1 | unit BGRASceneTypes;
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2 |
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3 | {$mode objfpc}{$H+}
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4 |
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5 | interface
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6 |
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7 | uses BGRABitmapTypes, BGRASSE, BGRAMatrix3D, BGRAColorInt;
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8 |
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9 | type
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10 | TLightingNormal3D = (lnNone, lnFace, lnVertex, lnFaceVertexMix);
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11 | TLightingInterpolation3D = (liLowQuality, liSpecularHighQuality, liAlwaysHighQuality);
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12 | TAntialiasingMode3D = (am3dNone, am3dMultishape, am3dResample);
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13 | TPerspectiveMode3D = (pmLinearMapping, pmPerspectiveMapping, pmZBuffer);
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14 |
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15 | TRenderingOptions = record
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16 | LightingInterpolation: TLightingInterpolation3D;
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17 | AntialiasingMode: TAntialiasingMode3D;
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18 | AntialiasingResampleLevel: integer;
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19 | PerspectiveMode: TPerspectiveMode3D;
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20 | TextureInterpolation: boolean;
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21 | MinZ: single;
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22 | end;
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23 |
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24 | PSceneLightingContext = ^TSceneLightingContext;
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25 | TSceneLightingContext = packed record
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26 | basic: TBasicLightingContext;
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27 | {128} diffuseColor, {144} specularColor: TColorInt65536;
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28 | {160} vL, {176} dummy: TPoint3D_128;
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29 | {192} vH: TPoint3D_128;
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30 | {208} lightness: integer;
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31 | {212} material : TObject;
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32 | LightThroughFactor: single;
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33 | LightThrough: LongBool;
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34 | SaturationLow: integer;
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35 | SaturationLowF: single;
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36 | SaturationHigh: integer;
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37 | SaturationHighF: single;
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38 | end;
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39 |
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40 | TBox3D = record
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41 | min,max: TPoint3D;
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42 | end;
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43 |
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44 | IBGRAVertex3D = interface;
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45 |
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46 | { IBGRALight3D }
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47 |
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48 | IBGRALight3D = interface ['{85C683B6-07AC-4B8D-9324-06BC22882433}']
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49 | procedure ComputeDiffuseLightness(Context: PSceneLightingContext);
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50 | procedure ComputeDiffuseColor(Context: PSceneLightingContext);
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51 | procedure ComputeDiffuseAndSpecularColor(Context: PSceneLightingContext);
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52 |
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53 | function GetColor: TBGRAPixel;
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54 | function GetColoredLight: boolean;
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55 | function GetColorF: TColorF;
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56 | function GetColorInt: TColorInt65536;
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57 | function GetLightnessF: single;
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58 | function GetAsObject: TObject;
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59 | procedure SetColor(const AValue: TBGRAPixel);
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60 | procedure SetColorF(const AValue: TColorF);
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61 | procedure SetColorInt(const AValue: TColorInt65536);
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62 | property Color: TBGRAPixel read GetColor write SetColor;
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63 | property ColorF: TColorF read GetColorF write SetColorF;
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64 | property ColorInt: TColorInt65536 read GetColorInt write SetColorInt;
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65 | property LightnessF: single read GetLightnessF;
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66 | property ColoredLight: boolean read GetColoredLight;
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67 |
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68 | function GetMinIntensity: single;
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69 | procedure SetMinIntensity(const AValue: single);
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70 | property MinIntensity: single read GetMinIntensity write SetMinIntensity;
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71 | function IsDirectional: boolean;
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72 | end;
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73 |
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74 | IBGRAPointLight3D = interface(IBGRALight3D) ['{C939900D-DDD6-49F0-B1E9-E29F94FDB4C8}']
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75 | function GetVertex: IBGRAVertex3D;
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76 | procedure SetVertex(const AValue: IBGRAVertex3D);
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77 | property Vertex: IBGRAVertex3D read GetVertex write SetVertex;
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78 | end;
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79 |
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80 | IBGRADirectionalLight3D = interface(IBGRALight3D) ['{8D575CEE-8DD2-46FB-9BCC-17DE3DAAF53D}']
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81 | function GetDirection: TPoint3D;
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82 | procedure SetDirection(const AValue: TPoint3D);
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83 | property Direction: TPoint3D read GetDirection write SetDirection;
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84 | end;
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85 |
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86 | { IBGRAMaterial3D }
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87 |
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88 | IBGRAMaterial3D = interface
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89 | function GetAmbiantAlpha: byte;
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90 | function GetAutoAmbiantColor: boolean;
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91 | function GetAutoDiffuseColor: boolean;
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92 | function GetAutoSimpleColor: boolean;
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93 | function GetAutoSpecularColor: boolean;
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94 | function GetAmbiantColor: TBGRAPixel;
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95 | function GetAmbiantColorF: TColorF;
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96 | function GetAmbiantColorInt: TColorInt65536;
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97 | function GetDiffuseAlpha: byte;
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98 | function GetDiffuseColor: TBGRAPixel;
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99 | function GetDiffuseColorF: TColorF;
