, nbP);
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80 | SetLength(FTexCoords, nbP);
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81 | SetLength(FPointsZ, nbP);
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82 | SetLength(FLightnesses, nbP);
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83 |
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84 | inherited Create(lPoints);
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85 | end;
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86 |
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87 | {$hints off}
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88 |
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89 | function TPolygonPerspectiveTextureMappingInfo.CreateSegmentData(numPt,
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90 | nextPt: integer; x, y: single): pointer;
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91 | var
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92 | info: PPerspectiveTextureInfo;
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93 | ty,dy: single;
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94 | CurInvZ,NextInvZ: single;
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95 | CurTexCoordDivByZ: TPointF;
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96 | NextTexCoordDivByZ: TPointF;
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97 | begin
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98 | New(info);
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99 | CurInvZ := 1/FPointsZ[numPt];
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100 | CurTexCoordDivByZ := FTexCoords[numPt]*CurInvZ;
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101 | NextInvZ := 1/FPointsZ[nextPt];
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102 | NextTexCoordDivByZ := FTexCoords[nextPt]*NextInvZ;
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103 | ty := FPoints[nextPt].y-FPoints[numPt].y;
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104 | info^.TexCoordDivByZSlopes := (NextTexCoordDivByZ - CurTexCoordDivByZ)*(1/ty);
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105 | dy := y-FPoints[numPt].y;
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106 | info^.TexCoordDivByZ := CurTexCoordDivByZ + info^.TexCoordDivByZSlopes*dy;
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107 | info^.InvZSlope := (NextInvZ-CurInvZ)/ty;
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108 | info^.InvZ := CurInvZ+dy*info^.InvZSlope;
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109 | if FLightnesses <> nil then
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110 | begin
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111 | info^.lightnessSlope := (FLightnesses[nextPt] - FLightnesses[numPt])*(1/ty);
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112 | info^.lightness := FLightnesses[numPt] + info^.lightnessSlope*dy;
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113 | end else
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114 | begin
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115 | info^.lightness := 32768;
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116 | info^.lightnessSlope := 0;
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117 | end;
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118 | Result:= info;
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119 | end;
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120 | {$hints on}
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121 |
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122 | function TPolygonPerspectiveTextureMappingInfo.CreateIntersectionInfo: TIntersectionInfo;
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123 | begin
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124 | Result:= TPerspectiveTextureMappingIntersectionInfo.Create;
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125 | end;
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126 |
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127 | {$hints off}
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128 | procedure PolygonPerspectiveTextureMappingAliased(bmp: TBGRACustomBitmap;
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129 | polyInfo: TPolygonPerspectiveTextureMappingInfo; texture: IBGRAScanner;
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130 | TextureInterpolation: Boolean; NonZeroWinding: boolean; zbuffer: psingle);
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131 | var
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132 | inter: array of TIntersectionInfo;
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133 | nbInter: integer;
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134 |
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135 | scanAtFunc: TScanAtFunction;
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136 | scanAtIntegerFunc: TScanAtIntegerFunction;