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100 | function GetDiffuseColorInt: TColorInt65536;
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101 | function GetLightThroughFactor: single;
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102 | function GetName: string;
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103 | function GetSaturationHigh: single;
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104 | function GetSaturationLow: single;
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105 | function GetSimpleAlpha: byte;
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106 | function GetSimpleColor: TBGRAPixel;
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107 | function GetSimpleColorF: TColorF;
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108 | function GetSimpleColorInt: TColorInt65536;
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109 | function GetSpecularColor: TBGRAPixel;
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110 | function GetSpecularColorF: TColorF;
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111 | function GetSpecularColorInt: TColorInt65536;
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112 | function GetSpecularIndex: integer;
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113 | function GetSpecularOn: boolean;
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114 | function GetTexture: IBGRAScanner;
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115 | function GetTextureZoom: TPointF;
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116 | function GetAsObject: TObject;
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117 |
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118 | procedure SetAmbiantAlpha(AValue: byte);
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119 | procedure SetAutoDiffuseColor(const AValue: boolean);
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120 | procedure SetAutoSpecularColor(const AValue: boolean);
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121 | procedure SetAmbiantColor(const AValue: TBGRAPixel);
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122 | procedure SetAmbiantColorF(const AValue: TColorF);
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123 | procedure SetAmbiantColorInt(const AValue: TColorInt65536);
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124 | procedure SetDiffuseAlpha(AValue: byte);
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125 | procedure SetDiffuseColor(const AValue: TBGRAPixel);
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126 | procedure SetDiffuseColorF(const AValue: TColorF);
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127 | procedure SetDiffuseColorInt(const AValue: TColorInt65536);
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128 | procedure SetLightThroughFactor(const AValue: single);
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129 | procedure SetName(const AValue: string);
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130 | procedure SetSaturationHigh(const AValue: single);
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131 | procedure SetSaturationLow(const AValue: single);
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132 | procedure SetSimpleAlpha(AValue: byte);
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133 | procedure SetSimpleColor(AValue: TBGRAPixel);
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134 | procedure SetSimpleColorF(AValue: TColorF);
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135 | procedure SetSimpleColorInt(AValue: TColorInt65536);
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136 | procedure SetSpecularColor(const AValue: TBGRAPixel);
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137 | procedure SetSpecularColorF(const AValue: TColorF);
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138 | procedure SetSpecularColorInt(const AValue: TColorInt65536);
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139 | procedure SetSpecularIndex(const AValue: integer);
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140 | procedure SetTexture(AValue: IBGRAScanner);
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141 | procedure SetTextureZoom(AValue: TPointF);
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142 |
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143 | property AutoSimpleColor: boolean read GetAutoSimpleColor;
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144 | property SimpleColor: TBGRAPixel read GetSimpleColor write SetSimpleColor;
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145 | property SimpleColorF: TColorF read GetSimpleColorF write SetSimpleColorF;
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146 | property SimpleColorInt: TColorInt65536 read GetSimpleColorInt write SetSimpleColorInt;
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147 | property SimpleAlpha: byte read GetSimpleAlpha write SetSimpleAlpha;
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148 |
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149 | property AmbiantColor: TBGRAPixel read GetAmbiantColor write SetAmbiantColor;
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150 | property AmbiantColorF: TColorF read GetAmbiantColorF write SetAmbiantColorF;
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151 | property AmbiantColorInt: TColorInt65536 read GetAmbiantColorInt write SetAmbiantColorInt;
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152 | property AutoAmbiantColor: boolean read GetAutoAmbiantColor;
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153 | property AmbiantAlpha: byte read GetAmbiantAlpha write SetAmbiantAlpha;
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154 | property Texture: IBGRAScanner read GetTexture write SetTexture;
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155 | property TextureZoom: TPointF read GetTextureZoom write SetTextureZoom;
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156 |
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157 | property DiffuseColor: TBGRAPixel read GetDiffuseColor write SetDiffuseColor;
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158 | property DiffuseColorF: TColorF read GetDiffuseColorF write SetDiffuseColorF;
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159 | property DiffuseColorInt: TColorInt65536 read GetDiffuseColorInt write SetDiffuseColorInt;
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160 | property AutoDiffuseColor: boolean read GetAutoDiffuseColor write SetAutoDiffuseColor;
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161 | property DiffuseAlpha: byte read GetDiffuseAlpha write SetDiffuseAlpha;
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162 | property SaturationLow: single read GetSaturationLow write SetSaturationLow;
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163 | property SaturationHigh: single read GetSaturationHigh write SetSaturationHigh;
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164 |
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165 | property SpecularColor: TBGRAPixel read GetSpecularColor write SetSpecularColor;
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166 | property SpecularColorF: TColorF read GetSpecularColorF write SetSpecularColorF;
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167 | property SpecularColorInt: TColorInt65536 read GetSpecularColorInt write SetSpecularColorInt;
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168 | property AutoSpecularColor: boolean read GetAutoSpecularColor write SetAutoSpecularColor;
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169 | property SpecularIndex: integer read GetSpecularIndex write SetSpecularIndex;
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170 | property SpecularOn: boolean read GetSpecularOn;
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171 |
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172 | property LightThroughFactor: single read GetLightThroughFactor write SetLightThroughFactor;
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173 | property Name: string read GetName write SetName;
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174 | end;
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175 |
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176 | { IBGRANormal3D }
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177 |
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178 | IBGRANormal3D = interface
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179 | function GetCustomNormal: TPoint3D;
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180 | function GetCustomNormal_128: TPoint3D_128;
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181 | function GetViewNormal: TPoint3D;
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182 | function GetViewNormal_128: TPoint3D_128;
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183 | procedure SetCustomNormal(AValue: TPoint3D);
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184 | procedure SetCustomNormal_128(AValue: TPoint3D_128);
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185 | procedure SetViewNormal(AValue: TPoint3D);
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186 | procedure SetViewNormal_128(AValue: TPoint3D_128);
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187 | property ViewNormal: TPoint3D read GetViewNormal write SetViewNormal;
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188 | property ViewNormal_128: TPoint3D_128 read GetViewNormal_128 write SetViewNormal_128;
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189 | property CustomNormal: TPoint3D read GetCustomNormal write SetCustomNormal;
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190 | property CustomNormal_128: TPoint3D_128 read GetCustomNormal_128 write SetCustomNormal_128;
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191 | end;
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192 |
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193 | { IBGRAVertex3D }
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194 |
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195 | IBGRAVertex3D = interface
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196 | function GetColor: TBGRAPixel;
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197 | function GetCustomFlags: DWord;
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198 | function GetCustomNormal: TPoint3D;
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199 | function GetCustomNormal_128: TPoint3D_128;
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200 | function GetLight: Single;
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201 | function GetProjectedCoord: TPointF;
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202 | function GetUsage: integer;
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203 | function GetViewNormal: TPoint3D;
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204 | function GetViewNormal_128: TPoint3D_128;
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205 | function GetParentColor: Boolean;
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206 | function GetSceneCoord: TPoint3D;
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207 | function GetSceneCoord_128: TPoint3D_128;
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208 | function GetTexCoord: TPointF;
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209 | function GetViewCoord: TPoint3D;
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210 | function GetViewCoord_128: TPoint3D_128;
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211 | procedure ComputeCoordinateAndClearNormal(const AMatrix: TMatrix3D; const AProjection: TProjection3D);
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212 | function GetViewCoordZ: single;
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213 | procedure SetColor(const AValue: TBGRAPixel);
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214 | procedure SetCustomFlags(AValue: DWord);
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215 | procedure SetCustomNormal(AValue: TPoint3D);
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216 | procedure SetCustomNormal_128(AValue: TPoint3D_128);
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217 | procedure SetLight(const AValue: Single);
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218 | procedure SetProjectedCoord(const AValue: TPointF);
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219 | procedure SetViewNormal(const AValue: TPoint3D);
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220 | procedure SetViewNormal_128(const AValue: TPoint3D_128);
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221 | procedure SetParentColor(const AValue: Boolean);
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222 | procedure SetSceneCoord(const AValue: TPoint3D);
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223 | procedure SetSceneCoord_128(const AValue: TPoint3D_128);
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224 | procedure SetTexCoord(const AValue: TPointF);
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225 | procedure SetViewCoord(const AValue: TPoint3D);
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226 | procedure SetViewCoord_128(const AValue: TPoint3D_128);
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227 | procedure NormalizeViewNormal;
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228 | procedure AddViewNormal(const AValue: TPoint3D_128);
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229 | property SceneCoord: TPoint3D read GetSceneCoord write SetSceneCoord;
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230 | property SceneCoord_128: TPoint3D_128 read GetSceneCoord_128 write SetSceneCoord_128;
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231 | property ViewCoord: TPoint3D read GetViewCoord write SetViewCoord;
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232 | property ViewCoord_128: TPoint3D_128 read GetViewCoord_128 write SetViewCoord_128;
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233 | property ViewCoordZ: single read GetViewCoordZ;
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234 | property ProjectedCoord: TPointF read GetProjectedCoord write SetProjectedCoord;
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235 | property TexCoord: TPointF read GetTexCoord write SetTexCoord;
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236 | property Color: TBGRAPixel read GetColor write SetColor;
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237 | property ParentColor: Boolean read GetParentColor write SetParentColor;
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238 | property Light: Single read GetLight write SetLight;
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239 | property ViewNormal: TPoint3D read GetViewNormal write SetViewNormal;
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240 | property ViewNormal_128: TPoint3D_128 read GetViewNormal_128 write SetViewNormal_128;
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241 | property CustomNormal: TPoint3D read GetCustomNormal write SetCustomNormal;
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242 | property CustomNormal_128: TPoint3D_128 read GetCustomNormal_128 write SetCustomNormal_128;
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243 | property Usage: integer read GetUsage;
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244 | property CustomFlags: DWord read GetCustomFlags write SetCustomFlags;
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245 | function GetAsObject: TObject;
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246 | end;
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247 |
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248 | arrayOfIBGRAVertex3D = array of IBGRAVertex3D;
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249 | TVertex3DCallback = procedure(AVertex: IBGRAVertex3D) of object;
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250 |
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251 | { IBGRAPart3D }
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252 |
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253 | IBGRAPart3D = interface
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254 | procedure Clear(ARecursive: boolean);
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255 | function Add(x,y,z: single): IBGRAVertex3D; overload;
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256 | function Add(pt: TPoint3D): IBGRAVertex3D; overload;
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257 | function Add(pt: TPoint3D; normal: TPoint3D): IBGRAVertex3D; overload;
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258 | function Add(pt: TPoint3D_128): IBGRAVertex3D; overload;
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259 | function Add(pt: TPoint3D_128; normal: TPoint3D_128): IBGRAVertex3D; overload;
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260 | function AddNormal(x,y,z: single): IBGRANormal3D; overload;
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261 | function AddNormal(pt: TPoint3D): IBGRANormal3D; overload;
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262 | function AddNormal(pt: TPoint3D_128): IBGRANormal3D; overload;
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263 | function Add(const coords: array of single): arrayOfIBGRAVertex3D; overload;
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264 | function Add(const pts: array of TPoint3D): arrayOfIBGRAVertex3D; overload;