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137 |
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138 | procedure DrawTextureLineWithoutLight(yb: integer; ix1: integer; ix2: integer;
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139 | info1, info2 : TPerspectiveTextureMappingIntersectionInfo; WithInterpolation: boolean);
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140 | {$i perspectivescan.inc}
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141 |
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142 | procedure DrawTextureLineWithLight(yb: integer; ix1: integer; ix2: integer;
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143 | info1, info2 : TPerspectiveTextureMappingIntersectionInfo; WithInterpolation: boolean);
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144 | {$define PARAM_USELIGHTING}
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145 | {$i perspectivescan.inc}
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146 |
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147 | procedure DrawTextureLineWithoutLightZBuffer(yb: integer; ix1: integer; ix2: integer;
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148 | info1, info2 : TPerspectiveTextureMappingIntersectionInfo; WithInterpolation: boolean);
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149 | {$define PARAM_USEZBUFFER}
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150 | {$i perspectivescan.inc}
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151 |
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152 | procedure DrawTextureLineWithLightZBuffer(yb: integer; ix1: integer; ix2: integer;
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153 | info1, info2 : TPerspectiveTextureMappingIntersectionInfo; WithInterpolation: boolean);
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154 | {$define PARAM_USEZBUFFER}
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155 | {$define PARAM_USELIGHTING}
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156 | {$i perspectivescan.inc}
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157 |
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158 | var
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159 | miny, maxy, minx, maxx: integer;
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160 |
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161 | yb, i : integer;
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162 | x1, x2: single;
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163 |
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164 | ix1, ix2: integer;
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165 |
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166 | begin
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167 | If not BGRAShapeComputeMinMax(polyInfo,minx,miny,maxx,maxy,bmp) then exit;
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168 |
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169 | inter := polyInfo.CreateIntersectionArray;
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170 | scanAtFunc := @texture.ScanAt;
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171 | scanAtIntegerFunc := @texture.ScanAtInteger;
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172 |
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173 | if zbuffer = nil then
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174 | begin
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175 | //vertical scan
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176 | for yb := miny to maxy do
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177 | begin
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178 | //find intersections
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179 | polyInfo.ComputeAndSort(yb+0.5001,inter,nbInter,NonZeroWinding);
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180 |
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181 | for i := 0 to nbinter div 2 - 1 do
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182 | begin
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183 | x1 := inter[i + i].interX;
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184 | x2 := inter[i + i+ 1].interX;
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185 |
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186 | if x1 <> x2 then
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187 | begin
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188 | ComputeAliasedRowBounds(x1,x2, minx,maxx, ix1,ix2);
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189 | if ix1 <= ix2 then
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190 | begin
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191 | if (TPerspectiveTextureMappingIntersectionInfo(inter[i+i]).lightness = 32768) and
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192 | (TPerspectiveTextureMappingIntersectionInfo(inter[i+i+1]).lightness = 32768) then
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193 | DrawTextureLineWithoutLight(yb,ix1,ix2,
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194 | TPerspectiveTextureMappingIntersectionInfo(inter[i+i]),
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195 | TPerspectiveTextureMappingIntersectionInfo(inter[i+i+1]),
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196 | TextureInterpolation)
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197 | else
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198 | DrawTextureLineWithLight(yb,ix1,ix2,
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199 | TPerspectiveTextureMappingIntersectionInfo(inter[i+i]),
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200 | TPerspectiveTextureMappingIntersectionInfo(inter[i+i+1]),
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201 | TextureInterpolation);
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202 | end;
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203 | end;
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204 | end;
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205 | end;
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206 | end else
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207 | begin
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208 | //vertical scan
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209 | for yb := miny to maxy do
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210 | begin
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211 | //find intersections
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212 | polyInfo.ComputeAndSort(yb+0.5001,inter,nbInter,NonZeroWinding);
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213 |
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214 | for i := 0 to nbinter div 2 - 1 do
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215 | begin
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216 | x1 := inter[i + i].interX;
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217 | x2 := inter[i + i+ 1].interX;
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218 |
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219 | if x1 <> x2 then
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220 | begin
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221 | ComputeAliasedRowBounds(x1,x2, minx,maxx, ix1,ix2);
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222 | if ix1 <= ix2 then
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223 | begin
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224 | if (TPerspectiveTextureMappingIntersectionInfo(inter[i+i]).lightness = 32768) and
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225 | (TPerspectiveTextureMappingIntersectionInfo(inter[i+i+1]).lightness = 32768) then
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226 | DrawTextureLineWithoutLightZBuffer(yb,ix1,ix2,
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227 | TPerspectiveTextureMappingIntersectionInfo(inter[i+i]),
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228 | TPerspectiveTextureMappingIntersectionInfo(inter[i+i+1]),
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229 | TextureInterpolation)
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230 | else
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231 | DrawTextureLineWithLightZBuffer(yb,ix1,ix2,
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232 | TPerspectiveTextureMappingIntersectionInfo(inter[i+i]),
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233 | TPerspectiveTextureMappingIntersectionInfo(inter[i+i+1]),
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234 | TextureInterpolation);
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235 | end;
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236 | end;
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237 | end;
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238 | end;
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239 | end;
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240 |
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241 | polyInfo.FreeIntersectionArray(inter);
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242 | bmp.InvalidateBitmap;
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243 | end;
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244 | {$hints on}
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245 |
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246 | procedure PolygonPerspectiveTextureMappingAliased(bmp: TBGRACustomBitmap;
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247 | const points: array of TPointF; const pointsZ: array of single;
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248 | texture: IBGRAScanner; const texCoords: array of TPointF;
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249 | TextureInterpolation: Boolean; NonZeroWinding: boolean; zbuffer: psingle);