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265 | function Add(const pts_128: array of TPoint3D_128): arrayOfIBGRAVertex3D; overload;
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266 | procedure Add(const pts: array of IBGRAVertex3D); overload;
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267 | procedure Add(AVertex: IBGRAVertex3D); overload;
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268 | function GetTotalNormalCount: integer;
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269 | function IndexOf(AVertex: IBGRAVertex3D): integer;
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270 | procedure RemoveVertex(Index: integer);
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271 | procedure RemoveNormal(Index: integer);
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272 | function GetBoundingBox: TBox3D;
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273 | function GetMatrix: TMatrix3D;
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274 | function GetPart(AIndex: Integer): IBGRAPart3D;
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275 | function GetPartCount: integer;
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276 | function GetRadius: single;
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277 | function GetVertex(AIndex: Integer): IBGRAVertex3D;
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278 | function GetVertexCount: integer;
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279 | function GetNormal(AIndex: Integer): IBGRANormal3D;
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280 | function GetNormalCount: integer;
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281 | function GetTotalVertexCount: integer;
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282 | function GetContainer: IBGRAPart3D;
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283 | procedure ResetTransform;
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284 | procedure Scale(size: single; Before: boolean = true); overload;
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285 | procedure Scale(x,y,z: single; Before: boolean = true); overload;
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286 | procedure Scale(size: TPoint3D; Before: boolean = true); overload;
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287 | procedure SetMatrix(const AValue: TMatrix3D);
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288 | procedure SetNormal(AIndex: Integer; AValue: IBGRANormal3D);
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289 | procedure SetVertex(AIndex: Integer; AValue: IBGRAVertex3D);
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290 | procedure Translate(x,y,z: single; Before: boolean = true); overload;
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291 | procedure Translate(ofs: TPoint3D; Before: boolean = true); overload;
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292 | procedure RotateXDeg(angle: single; Before: boolean = true);
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293 | procedure RotateYDeg(angle: single; Before: boolean = true);
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294 | procedure RotateZDeg(angle: single; Before: boolean = true);
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295 | procedure RotateXRad(angle: single; Before: boolean = true);
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296 | procedure RotateYRad(angle: single; Before: boolean = true);
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297 | procedure RotateZRad(angle: single; Before: boolean = true);
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298 | procedure ComputeWithMatrix(const AMatrix: TMatrix3D; const AProjection: TProjection3D);
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299 | function ComputeCoordinate(var ASceneCoord: TPoint3D_128; const AProjection: TProjection3D): TPointF;
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300 | procedure NormalizeViewNormal;
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301 | procedure LookAt(AWhere: TPoint3D; ATopDir: TPoint3D);
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302 | procedure RemoveUnusedVertices;
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303 | function CreatePart: IBGRAPart3D;
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304 | procedure ForEachVertex(ACallback: TVertex3DCallback);
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305 | property VertexCount: integer read GetVertexCount;
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306 | property NormalCount: integer read GetNormalCount;
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307 | property Vertex[AIndex: Integer]: IBGRAVertex3D read GetVertex write SetVertex;
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308 | property Normal[AIndex: Integer]: IBGRANormal3D read GetNormal write SetNormal;
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309 | property Matrix: TMatrix3D read GetMatrix write SetMatrix;
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310 | property PartCount: integer read GetPartCount;
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311 | property Part[AIndex: Integer]: IBGRAPart3D read GetPart;
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312 | property Radius: single read GetRadius;
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313 | property BoundingBox: TBox3D read GetBoundingBox;
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314 | property TotalVertexCount: integer read GetTotalVertexCount;
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315 | property TotalNormalCount: integer read GetTotalNormalCount;
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316 | property Container: IBGRAPart3D read GetContainer;
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317 | end;
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318 |
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319 | IBGRAObject3D = interface;
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320 |
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321 | { IBGRAFace3D }
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322 |
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323 | IBGRAFace3D = interface
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324 | procedure FlipFace;
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325 | function AddVertex(AVertex: IBGRAVertex3D): integer;
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326 | function GetBiface: boolean;
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327 | function GetCustomFlags: DWord;
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328 | function GetLightThroughFactorOverride: boolean;
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329 | function GetMaterial: IBGRAMaterial3D;
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330 | function GetMaterialName: string;
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331 | function GetObject3D: IBGRAObject3D;
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332 | function GetParentTexture: boolean;
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333 | function GetTexCoord(AIndex: Integer): TPointF;
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334 | function GetTexCoordOverride(AIndex: Integer): boolean;
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335 | function GetTexture: IBGRAScanner;
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336 | function GetVertex(AIndex: Integer): IBGRAVertex3D;
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337 | function GetNormal(AIndex: Integer): IBGRANormal3D;
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338 | function GetVertexColor(AIndex: Integer): TBGRAPixel;
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339 | function GetVertexColorOverride(AIndex: Integer): boolean;
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340 | function GetVertexCount: integer;
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341 | function GetViewCenter: TPoint3D;
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342 | function GetViewCenter_128: TPoint3D_128;
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343 | function GetViewCenterZ: single;
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344 | function GetViewNormal: TPoint3D;
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345 | function GetViewNormal_128: TPoint3D_128;
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346 | function GetLightThroughFactor: single;
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347 | procedure SetCustomFlags(AValue: DWord);
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348 | procedure SetLightThroughFactor(const AValue: single);
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349 | procedure SetBiface(const AValue: boolean);