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250 | var polyInfo: TPolygonPerspectiveTextureMappingInfo;
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251 | begin
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252 | polyInfo := TPolygonPerspectiveTextureMappingInfo.Create(points,pointsZ,texCoords);
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253 | PolygonPerspectiveTextureMappingAliased(bmp,polyInfo,texture,TextureInterpolation, NonZeroWinding, zbuffer);
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254 | polyInfo.Free;
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255 | end;
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256 |
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257 | procedure PolygonPerspectiveTextureMappingAliasedWithLightness(
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258 | bmp: TBGRACustomBitmap; const points: array of TPointF;
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259 | const pointsZ: array of single; texture: IBGRAScanner;
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260 | const texCoords: array of TPointF; TextureInterpolation: Boolean;
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261 | lightnesses: array of word; NonZeroWinding: boolean; zbuffer: psingle);
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262 | var polyInfo: TPolygonPerspectiveTextureMappingInfo;
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263 | begin
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264 | polyInfo := TPolygonPerspectiveTextureMappingInfo.Create(points,pointsZ,texCoords,lightnesses);
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265 | PolygonPerspectiveTextureMappingAliased(bmp,polyInfo,texture,TextureInterpolation, NonZeroWinding, zbuffer);
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266 | polyInfo.Free;
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267 | end;
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268 |
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269 | {****************************************** WITH SHADING ******************************************}
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270 |
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271 | {$hints off}
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272 | procedure PolygonPerspectiveMappingShaderAliased_DrawTextureLine(bmp: TBGRACustomBitmap; ShaderFunction: TShaderFunction3D; ShaderContext: PBasicLightingContext;
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273 | solidColor: TBGRAPixel; scanAtFunc: TScanAtFunction; scanAtIntegerFunc: TScanAtIntegerFunction; zbuffer: psingle;
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274 | yb: integer; ix1: integer; ix2: integer;
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275 | info1, info2 : TPerspectiveTextureMappingIntersectionInfo; WithInterpolation: boolean);
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276 | {$define PARAM_USESHADER}
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277 | {$i perspectivescan.inc}
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278 |
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279 | procedure PolygonPerspectiveMappingShaderAliased_DrawSolidColorLine(bmp: TBGRACustomBitmap; ShaderFunction: TShaderFunction3D; ShaderContext: PBasicLightingContext;
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280 | solidColor: TBGRAPixel; scanAtFunc: TScanAtFunction; scanAtIntegerFunc: TScanAtIntegerFunction; zbuffer: psingle;
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281 | yb: integer; ix1: integer; ix2: integer;
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282 | info1, info2 : TPerspectiveTextureMappingIntersectionInfo; WithInterpolation: boolean);
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283 | {$define PARAM_USESOLIDCOLOR}
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284 | {$define PARAM_USESHADER}
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285 | {$i perspectivescan.inc}
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286 |
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287 | procedure PolygonPerspectiveMappingShaderAliased_DrawTextureLineZBuffer(bmp: TBGRACustomBitmap; ShaderFunction: TShaderFunction3D; ShaderContext: PBasicLightingContext;
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288 | solidColor: TBGRAPixel; scanAtFunc: TScanAtFunction; scanAtIntegerFunc: TScanAtIntegerFunction; zbuffer: psingle;
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289 | yb: integer; ix1: integer; ix2: integer;
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290 | info1, info2 : TPerspectiveTextureMappingIntersectionInfo; WithInterpolation: boolean);
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291 | {$define PARAM_USESHADER}
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292 | {$define PARAM_USEZBUFFER}
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293 | {$i perspectivescan.inc}
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294 |
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295 | procedure PolygonPerspectiveMappingShaderAliased_DrawSolidColorLineZBuffer(bmp: TBGRACustomBitmap; ShaderFunction: TShaderFunction3D; ShaderContext: PBasicLightingContext;
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296 | solidColor: TBGRAPixel; scanAtFunc: TScanAtFunction; scanAtIntegerFunc: TScanAtIntegerFunction; zbuffer: psingle;
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297 | yb: integer; ix1: integer; ix2: integer;
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298 | info1, info2 : TPerspectiveTextureMappingIntersectionInfo; WithInterpolation: boolean);
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299 | {$define PARAM_USESOLIDCOLOR}
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300 | {$define PARAM_USESHADER}
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301 | {$define PARAM_USEZBUFFER}
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302 | {$i perspectivescan.inc}
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303 |
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304 | procedure PolygonPerspectiveMappingAliased_DrawTextureLine(bmp: TBGRACustomBitmap; ShaderFunction: TShaderFunction3D; ShaderContext: PBasicLightingContext;
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305 | solidColor: TBGRAPixel; scanAtFunc: TScanAtFunction; scanAtIntegerFunc: TScanAtIntegerFunction; zbuffer: psingle;
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306 | yb: integer; ix1: integer; ix2: integer;
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307 | info1, info2 : TPerspectiveTextureMappingIntersectionInfo; WithInterpolation: boolean);
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308 | {$i perspectivescan.inc}
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309 |
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310 | procedure PolygonPerspectiveMappingAliased_DrawSolidColorLine(bmp: TBGRACustomBitmap; ShaderFunction: TShaderFunction3D; ShaderContext: PBasicLightingContext;
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311 | solidColor: TBGRAPixel; scanAtFunc: TScanAtFunction; scanAtIntegerFunc: TScanAtIntegerFunction; zbuffer: psingle;
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312 | yb: integer; ix1: integer; ix2: integer;
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313 | info1, info2 : TPerspectiveTextureMappingIntersectionInfo; WithInterpolation: boolean);
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314 | {$define PARAM_USESOLIDCOLOR}
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315 | {$i perspectivescan.inc}
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316 |
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317 | procedure PolygonPerspectiveMappingAliased_DrawTextureLineZBuffer(bmp: TBGRACustomBitmap; ShaderFunction: TShaderFunction3D; ShaderContext: PBasicLightingContext;
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318 | solidColor: TBGRAPixel; scanAtFunc: TScanAtFunction; scanAtIntegerFunc: TScanAtIntegerFunction; zbuffer: psingle;
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319 | yb: integer; ix1: integer; ix2: integer;
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320 | info1, info2 : TPerspectiveTextureMappingIntersectionInfo; WithInterpolation: boolean);
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321 | {$define PARAM_USEZBUFFER}
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322 | {$i perspectivescan.inc}
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323 |
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324 | procedure PolygonPerspectiveMappingAliased_DrawSolidColorLineZBuffer(bmp: TBGRACustomBitmap; ShaderFunction: TShaderFunction3D; ShaderContext: PBasicLightingContext;
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325 | solidColor: TBGRAPixel; scanAtFunc: TScanAtFunction; scanAtIntegerFunc: TScanAtIntegerFunction; zbuffer: psingle;
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326 | yb: integer; ix1: integer; ix2: integer;
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327 | info1, info2 : TPerspectiveTextureMappingIntersectionInfo; WithInterpolation: boolean);
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328 | {$define PARAM_USESOLIDCOLOR}
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329 | {$define PARAM_USEZBUFFER}
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330 | {$i perspectivescan.inc}
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331 | {$hints on}
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332 |
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333 | {$hints off}
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334 | procedure PolygonPerspectiveMappingShaderAliased(bmp: TBGRACustomBitmap;