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350 | procedure SetLightThroughFactorOverride(const AValue: boolean);
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351 | procedure SetMaterial(const AValue: IBGRAMaterial3D);
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352 | procedure SetMaterialName(const AValue: string);
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353 | procedure SetParentTexture(const AValue: boolean);
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354 | procedure SetTexCoord(AIndex: Integer; const AValue: TPointF);
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355 | procedure SetTexCoordOverride(AIndex: Integer; const AValue: boolean);
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356 | procedure SetTexture(const AValue: IBGRAScanner);
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357 | procedure SetVertex(AIndex: Integer; AValue: IBGRAVertex3D);
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358 | procedure SetNormal(AIndex: Integer; AValue: IBGRANormal3D);
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359 | procedure SetVertexColor(AIndex: Integer; const AValue: TBGRAPixel);
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360 | procedure SetVertexColorOverride(AIndex: Integer; const AValue: boolean);
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361 | procedure ComputeViewNormalAndCenter;
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362 | procedure ComputeVertexColors;
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363 | procedure UpdateMaterial;
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364 | procedure SetColor(AColor: TBGRAPixel);
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365 | property Texture: IBGRAScanner read GetTexture write SetTexture;
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366 | property ParentTexture: boolean read GetParentTexture write SetParentTexture;
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367 | property VertexCount: integer read GetVertexCount;
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368 | property Vertex[AIndex: Integer]: IBGRAVertex3D read GetVertex write SetVertex;
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369 | property VertexColor[AIndex: Integer]: TBGRAPixel read GetVertexColor write SetVertexColor;
|
---|
370 | property VertexColorOverride[AIndex: Integer]: boolean read GetVertexColorOverride write SetVertexColorOverride;
|
---|
371 | property TexCoord[AIndex: Integer]: TPointF read GetTexCoord write SetTexCoord;
|
---|
372 | property TexCoordOverride[AIndex: Integer]: boolean read GetTexCoordOverride write SetTexCoordOverride;
|
---|
373 | property ViewNormal: TPoint3D read GetViewNormal;
|
---|
374 | property ViewNormal_128: TPoint3D_128 read GetViewNormal_128;
|
---|
375 | property ViewCenter: TPoint3D read GetViewCenter;
|
---|
376 | property ViewCenter_128: TPoint3D_128 read GetViewCenter_128;
|
---|
377 | property ViewCenterZ: single read GetViewCenterZ;
|
---|
378 | property Object3D: IBGRAObject3D read GetObject3D;
|
---|
379 | property Biface: boolean read GetBiface write SetBiface;
|
---|
380 | property LightThroughFactor: single read GetLightThroughFactor write SetLightThroughFactor;
|
---|
381 | property LightThroughFactorOverride: boolean read GetLightThroughFactorOverride write SetLightThroughFactorOverride;
|
---|
382 | property Material: IBGRAMaterial3D read GetMaterial write SetMaterial;
|
---|
383 | property MaterialName: string read GetMaterialName write SetMaterialName;
|
---|
384 | function GetAsObject: TObject;
|
---|
385 | property CustomFlags: DWord read GetCustomFlags write SetCustomFlags;
|
---|
386 | end;
|
---|
387 |
|
---|
388 | TFace3DCallback = procedure(AFace: IBGRAFace3D) of object;
|
---|
389 |
|
---|
390 | { IBGRAObject3D }
|
---|
391 |
|
---|
392 | IBGRAObject3D = interface
|
---|
393 | procedure Clear;
|
---|
394 | function GetColor: TBGRAPixel;
|
---|
395 | function GetFace(AIndex: integer): IBGRAFace3D;
|
---|
396 | function GetFaceCount: integer;
|
---|
397 | function GetMaterial: IBGRAMaterial3D;
|
---|
398 | function GetRefCount: integer;
|
---|
399 | function GetTotalNormalCount: integer;
|
---|
400 | function GetTotalVertexCount: integer;
|
---|
401 | function GetLight: Single;
|
---|
402 | function GetLightingNormal: TLightingNormal3D;
|
---|
403 | function GetParentLighting: boolean;
|
---|
404 | function GetTexture: IBGRAScanner;
|
---|
405 | function GetMainPart: IBGRAPart3D;
|
---|
406 | function GetScene: TObject;
|
---|
407 | procedure SetColor(const AValue: TBGRAPixel);
|
---|
408 | procedure SetLight(const AValue: Single);
|
---|
409 | procedure SetLightingNormal(const AValue: TLightingNormal3D);
|
---|
410 | procedure SetMaterial(const AValue: IBGRAMaterial3D);
|
---|
411 | procedure SetParentLighting(const AValue: boolean);
|
---|
412 | procedure SetTexture(const AValue: IBGRAScanner);
|
---|
413 | procedure ComputeWithMatrix(constref AMatrix: TMatrix3D; constref AProjection: TProjection3D);
|
---|
414 | procedure RemoveUnusedVertices;
|
---|
415 | procedure InvalidateColor;
|
---|
416 | procedure InvalidateMaterial;
|
---|
417 | procedure ForEachVertex(ACallback: TVertex3DCallback);
|
---|
418 | procedure ForEachFace(ACallback: TFace3DCallback);
|
---|
419 | function AddFaceReversed(const AVertices: array of IBGRAVertex3D): IBGRAFace3D;
|
---|
420 | function AddFace(const AVertices: array of IBGRAVertex3D): IBGRAFace3D; overload;
|
---|
421 | function AddFace(const AVertices: array of IBGRAVertex3D; ABiface: boolean): IBGRAFace3D; overload;
|
---|
422 | function AddFace(const AVertices: array of IBGRAVertex3D; ATexture: IBGRAScanner): IBGRAFace3D; overload;
|
---|
423 | function AddFace(const AVertices: array of IBGRAVertex3D; AColor: TBGRAPixel): IBGRAFace3D; overload;
|
---|
424 | function AddFace(const AVertices: array of IBGRAVertex3D; AColors: array of TBGRAPixel): IBGRAFace3D; overload;
|
---|
425 | procedure Update;
|
---|
426 | procedure SetBiface(AValue : boolean);
|
---|
427 | procedure SeparatePart(APart: IBGRAPart3D);
|
---|
428 | property MainPart: IBGRAPart3D read GetMainPart;
|
---|
429 | property Texture: IBGRAScanner read GetTexture write SetTexture;
|
---|
430 | property Light: Single read GetLight write SetLight;
|
---|
431 | property Color: TBGRAPixel read GetColor write SetColor;
|
---|
432 | property Face[AIndex: integer]: IBGRAFace3D read GetFace;
|
---|
433 | property FaceCount: integer read GetFaceCount;
|
---|
434 | property LightingNormal: TLightingNormal3D read GetLightingNormal write SetLightingNormal;
|
---|
435 | property ParentLighting: boolean read GetParentLighting write SetParentLighting;
|
---|
436 | property TotalVertexCount: integer read GetTotalVertexCount;
|
---|
437 | property TotalNormalCount: integer read GetTotalNormalCount;
|
---|
438 | property Material: IBGRAMaterial3D read GetMaterial write SetMaterial;
|
---|
439 | property Scene: TObject read GetScene;
|
---|
440 | property RefCount: integer read GetRefCount;
|
---|
441 | end;
|
---|
442 |
|
---|
443 | TBGRAMaterialTextureChangedEvent = procedure(ASender: TObject) of object;
|
---|
444 |
|
---|
445 | { TBGRAMaterial3D }
|
---|
446 |
|
---|
447 | TBGRAMaterial3D = class(TInterfacedObject, IBGRAMaterial3D)
|
---|
448 | private
|
---|
449 | FName: string;
|
---|
450 | FAutoSimpleColor,FAutoAmbiantColor,FAutoDiffuseColor,FAutoSpecularColor: boolean;
|
---|
451 | FSimpleColorInt, FAmbiantColorInt, FDiffuseColorInt: TColorInt65536;
|
---|
452 | FDiffuseLightness: integer;
|
---|
453 |
|
---|
454 | FSpecularColorInt: TColorInt65536;
|
---|
455 | FSpecularIndex: integer;
|
---|
456 | FSpecularOn: boolean;
|
---|
457 |
|
---|
458 | FSaturationLowF: single;
|
---|
459 | FSaturationHighF: single;
|
---|
460 | FLightThroughFactor: single;
|
---|
461 |
|
---|
462 | FTexture: IBGRAScanner;
|
---|
463 | FTextureZoom: TPointF;
|
---|
464 | FOnTextureChanged: TBGRAMaterialTextureChangedEvent;
|
---|
465 |
|
---|
466 | //phong precalc
|
---|
467 | FPowerTable: array of single;
|
---|
468 | FPowerTableSize, FPowerTableExp2: integer;
|
---|
469 | FPowerTableSizeF: single;
|
---|
470 |
|
---|
471 | procedure UpdateSpecular;
|
---|
472 | procedure UpdateSimpleColor;
|
---|
473 | procedure ComputePowerTable;
|
---|
474 | public
|
---|
475 | constructor Create;
|
---|
476 | destructor Destroy; override;
|
---|
477 |
|
---|
478 | function GetAutoAmbiantColor: boolean;
|
---|
479 | function GetAutoDiffuseColor: boolean;
|
---|
480 | function GetAutoSpecularColor: boolean;
|
---|
481 | function GetAutoSimpleColor: boolean;
|
---|
482 | function GetAmbiantAlpha: byte;
|
---|
483 | function GetAmbiantColor: TBGRAPixel;
|
---|
484 | function GetAmbiantColorF: TColorF;
|
---|
485 | function GetAmbiantColorInt: TColorInt65536;
|
---|
486 | function GetDiffuseAlpha: byte;
|
---|
487 | function GetDiffuseColor: TBGRAPixel;
|
---|
488 | function GetDiffuseColorF: TColorF;
|
---|
489 | function GetDiffuseColorInt: TColorInt65536;
|
---|
490 | function GetLightThroughFactor: single;
|
---|
491 | function GetSpecularColor: TBGRAPixel;
|
---|
492 | function GetSpecularColorF: TColorF;
|
---|
493 | function GetSpecularColorInt: TColorInt65536;
|
---|
494 | function GetSpecularIndex: integer;
|
---|
495 | function GetSaturationHigh: single;
|
---|
496 | function GetSaturationLow: single;
|
---|
497 | function GetSimpleAlpha: byte;
|
---|
498 | function GetSimpleColor: TBGRAPixel;
|
---|
499 | function GetSimpleColorF: TColorF;
|
---|
500 | function GetSimpleColorInt: TColorInt65536;
|
---|
501 | function GetTextureZoom: TPointF;
|
---|
502 | function GetSpecularOn: boolean;
|
---|
503 | function GetAsObject: TObject;
|
---|
504 | function GetName: string;
|
---|
505 |
|
---|
506 | procedure SetAutoAmbiantColor(const AValue: boolean);
|
---|
507 | procedure SetAutoDiffuseColor(const AValue: boolean);
|
---|
508 | procedure SetAutoSpecularColor(const AValue: boolean);
|
---|
509 | procedure SetAmbiantAlpha(AValue: byte);
|
---|
510 | procedure SetAmbiantColor(const AValue: TBGRAPixel);
|
---|
511 | procedure SetAmbiantColorF(const AValue: TColorF);
|
---|
512 | procedure SetAmbiantColorInt(const AValue: TColorInt65536);
|
---|
513 | procedure SetDiffuseAlpha(AValue: byte);
|
---|
514 | procedure SetDiffuseColor(const AValue: TBGRAPixel);
|
---|
515 | procedure SetDiffuseColorF(const AValue: TColorF);
|
---|
516 | procedure SetDiffuseColorInt(const AValue: TColorInt65536);
|
---|
517 | procedure SetLightThroughFactor(const AValue: single);
|
---|
518 | procedure SetSpecularColor(const AValue: TBGRAPixel);
|
---|
519 | procedure SetSpecularColorF(const AValue: TColorF);
|
---|
520 | procedure SetSpecularColorInt(const AValue: TColorInt65536);
|
---|
521 | procedure SetSpecularIndex(const AValue: integer); virtual;
|
---|
522 | procedure SetSaturationHigh(const AValue: single);
|
---|
523 | procedure SetSaturationLow(const AValue: single);
|
---|
524 | procedure SetSimpleAlpha(AValue: byte);
|
---|
525 | procedure SetSimpleColor(AValue: TBGRAPixel);
|
---|
526 | procedure SetSimpleColorF(AValue: TColorF);
|
---|
527 | procedure SetSimpleColorInt(AValue: TColorInt65536);
|
---|
528 | procedure SetTextureZoom(AValue: TPointF);
|
---|
529 | procedure SetName(const AValue: string);
|
---|
530 |
|
---|
531 | function GetTexture: IBGRAScanner;
|
---|
532 | procedure SetTexture(AValue: IBGRAScanner);
|
---|
533 |
|
---|
534 | procedure ComputeDiffuseAndSpecularColor(Context: PSceneLightingContext; DiffuseIntensity, SpecularIntensity, SpecularCosine: single; const ALightColor: TColorInt65536);
|
---|
535 | procedure ComputeDiffuseColor(Context: PSceneLightingContext; const DiffuseIntensity: single; const ALightColor: TColorInt65536);
|
---|
536 | procedure ComputeDiffuseLightness(Context: PSceneLightingContext; DiffuseLightnessTerm32768: integer; ALightLightness: integer);
|
---|
537 |
|
---|
538 | property OnTextureChanged: TBGRAMaterialTextureChangedEvent read FOnTextureChanged write FOnTextureChanged;
|
---|
539 |
|
---|
540 | end;
|
---|
541 |
|
---|
542 | TFaceRenderingDescription = record
|
---|
543 | NormalsMode: TLightingNormal3D;
|
---|
544 |
|
---|
545 | Material: TBGRAMaterial3D;
|
---|
546 | Texture: IBGRAScanner;
|
---|
547 | LightThroughFactor: single;
|
---|
548 | Biface: boolean;
|
---|
549 |
|
---|
550 | NbVertices: Integer;
|
---|
551 | Projections: array of TPointF;
|
---|
552 | Colors: array of TBGRAPixel;
|
---|
553 | Positions3D, Normals3D: array of TPoint3D_128;
|
---|
554 | TexCoords: array of TPointF;
|
---|
555 | end;
|
---|
556 |
|
---|
557 | { TCustomRenderer3D }
|
---|
558 |
|
---|
559 | TCustomRenderer3D = class
|
---|
560 | private
|
---|
561 | FProjection: TProjection3D;
|
---|
562 | FProjectionDefined: boolean;
|
---|
563 | function GetProjectionDefined: boolean;
|
---|
564 | protected
|
---|
565 | function GetGlobalScale: single; virtual; abstract;
|
---|
566 | function GetHasZBuffer: boolean; virtual; abstract;
|
---|
567 | function GetHandlesNearClipping: boolean; virtual; abstract;
|
---|
568 | function GetHandlesFaceCulling: boolean; virtual; abstract;
|
---|
569 | function GetSurfaceWidth: integer; virtual; abstract;
|
---|
570 | function GetSurfaceHeight: integer; virtual; abstract;
|
---|
571 | procedure SetProjection(const AValue: TProjection3D); virtual;
|
---|
572 | public
|
---|
573 | function RenderFace(var ADescription: TFaceRenderingDescription;
|
---|
574 | AComputeCoordinate: TComputeProjectionFunc): boolean; virtual; abstract;
|
---|
575 | property GlobalScale: single read GetGlobalScale;
|
---|
576 | property HasZBuffer: boolean read GetHasZBuffer;
|
---|
577 | property SurfaceWidth: integer read GetSurfaceWidth;
|
---|
578 | property SurfaceHeight: integer read GetSurfaceHeight;
|
---|
579 | property Projection: TProjection3D read FProjection write SetProjection;
|
---|
580 | property ProjectionDefined: boolean read GetProjectionDefined;
|
---|
581 | property HandlesNearClipping: boolean read GetHandlesNearClipping;
|
---|
582 | property HandlesFaceCulling: boolean read GetHandlesFaceCulling;
|
---|
583 | end;
|
---|
584 |
|
---|
585 | { TBGRALight3D }
|
---|
586 |
|
---|
587 | TBGRALight3D = class(TInterfacedObject,IBGRALight3D)
|
---|
588 | protected
|
---|
589 | FMinIntensity: single;
|
---|
590 | FColorInt: TColorInt65536;
|
---|
591 | FViewVector : TPoint3D_128;
|
---|
592 | FLightness: integer;
|
---|
593 | public
|
---|
594 | constructor Create;
|
---|
595 | destructor Destroy; override;
|
---|
596 | procedure ReleaseInterface;
|
---|
597 |
|
---|
598 | procedure ComputeDiffuseLightness(Context: PSceneLightingContext); virtual; abstract;
|
---|
599 | procedure ComputeDiffuseColor(Context: PSceneLightingContext); virtual; abstract;
|
---|
600 | procedure ComputeDiffuseAndSpecularColor(Context: PSceneLightingContext); virtual; abstract;
|
---|
601 |
|
---|
602 | function GetLightnessF: single;
|
---|
603 | function GetColor: TBGRAPixel;
|
---|
604 | function GetColorF: TColorF;
|
---|
605 | function GetColorInt: TColorInt65536;
|
---|
606 | function GetAsObject: TObject;
|
---|
607 | procedure SetColor(const AValue: TBGRAPixel);
|
---|
608 | procedure SetColorF(const AValue: TColorF);
|
---|
609 | procedure SetColorInt(const AValue: TColorInt65536);
|
---|
610 | function GetColoredLight: boolean;
|
---|
611 |
|
---|
612 | function GetMinIntensity: single;
|
---|
613 | procedure SetMinIntensity(const AValue: single);
|
---|
614 | function IsDirectional: boolean; virtual; abstract;
|
---|
615 |
|
---|
616 | function GetIntensity: single; virtual;
|
---|
617 | function GetPosition: TPoint3D; virtual;
|
---|
618 | function GetDirection: TPoint3D; virtual;
|
---|
619 | end;
|
---|
620 |
|
---|
621 | implementation
|
---|
622 |
|
---|
623 | { TCustomRenderer3D }
|
---|
624 |
|
---|
625 | function TCustomRenderer3D.GetProjectionDefined: boolean;
|
---|
626 | begin
|
---|
627 | result := FProjectionDefined;
|
---|
628 | end;
|
---|
629 |
|
---|
630 | {$PUSH}{$OPTIMIZATION OFF} // avoids internal error 2012090607
|
---|
631 | procedure TCustomRenderer3D.SetProjection(const AValue: TProjection3D);
|
---|
632 | begin
|
---|
633 | FProjection := AValue;
|
---|
634 | FProjectionDefined := true;
|
---|
635 | end;
|
---|
636 | {$POP}
|
---|
637 |
|
---|
638 | { TBGRAMaterial3D }
|
---|
639 |
|
---|
640 | procedure TBGRAMaterial3D.UpdateSpecular;
|
---|
641 | begin
|
---|
642 | FAutoSpecularColor := (FSpecularColorInt.r = 65536) and (FSpecularColorInt.g = 65536) and (FSpecularColorInt.b = 65536) and (FSpecularColorInt.a = 65536);
|
---|
643 | FSpecularOn := (FSpecularIndex > 0) and ((FSpecularColorInt.r <> 0) or (FSpecularColorInt.g <> 0) or (FSpecularColorInt.b <> 0) or
|
---|
644 | FAutoSpecularColor);
|
---|
645 | end;
|
---|
646 |
|
---|
647 | procedure TBGRAMaterial3D.UpdateSimpleColor;
|
---|
648 | begin
|
---|
649 | FSimpleColorInt := (FAmbiantColorInt+FDiffuseColorInt)*32768;
|
---|
650 | FAutoSimpleColor := (FSimpleColorInt.r = 65536) and (FSimpleColorInt.g = 65536) and (FSimpleColorInt.b = 65536) and (FSimpleColorInt.a = 65536);
|
---|
651 | end;
|
---|
652 |
|
---|
653 | procedure TBGRAMaterial3D.ComputePowerTable;
|
---|
654 | var i: integer;
|
---|
655 | Exponent: single;
|
---|
656 | begin
|
---|
657 | //exponent computed by squares
|
---|
658 | Exponent := 1;
|
---|
659 | FPowerTableExp2 := 0;
|
---|
660 | While Exponent*FPowerTableSize/16 < FSpecularIndex do
|
---|
661 | begin
|
---|
662 | Exponent *= 2;
|
---|
663 | Inc(FPowerTableExp2);
|
---|
664 | end;
|
---|
665 |
|
---|
666 | //remaining exponent
|
---|
667 | setlength(FPowerTable,FPowerTableSize+3);
|
---|
668 | FPowerTable[0] := 0; //out of bound
|
---|
669 | FPowerTable[1] := 0; //image of zero
|
---|
670 | for i := 1 to FPowerTableSize do // ]0;1]
|
---|
671 | FPowerTable[i+1] := Exp(ln(i/(FPowerTableSize-1))*FSpecularIndex/Exponent);