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335 | polyInfo: TPolygonPerspectiveMappingShaderInfo; texture: IBGRAScanner;
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336 | TextureInterpolation: Boolean; ShaderFunction: TShaderFunction3D;
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337 | NonZeroWinding: boolean; solidColor: TBGRAPixel; zbuffer: psingle; ShaderContext: PBasicLightingContext);
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338 | var
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339 | inter: array of TIntersectionInfo;
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340 | nbInter: integer;
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341 |
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342 | scanAtFunc: TScanAtFunction;
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343 | scanAtIntegerFunc: TScanAtIntegerFunction;
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344 |
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345 | drawFunc : procedure(bmp: TBGRACustomBitmap; ShaderFunction: TShaderFunction3D; ShaderContext: PBasicLightingContext;
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346 | solidColor: TBGRAPixel; scanAtFunc: TScanAtFunction; scanAtIntegerFunc: TScanAtIntegerFunction; zbuffer: psingle;
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347 | yb: integer; ix1: integer; ix2: integer;
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348 | info1, info2 : TPerspectiveTextureMappingIntersectionInfo; WithInterpolation: boolean);
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349 |
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350 | var
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351 | miny, maxy, minx, maxx: integer;
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352 |
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353 | yb, i : integer;
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354 | x1, x2: single;
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355 |
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356 | ix1, ix2: integer;
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357 | shaderContextMem: TMemoryBlockAlign128;
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358 | shaderContextPtr: PBasicLightingContext;
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359 |
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360 | inter1,inter2: TPerspectiveTextureMappingIntersectionInfo;
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361 |
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362 | begin
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363 | If not BGRAShapeComputeMinMax(polyInfo,minx,miny,maxx,maxy,bmp) then exit;
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364 |
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365 | inter := polyInfo.CreateIntersectionArray;
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366 |
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367 | if texture <> nil then
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368 | begin
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369 | scanAtFunc := @texture.ScanAt;
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370 | scanAtIntegerFunc := @texture.ScanAtInteger;
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371 | end else
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372 | begin
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373 | scanAtFunc := nil;
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374 | scanAtIntegerFunc := nil;
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375 | end;
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376 |
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377 | shaderContextMem := nil;
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378 | shaderContextPtr := nil;
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379 |
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380 | if ShaderFunction <> nil then
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381 | begin
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382 | if ShaderContext = nil then
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383 | begin
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384 | shaderContextMem := TMemoryBlockAlign128.Create(sizeof(TBasicLightingContext));
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385 | shaderContextPtr := PBasicLightingContext( shaderContextMem.Data);
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386 | end
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---|
387 | else
|
---|
388 | shaderContextPtr := shaderContext;
|
---|
389 | if texture <> nil then
|
---|
390 | begin
|
---|
391 | if zbuffer = nil then
|
---|
392 | drawFunc := @PolygonPerspectiveMappingShaderAliased_DrawTextureLine
|
---|
393 | else
|
---|
394 | drawFunc := @PolygonPerspectiveMappingShaderAliased_DrawTextureLineZBuffer;
|
---|
395 | end
|
---|
396 | else
|
---|
397 | begin
|
---|
398 | if zbuffer = nil then
|
---|
399 | drawFunc := @PolygonPerspectiveMappingShaderAliased_DrawSolidColorLine
|
---|
400 | else
|
---|
401 | drawFunc := @PolygonPerspectiveMappingShaderAliased_DrawSolidColorLineZBuffer;
|
---|
402 | end;
|
---|
403 | end else
|
---|
404 | begin
|
---|
405 | if texture <> nil then
|
---|
406 | begin
|
---|
407 | if zbuffer = nil then
|
---|
408 | drawFunc := @PolygonPerspectiveMappingAliased_DrawTextureLine
|
---|
409 | else
|
---|
410 | drawFunc := @PolygonPerspectiveMappingAliased_DrawTextureLineZBuffer;
|
---|
411 | end
|
---|
412 | else
|
---|
413 | begin
|
---|
414 | if zbuffer = nil then
|
---|
415 | drawFunc := @PolygonPerspectiveMappingAliased_DrawSolidColorLine
|
---|
416 | else
|
---|
417 | drawFunc := @PolygonPerspectiveMappingAliased_DrawSolidColorLineZBuffer;
|
---|
418 | end;
|
---|
419 | end;
|
---|
420 |
|
---|
421 | //vertical scan
|
---|
422 | for yb := miny to maxy do
|
---|
423 | begin
|
---|
424 | //find intersections
|
---|
425 | polyInfo.ComputeAndSort(yb+0.5001,inter,nbInter,NonZeroWinding);
|
---|
426 |
|
---|
427 | for i := 0 to nbinter div 2 - 1 do
|
---|
428 | begin
|
---|
429 | inter1 := TPerspectiveTextureMappingIntersectionInfo(inter[i+i]);
|
---|
430 | inter2 := TPerspectiveTextureMappingIntersectionInfo(inter[i+i+1]);
|
---|
431 | x1 := inter1.interX;
|
---|
432 | x2 := inter2.interX;
|
---|
433 |
|
---|
434 | if x1 <> x2 then
|
---|
435 | begin
|
---|
436 | ComputeAliasedRowBounds(x1,x2, minx,maxx, ix1,ix2);
|
---|
437 | if ix1 <= ix2 then
|
---|
438 | begin
|
---|
439 | drawFunc(bmp,ShaderFunction,shaderContextPtr,
|
---|
440 | solidColor,scanAtFunc,scanAtIntegerFunc,zbuffer,
|
---|
441 | yb,ix1,ix2,
|
---|
442 | inter1,inter2,TextureInterpolation);
|
---|
443 | end;
|
---|
444 | end;
|
---|
445 | end;
|
---|
446 | end;
|
---|
447 |
|
---|
448 | polyInfo.FreeIntersectionArray(inter);
|
---|
449 | bmp.InvalidateBitmap;
|
---|
450 | shaderContextMem.Free;
|
---|
451 | end;
|
---|
452 | {$hints on}
|
---|
453 |
|
---|
454 | procedure PolygonPerspectiveMappingShaderAliased(bmp: TBGRACustomBitmap;
|
---|
455 | const points: array of TPointF; const points3D: array of TPoint3D;
|
---|
456 | const normals: array of TPoint3D; texture: IBGRAScanner;
|
---|
457 | const texCoords: array of TPointF; TextureInterpolation: Boolean;
|
---|
458 | ShaderFunction: TShaderFunction3D; NonZeroWinding: boolean; solidColor: TBGRAPixel; zbuffer: psingle; ShaderContext: PBasicLightingContext);
|
---|
459 | var polyInfo: TPolygonPerspectiveMappingShaderInfo;
|
---|
460 | begin
|
---|
461 | polyInfo := TPolygonPerspectiveMappingShaderInfo.Create(points,points3D,normals,texCoords);
|
---|
462 | PolygonPerspectiveMappingShaderAliased(bmp,polyInfo,texture,TextureInterpolation, ShaderFunction, NonZeroWinding, solidColor, zbuffer, ShaderContext);
|
---|
463 | polyInfo.Free;
|
---|
464 | end;
|
---|
465 |
|
---|
466 | procedure PolygonPerspectiveMappingShaderAliased(bmp: TBGRACustomBitmap;
|
---|
467 | const points: array of TPointF; const points3D: array of TPoint3D_128;
|
---|
468 | const normals: array of TPoint3D_128; texture: IBGRAScanner;
|
---|
469 | const texCoords: array of TPointF; TextureInterpolation: Boolean;
|
---|
470 | ShaderFunction: TShaderFunction3D; NonZeroWinding: boolean;
|
---|
471 | solidColor: TBGRAPixel; zbuffer: psingle; ShaderContext: PBasicLightingContext);
|
---|
472 | var polyInfo: TPolygonPerspectiveMappingShaderInfo;
|
---|
473 | begin
|
---|
474 | polyInfo := TPolygonPerspectiveMappingShaderInfo.Create(points,points3D,normals,texCoords);
|
---|
475 | PolygonPerspectiveMappingShaderAliased(bmp,polyInfo,texture,TextureInterpolation, ShaderFunction, NonZeroWinding, solidColor, zbuffer, ShaderContext);
|
---|
476 | polyInfo.Free;
|
---|
477 | end;
|
---|
478 |
|
---|
479 | { TPolygonPerspectiveMappingShaderInfo }
|
---|
480 |
|
---|
481 | procedure TPolygonPerspectiveMappingShaderInfo.SetIntersectionValues(
|
---|
482 | AInter: TIntersectionInfo; AInterX: Single; AWinding, ANumSegment: integer;
|
---|
483 | dy: single; AData: pointer);
|
---|
484 | var info : PPerspectiveTextureInfo;
|
---|
485 | begin
|
---|
486 | AInter.SetValues(AInterX,AWinding,ANumSegment);
|
---|
487 | info := PPerspectiveTextureInfo(AData);
|
---|
488 | TPerspectiveTextureMappingIntersectionInfo(AInter).coordInvZ := dy*info^.InvZSlope + info^.InvZ;
|
---|
489 | TPerspectiveTextureMappingIntersectionInfo(AInter).texCoordDivByZ := info^.TexCoordDivByZ + info^.TexCoordDivByZSlopes*dy;
|
---|
490 | TPerspectiveTextureMappingIntersectionInfo(AInter).Position3D := info^.Position3D + info^.Position3DSlope*dy;
|
---|
491 | TPerspectiveTextureMappingIntersectionInfo(AInter).Normal3D := info^.Normal3D + info^.Normal3DSlope*dy;
|
---|
492 | end;
|
---|
493 |
|
---|
494 | constructor TPolygonPerspectiveMappingShaderInfo.Create(
|
---|
495 | const points: array of TPointF; const points3D: array of TPoint3D;
|
---|