|
---|
672 | FPowerTable[FPowerTableSize+2] := 1; //out of bound
|
---|
673 | end;
|
---|
674 |
|
---|
675 | constructor TBGRAMaterial3D.Create;
|
---|
676 | begin
|
---|
677 | SetAmbiantColorInt(ColorInt65536(65536,65536,65536));
|
---|
678 | SetDiffuseColorInt(ColorInt65536(65536,65536,65536));
|
---|
679 | FSpecularIndex := 10;
|
---|
680 | SetSpecularColorInt(ColorInt65536(0,0,0));
|
---|
681 | FLightThroughFactor:= 0;
|
---|
682 | SetSaturationLow(2);
|
---|
683 | SetSaturationHigh(3);
|
---|
684 |
|
---|
685 | FTexture := nil;
|
---|
686 | FTextureZoom := PointF(1,1);
|
---|
687 |
|
---|
688 | FPowerTableSize := 128;
|
---|
689 | FPowerTableSizeF := FPowerTableSize;
|
---|
690 | FPowerTable := nil;
|
---|
691 | end;
|
---|
692 |
|
---|
693 | destructor TBGRAMaterial3D.Destroy;
|
---|
694 | begin
|
---|
695 | inherited Destroy;
|
---|
696 | end;
|
---|
697 |
|
---|
698 | function TBGRAMaterial3D.GetAutoAmbiantColor: boolean;
|
---|
699 | begin
|
---|
700 | result := FAutoAmbiantColor;
|
---|
701 | end;
|
---|
702 |
|
---|
703 | procedure TBGRAMaterial3D.SetDiffuseAlpha(AValue: byte);
|
---|
704 | begin
|
---|
705 | if AValue = 0 then
|
---|
706 | FDiffuseColorInt.a := 0
|
---|
707 | else
|
---|
708 | FDiffuseColorInt.a := AValue*257+1;
|
---|
709 | UpdateSimpleColor;
|
---|
710 | end;
|
---|
711 |
|
---|
712 | function TBGRAMaterial3D.GetAutoDiffuseColor: boolean;
|
---|
713 | begin
|
---|
714 | result := FAutoDiffuseColor;
|
---|
715 | end;
|
---|
716 |
|
---|
717 | function TBGRAMaterial3D.GetAutoSpecularColor: boolean;
|
---|
718 | begin
|
---|
719 | result := FAutoSpecularColor;
|
---|
720 | end;
|
---|
721 |
|
---|
722 | function TBGRAMaterial3D.GetAutoSimpleColor: boolean;
|
---|
723 | begin
|
---|
724 | result := FAutoSimpleColor;
|
---|
725 | end;
|
---|
726 |
|
---|
727 | function TBGRAMaterial3D.GetAmbiantAlpha: byte;
|
---|
728 | var v: integer;
|
---|
729 | begin
|
---|
730 | if FAmbiantColorInt.a < 128 then
|
---|
731 | result := 0
|
---|
732 | else
|
---|
733 | begin
|
---|
734 | v := (FAmbiantColorInt.a-128) shr 8;
|
---|
735 | if v > 255 then v := 255;
|
---|
736 | result := v;
|
---|
737 | end;
|
---|
738 | end;
|
---|
739 |
|
---|
740 | function TBGRAMaterial3D.GetAmbiantColor: TBGRAPixel;
|
---|
741 | begin
|
---|
742 | result := ColorIntToBGRA(FAmbiantColorInt,True);
|
---|
743 | end;
|
---|
744 |
|
---|
745 | function TBGRAMaterial3D.GetAmbiantColorF: TColorF;
|
---|
746 | begin
|
---|
747 | result := ColorInt65536ToColorF(FAmbiantColorInt);
|
---|
748 | end;
|
---|
749 |
|
---|
750 | function TBGRAMaterial3D.GetAmbiantColorInt: TColorInt65536;
|
---|
751 | begin
|
---|
752 | result := FAmbiantColorInt;
|
---|
753 | end;
|
---|
754 |
|
---|
755 | function TBGRAMaterial3D.GetDiffuseAlpha: byte;
|
---|
756 | var v: integer;
|
---|
757 | begin
|
---|
758 | if FDiffuseColorInt.a < 128 then
|
---|
759 | result := 0
|
---|
760 | else
|
---|
761 | begin
|
---|
762 | v := (FDiffuseColorInt.a-128) shr 8;
|
---|
763 | if v > 255 then v := 255;
|
---|
764 | result := v;
|
---|
765 | end;
|
---|
766 | end;
|
---|
767 |
|
---|
768 | function TBGRAMaterial3D.GetDiffuseColor: TBGRAPixel;
|
---|
769 | begin
|
---|
770 | result := ColorIntToBGRA(FDiffuseColorInt,True);
|
---|
771 | end;
|
---|
772 |
|
---|
773 | function TBGRAMaterial3D.GetDiffuseColorF: TColorF;
|
---|
774 | begin
|
---|
775 | result := ColorInt65536ToColorF(FDiffuseColorInt);
|
---|
776 | end;
|
---|
777 |
|
---|
778 | function TBGRAMaterial3D.GetDiffuseColorInt: TColorInt65536;
|
---|
779 | begin
|
---|
780 | result := FDiffuseColorInt;
|
---|
781 | end;
|
---|
782 |
|
---|
783 | function TBGRAMaterial3D.GetLightThroughFactor: single;
|
---|
784 | begin
|
---|
785 | result := FLightThroughFactor;
|
---|
786 | end;
|
---|
787 |
|
---|
788 | function TBGRAMaterial3D.GetSpecularColor: TBGRAPixel;
|
---|
789 | begin
|
---|
790 | result := ColorIntToBGRA(FSpecularColorInt,True);
|
---|
791 | end;
|
---|
792 |
|
---|
793 | function TBGRAMaterial3D.GetSpecularColorF: TColorF;
|
---|
794 | begin
|
---|
795 | result := ColorInt65536ToColorF(FSpecularColorInt);
|
---|
796 | end;
|
---|
797 |
|
---|
798 | function TBGRAMaterial3D.GetSpecularColorInt: TColorInt65536;
|
---|
799 | begin
|
---|
800 | result := FSpecularColorInt;
|
---|
801 | end;
|
---|
802 |
|
---|
803 | function TBGRAMaterial3D.GetSpecularIndex: integer;
|
---|
804 | begin
|
---|
805 | result := FSpecularIndex;
|
---|
806 | end;
|
---|
807 |
|
---|
808 | function TBGRAMaterial3D.GetSaturationHigh: single;
|
---|
809 | begin
|
---|
810 | result := FSaturationHighF;
|
---|
811 | end;
|
---|
812 |
|
---|
813 | function TBGRAMaterial3D.GetSaturationLow: single;
|
---|
814 | begin
|
---|
815 | result := FSaturationLowF;
|
---|
816 | end;
|
---|
817 |
|
---|
818 | function TBGRAMaterial3D.GetSimpleAlpha: byte;
|
---|
819 | begin
|
---|
820 | result := (GetAmbiantAlpha + GetDiffuseAlpha) shr 1;
|
---|
821 | end;
|
---|
822 |
|
---|
823 | function TBGRAMaterial3D.GetSimpleColor: TBGRAPixel;
|
---|
824 | begin
|
---|
825 | result := ColorIntToBGRA(GetSimpleColorInt,True);
|
---|
826 | end;
|
---|
827 |
|
---|
828 | function TBGRAMaterial3D.GetSimpleColorF: TColorF;
|
---|
829 | begin
|
---|
830 | result := ColorInt65536ToColorF(GetSimpleColorInt);
|
---|
831 | end;
|
---|
832 |
|
---|
833 | function TBGRAMaterial3D.GetSimpleColorInt: TColorInt65536;
|
---|
834 | begin
|
---|
835 | result := (GetAmbiantColorInt + GetDiffuseColorInt)*32768;
|
---|
836 | end;
|
---|
837 |
|
---|
838 | function TBGRAMaterial3D.GetTexture: IBGRAScanner;
|
---|
839 | begin
|
---|
840 | result := FTexture;
|
---|
841 | end;
|
---|
842 |
|
---|
843 | function TBGRAMaterial3D.GetTextureZoom: TPointF;
|
---|
844 | begin
|
---|
845 | result := FTextureZoom;
|
---|
846 | end;
|
---|
847 |
|
---|
848 | procedure TBGRAMaterial3D.SetAutoAmbiantColor(const AValue: boolean);
|
---|
849 | begin
|
---|
850 | If AValue then
|
---|
851 | SetAmbiantColorInt(ColorInt65536(65536,65536,65536));
|
---|
852 | end;
|
---|
853 |
|
---|
854 | procedure TBGRAMaterial3D.SetAutoDiffuseColor(const AValue: boolean);
|
---|
855 | begin
|
---|
856 | If AValue then
|
---|
857 | SetDiffuseColorInt(ColorInt65536(65536,65536,65536));
|
---|
858 | end;
|
---|
859 |
|
---|
860 | procedure TBGRAMaterial3D.SetAutoSpecularColor(const AValue: boolean);
|
---|
861 | begin
|
---|
862 | If AValue then
|
---|
863 | SetSpecularColorInt(ColorInt65536(65536,65536,65536));
|
---|
864 | end;
|
---|
865 |
|
---|
866 | procedure TBGRAMaterial3D.SetAmbiantAlpha(AValue: byte);
|
---|
867 | begin
|
---|
868 | if AValue = 0 then
|
---|
869 | FAmbiantColorInt.a := 0
|
---|
870 | else
|
---|
871 | FAmbiantColorInt.a := AValue*257+1;
|
---|
872 | UpdateSimpleColor;
|
---|
873 | end;
|
---|
874 |
|
---|
875 | procedure TBGRAMaterial3D.SetAmbiantColor(const AValue: TBGRAPixel);
|
---|
876 | begin
|
---|
877 | FAmbiantColorInt := BGRAToColorInt(AValue,True);
|
---|
878 | FAutoAmbiantColor := (FAmbiantColorInt.r = 65536) and (FAmbiantColorInt.g = 65536) and (FAmbiantColorInt.b = 65536) and (FAmbiantColorInt.a = 65536);
|
---|
879 | UpdateSimpleColor;
|
---|
880 | end;
|
---|
881 |
|
---|
882 | procedure TBGRAMaterial3D.SetAmbiantColorF(const AValue: TColorF);
|
---|
883 | begin
|
---|
884 | FAmbiantColorInt := ColorFToColorInt65536(AValue);
|
---|
885 | FAutoAmbiantColor := (FAmbiantColorInt.r = 65536) and (FAmbiantColorInt.g = 65536) and (FAmbiantColorInt.b = 65536) and (FAmbiantColorInt.a = 65536);
|
---|
886 | UpdateSimpleColor;
|
---|
887 | end;
|
---|
888 |
|
---|
889 | procedure TBGRAMaterial3D.SetAmbiantColorInt(const AValue: TColorInt65536);
|
---|
890 | begin
|
---|
891 | FAmbiantColorInt := AValue;
|
---|
892 | FAutoAmbiantColor := (FAmbiantColorInt.r = 65536) and (FAmbiantColorInt.g = 65536) and (FAmbiantColorInt.b = 65536) and (FAmbiantColorInt.a = 65536);
|
---|
893 | UpdateSimpleColor;
|
---|
894 | end;
|
---|
895 |
|
---|
896 | procedure TBGRAMaterial3D.SetDiffuseColor(const AValue: TBGRAPixel);
|
---|
897 | begin
|
---|
898 | FDiffuseColorInt := BGRAToColorInt(AValue,True);
|
---|
899 | FDiffuseLightness := (FDiffuseColorInt.r + FDiffuseColorInt.g + FDiffuseColorInt.b) div 6;
|
---|
900 | FAutoDiffuseColor:= (FDiffuseColorInt.r = 65536) and (FDiffuseColorInt.g = 65536) and (FDiffuseColorInt.b = 65536);
|
---|
901 | UpdateSimpleColor;
|
---|
902 | end;
|
---|
903 |
|
---|
904 | procedure TBGRAMaterial3D.SetDiffuseColorF(const AValue: TColorF);
|
---|
905 | begin
|
---|
906 | FDiffuseColorInt := ColorFToColorInt65536(AValue);
|
---|
907 | FDiffuseLightness := (FDiffuseColorInt.r + FDiffuseColorInt.g + FDiffuseColorInt.b) div 6;
|
---|
908 | FAutoDiffuseColor:= (FDiffuseColorInt.r = 65536) and (FDiffuseColorInt.g = 65536) and (FDiffuseColorInt.b = 65536);
|
---|
909 | UpdateSimpleColor;
|
---|
910 | end;
|
---|
911 |
|
---|
912 | procedure TBGRAMaterial3D.SetDiffuseColorInt(const AValue: TColorInt65536);