496 | const normals: array of TPoint3D; const texCoords: array of TPointF);
|
---|
497 | var
|
---|
498 | i: Integer;
|
---|
499 | lPoints: array of TPointF;
|
---|
500 | nbP: integer;
|
---|
501 | begin
|
---|
502 | if (length(texCoords) <> length(points)) or (length(points3D) <> length(points)) or (length(normals) <> length(points)) then
|
---|
503 | raise Exception.Create('Dimensions mismatch');
|
---|
504 |
|
---|
505 | setlength(lPoints, length(points));
|
---|
506 | SetLength(FTexCoords, length(points));
|
---|
507 | SetLength(FPositions3D, length(points));
|
---|
508 | SetLength(FNormals3D, length(points));
|
---|
509 | nbP := 0;
|
---|
510 | for i := 0 to high(points) do
|
---|
511 | if (i=0) or (points[i]<>points[i-1]) then
|
---|
512 | begin
|
---|
513 | lPoints[nbP] := points[i];
|
---|
514 | FTexCoords[nbP] := texCoords[i];
|
---|
515 | FPositions3D[nbP] := Point3D_128(points3D[i]);
|
---|
516 | FNormals3D[nbP] := Point3D_128(normals[i]);
|
---|
517 | inc(nbP);
|
---|
518 | end;
|
---|
519 | if (nbP>0) and (lPoints[nbP-1].X = lPoints[0].X) and (lPoints[nbP-1].Y = lPoints[0].Y) then dec(NbP);
|
---|
520 | setlength(lPoints, nbP);
|
---|
521 | SetLength(FTexCoords, nbP);
|
---|
522 | SetLength(FPositions3D, nbP);
|
---|
523 | SetLength(FNormals3D, nbP);
|
---|
524 |
|
---|
525 | inherited Create(lPoints);
|
---|
526 | end;
|
---|
527 |
|
---|
528 | constructor TPolygonPerspectiveMappingShaderInfo.Create(
|
---|
529 | const points: array of TPointF; const points3D: array of TPoint3D_128;
|
---|
530 | const normals: array of TPoint3D_128; const texCoords: array of TPointF);
|
---|
531 | var
|
---|
532 | i: Integer;
|
---|
533 | lPoints: array of TPointF;
|
---|
534 | nbP: integer;
|
---|
535 | begin
|
---|
536 | if (length(texCoords) <> length(points)) or (length(points3D) <> length(points)) or (length(normals) <> length(points)) then
|
---|
537 | raise Exception.Create('Dimensions mismatch');
|
---|
538 |
|
---|
539 | setlength(lPoints, length(points));
|
---|
540 | SetLength(FTexCoords, length(points));
|
---|
541 | SetLength(FPositions3D, length(points));
|
---|
542 | SetLength(FNormals3D, length(points));
|
---|
543 | nbP := 0;
|
---|
544 | for i := 0 to high(points) do
|
---|
545 | if (i=0) or (points[i]<>points[i-1]) then
|
---|
546 | begin
|
---|
547 | lPoints[nbP] := points[i];
|
---|
548 | FTexCoords[nbP] := texCoords[i];
|
---|
549 | FPositions3D[nbP] := points3D[i];
|
---|
550 | FNormals3D[nbP] := normals[i];
|
---|
551 | inc(nbP);
|
---|
552 | end;
|
---|
553 | if (nbP>0) and (lPoints[nbP-1].X = lPoints[0].X) and (lPoints[nbP-1].Y = lPoints[0].Y) then dec(NbP);
|
---|
554 | setlength(lPoints, nbP);
|
---|
555 | SetLength(FTexCoords, nbP);
|
---|
556 | SetLength(FPositions3D, nbP);
|
---|
557 | SetLength(FNormals3D, nbP);
|
---|
558 |
|
---|
559 | inherited Create(lPoints);
|
---|
560 | end;
|
---|
561 |
|
---|
562 | {$hints off}
|
---|
563 | function TPolygonPerspectiveMappingShaderInfo.CreateSegmentData(numPt,
|
---|
564 | nextPt: integer; x, y: single): pointer;
|
---|
565 | var
|
---|
566 | info: PPerspectiveTextureInfo;
|
---|
567 | ty,dy: single;
|
---|
568 | CurInvZ,NextInvZ: single;
|
---|
569 | CurTexCoordDivByZ: TPointF;
|
---|
570 | NextTexCoordDivByZ: TPointF;
|
---|
571 |
|
---|
572 | Cur3DDivByZ,Next3DDivByZ: TPoint3D_128;
|
---|
573 | begin
|
---|
574 | New(info);
|
---|
575 | CurInvZ := FPositions3D[numPt].z;
|
---|
576 | if CurInvZ = 0 then CurInvZ := 1 else CurInvZ := 1/CurInvZ;
|
---|
577 | CurTexCoordDivByZ := FTexCoords[numPt]*CurInvZ;
|
---|
578 | NextInvZ := FPositions3D[nextPt].z;
|
---|
579 | if NextInvZ = 0 then NextInvZ := 1 else NextInvZ := 1/NextInvZ;
|
---|
580 | NextTexCoordDivByZ := FTexCoords[nextPt]*NextInvZ;
|
---|
581 | ty := FPoints[nextPt].y-FPoints[numPt].y;
|
---|
582 | info^.TexCoordDivByZSlopes := (NextTexCoordDivByZ - CurTexCoordDivByZ)*(1/ty);
|
---|
583 | dy := y-FPoints[numPt].y;
|
---|
584 | info^.TexCoordDivByZ := CurTexCoordDivByZ + info^.TexCoordDivByZSlopes*dy;
|
---|
585 | info^.InvZSlope := (NextInvZ-CurInvZ)/ty;
|
---|
586 | info^.InvZ := CurInvZ+dy*info^.InvZSlope;
|
---|
587 |
|
---|
588 | Cur3DDivByZ := FPositions3D[numPt]*CurInvZ;
|
---|
589 | Next3DDivByZ := FPositions3D[nextPt]*NextInvZ;
|
---|
590 | info^.Position3DSlope := (Next3DDivByZ - Cur3DDivByZ)*(1/ty);
|
---|
591 | info^.Position3D := Cur3DDivByZ + info^.Position3DSlope*dy;
|
---|
592 |
|
---|
593 | Cur3DDivByZ := FNormals3D[numPt]*CurInvZ;
|
---|
594 | Next3DDivByZ := FNormals3D[nextPt]*NextInvZ;
|
---|
595 | info^.Normal3DSlope := (Next3DDivByZ - Cur3DDivByZ)*(1/ty);
|
---|
596 | info^.Normal3D := Cur3DDivByZ + info^.Normal3DSlope*dy;
|
---|
597 |
|
---|
598 | Result:= info;
|
---|
599 | end;
|
---|
600 | {$hints on}
|
---|
601 |
|
---|
602 | function TPolygonPerspectiveMappingShaderInfo.CreateIntersectionInfo: TIntersectionInfo;
|
---|
603 | begin
|
---|
604 | Result:= TPerspectiveTextureMappingIntersectionInfo.Create;
|
---|
605 | end;
|
---|
606 |
|
---|