|
---|
913 | begin
|
---|
914 | FDiffuseColorInt := AValue;
|
---|
915 | FDiffuseLightness := (FDiffuseColorInt.r + FDiffuseColorInt.g + FDiffuseColorInt.b) div 6;
|
---|
916 | FAutoDiffuseColor:= (FDiffuseColorInt.r = 65536) and (FDiffuseColorInt.g = 65536) and (FDiffuseColorInt.b = 65536);
|
---|
917 | UpdateSimpleColor;
|
---|
918 | end;
|
---|
919 |
|
---|
920 | procedure TBGRAMaterial3D.SetLightThroughFactor(const AValue: single);
|
---|
921 | begin
|
---|
922 | FLightThroughFactor:= AValue;
|
---|
923 | end;
|
---|
924 |
|
---|
925 | procedure TBGRAMaterial3D.SetSpecularColor(const AValue: TBGRAPixel);
|
---|
926 | begin
|
---|
927 | FSpecularColorInt := BGRAToColorInt(AValue,True);
|
---|
928 | UpdateSpecular;
|
---|
929 | end;
|
---|
930 |
|
---|
931 | procedure TBGRAMaterial3D.SetSpecularColorF(const AValue: TColorF);
|
---|
932 | begin
|
---|
933 | FSpecularColorInt := ColorFToColorInt65536(AValue);
|
---|
934 | UpdateSpecular;
|
---|
935 | end;
|
---|
936 |
|
---|
937 | procedure TBGRAMaterial3D.SetSpecularColorInt(const AValue: TColorInt65536);
|
---|
938 | begin
|
---|
939 | FSpecularColorInt := AValue;
|
---|
940 | UpdateSpecular;
|
---|
941 | end;
|
---|
942 |
|
---|
943 | procedure TBGRAMaterial3D.SetSpecularIndex(const AValue: integer);
|
---|
944 | begin
|
---|
945 | FSpecularIndex := AValue;
|
---|
946 | UpdateSpecular;
|
---|
947 |
|
---|
948 | FPowerTable := nil;
|
---|
949 | end;
|
---|
950 |
|
---|
951 | procedure TBGRAMaterial3D.SetSaturationHigh(const AValue: single);
|
---|
952 | begin
|
---|
953 | FSaturationHighF:= AValue;
|
---|
954 | end;
|
---|
955 |
|
---|
956 | procedure TBGRAMaterial3D.SetSaturationLow(const AValue: single);
|
---|
957 | begin
|
---|
958 | FSaturationLowF:= AValue;
|
---|
959 | end;
|
---|
960 |
|
---|
961 | procedure TBGRAMaterial3D.SetSimpleAlpha(AValue: byte);
|
---|
962 | begin
|
---|
963 | SetAmbiantAlpha(AValue);
|
---|
964 | SetDiffuseAlpha(AValue);
|
---|
965 | end;
|
---|
966 |
|
---|
967 | procedure TBGRAMaterial3D.SetSimpleColor(AValue: TBGRAPixel);
|
---|
968 | begin
|
---|
969 | SetAmbiantColor(AValue);
|
---|
970 | SetDiffuseColor(AValue);
|
---|
971 | end;
|
---|
972 |
|
---|
973 | procedure TBGRAMaterial3D.SetSimpleColorF(AValue: TColorF);
|
---|
974 | begin
|
---|
975 | SetAmbiantColorF(AValue);
|
---|
976 | SetDiffuseColorF(AValue);
|
---|
977 | end;
|
---|
978 |
|
---|
979 | procedure TBGRAMaterial3D.SetSimpleColorInt(AValue: TColorInt65536);
|
---|
980 | begin
|
---|
981 | SetAmbiantColorInt(AValue);
|
---|
982 | SetDiffuseColorInt(AValue);
|
---|
983 | end;
|
---|
984 |
|
---|
985 | procedure TBGRAMaterial3D.SetTexture(AValue: IBGRAScanner);
|
---|
986 | begin
|
---|
987 | If AValue <> FTexture then
|
---|
988 | begin
|
---|
989 | FTexture := AValue;
|
---|
990 | if Assigned(FOnTextureChanged) then
|
---|
991 | FOnTextureChanged(self);
|
---|
992 | end;
|
---|
993 | end;
|
---|
994 |
|
---|
995 | procedure TBGRAMaterial3D.SetTextureZoom(AValue: TPointF);
|
---|
996 | begin
|
---|
997 | if AValue <> FTextureZoom then
|
---|
998 | begin
|
---|
999 | FTextureZoom := AValue;
|
---|
1000 | if Assigned(FOnTextureChanged) then
|
---|
1001 | FOnTextureChanged(self);
|
---|
1002 | end;
|
---|
1003 | end;
|
---|
1004 |
|
---|
1005 | function TBGRAMaterial3D.GetName: string;
|
---|
1006 | begin
|
---|
1007 | result := FName;
|
---|
1008 | end;
|
---|
1009 |
|
---|
1010 | procedure TBGRAMaterial3D.SetName(const AValue: string);
|
---|
1011 | begin
|
---|
1012 | FName := AValue;
|
---|
1013 | end;
|
---|
1014 |
|
---|
1015 | function TBGRAMaterial3D.GetSpecularOn: boolean;
|
---|
1016 | begin
|
---|
1017 | result := FSpecularOn;
|
---|
1018 | end;
|
---|
1019 |
|
---|
1020 | function TBGRAMaterial3D.GetAsObject: TObject;
|
---|
1021 | begin
|
---|
1022 | result := self;
|
---|
1023 | end;
|
---|
1024 |
|
---|
1025 | procedure TBGRAMaterial3D.ComputeDiffuseAndSpecularColor(Context: PSceneLightingContext; DiffuseIntensity, SpecularIntensity, SpecularCosine: single; const ALightColor: TColorInt65536);
|
---|
1026 | var
|
---|
1027 | NH,PowerTablePos: single; //keep first for asm
|
---|
1028 |
|
---|
1029 | NnH: single;
|
---|
1030 | PowerTableFPos: single;
|
---|
1031 | PowerTableIPos,i: NativeInt;
|
---|
1032 | begin
|
---|
1033 | if SpecularCosine <= 0 then
|
---|
1034 | NnH := 0
|
---|
1035 | else
|
---|
1036 | if SpecularCosine >= 1 then
|
---|
1037 | NnH := 1 else
|
---|
1038 | begin
|
---|
1039 | NH := SpecularCosine;
|
---|
1040 | if FPowerTable = nil then ComputePowerTable;
|
---|
1041 | {$IFDEF CPUI386} {$asmmode intel}
|
---|
1042 | i := FPowerTableExp2;
|
---|
1043 | if i > 0 then
|
---|
1044 | begin
|
---|
1045 | PowerTablePos := FPowerTableSize;
|
---|
1046 | asm
|
---|
1047 | db $d9,$45,$f0 //flds NH
|
---|
1048 | mov ecx,i
|
---|
1049 | @loop:
|
---|
1050 | db $dc,$c8 //fmul st,st(0)
|
---|
1051 | dec ecx
|
---|
1052 | jnz @loop
|
---|
1053 | db $d8,$4d,$ec //fmuls PowerTablePos
|
---|
1054 | db $d9,$5d,$ec //fstps PowerTablePos
|
---|
1055 | end;
|
---|
1056 | end
|
---|
1057 | else
|
---|
1058 | PowerTablePos := NH*FPowerTableSize;
|
---|
1059 | {$ELSE}
|
---|
1060 | PowerTablePos := NH;
|
---|
1061 | for i := FPowerTableExp2-1 downto 0 do
|
---|
1062 | PowerTablePos := PowerTablePos*PowerTablePos;
|
---|
1063 | PowerTablePos *= FPowerTableSize;
|
---|
1064 | {$ENDIF}
|
---|
1065 | PowerTableIPos := round(PowerTablePos+0.5);
|
---|
1066 | PowerTableFPos := PowerTablePos-PowerTableIPos;
|
---|
1067 | NnH := FPowerTable[PowerTableIPos]*(1-PowerTableFPos)+FPowerTable[PowerTableIPos+1]*PowerTableFPos;
|
---|
1068 | end; //faster than NnH := exp(FSpecularIndex*ln(NH)); !
|
---|
1069 |
|
---|
1070 | if FAutoDiffuseColor then
|
---|
1071 | Context^.diffuseColor += ALightColor*round(DiffuseIntensity*65536)
|
---|
1072 | else
|
---|
1073 | Context^.diffuseColor += ALightColor*FDiffuseColorInt*round(DiffuseIntensity*65536);
|
---|
1074 |
|
---|
1075 | if FAutoSpecularColor then
|
---|
1076 | Context^.specularColor += ALightColor*round(SpecularIntensity* NnH*65536)
|
---|
1077 | else
|
---|
1078 | Context^.specularColor += ALightColor*FSpecularColorInt*round(SpecularIntensity* NnH*65536);
|
---|
1079 | end;
|
---|
1080 |
|
---|
1081 | procedure TBGRAMaterial3D.ComputeDiffuseColor(Context: PSceneLightingContext;
|
---|
1082 | const DiffuseIntensity: single; const ALightColor: TColorInt65536);
|
---|
1083 | begin
|
---|
1084 | if FAutoDiffuseColor then
|
---|
1085 | Context^.diffuseColor += ALightColor*round(DiffuseIntensity*65536)
|
---|
1086 | else
|
---|
1087 | Context^.diffuseColor += ALightColor*FDiffuseColorInt*round(DiffuseIntensity*65536);
|
---|
1088 | end;
|
---|
1089 |
|
---|
1090 | procedure TBGRAMaterial3D.ComputeDiffuseLightness(
|
---|
1091 | Context: PSceneLightingContext; DiffuseLightnessTerm32768: integer; ALightLightness: integer);
|
---|
1092 | begin
|
---|
1093 | if FAutoDiffuseColor then
|
---|
1094 | begin
|
---|
1095 | if ALightLightness <> 32768 then
|
---|
1096 | Context^.lightness += CombineLightness(DiffuseLightnessTerm32768,ALightLightness)
|
---|
1097 | else
|
---|
1098 | Context^.lightness += DiffuseLightnessTerm32768;
|
---|
1099 | end else
|
---|
1100 | begin
|
---|
1101 | if FDiffuseLightness <> 32768 then
|
---|
1102 | Context^.lightness += CombineLightness(DiffuseLightnessTerm32768,CombineLightness(FDiffuseLightness,ALightLightness))
|
---|
1103 | else
|
---|
1104 | Context^.lightness += CombineLightness(DiffuseLightnessTerm32768,ALightLightness);
|
---|
1105 | end;
|
---|
1106 | end;
|
---|
1107 |
|
---|
1108 | { TBGRALight3D }
|
---|
1109 |
|
---|
1110 | constructor TBGRALight3D.Create;
|
---|
1111 | begin
|
---|
1112 | SetColorF(ColorF(1,1,1,1));
|
---|
1113 | FViewVector := Point3D_128(0,0,-1);
|
---|
1114 | FMinIntensity:= 0;
|
---|
1115 | end;
|
---|
1116 |
|
---|
1117 | destructor TBGRALight3D.Destroy;
|
---|
1118 | begin
|
---|
1119 | inherited Destroy;
|
---|
1120 | end;
|
---|
1121 |
|
---|
1122 | procedure TBGRALight3D.ReleaseInterface;
|
---|
1123 | begin
|
---|
1124 | _Release;
|
---|
1125 | end;
|
---|
1126 |
|
---|
1127 | function TBGRALight3D.GetLightnessF: single;
|
---|
1128 | begin
|
---|
1129 | result := FLightness/32768;
|
---|
1130 | end;
|
---|
1131 |
|
---|
1132 | function TBGRALight3D.GetColor: TBGRAPixel;
|
---|
1133 | begin
|
---|
1134 | result := ColorIntToBGRA(FColorInt,True);
|
---|
1135 | end;
|
---|
1136 |
|
---|
1137 | function TBGRALight3D.GetColorF: TColorF;
|
---|
1138 | begin
|
---|
1139 | result := ColorInt65536ToColorF(FColorInt);
|
---|
1140 | end;
|
---|
1141 |
|
---|
1142 | function TBGRALight3D.GetColorInt: TColorInt65536;
|
---|
1143 | begin
|
---|
1144 | result := FColorInt;
|
---|
1145 | end;
|
---|
1146 |
|
---|
1147 | function TBGRALight3D.GetAsObject: TObject;
|
---|
1148 | begin
|
---|
1149 | result := self;
|
---|
1150 | end;
|
---|
1151 |
|
---|
1152 | procedure TBGRALight3D.SetColor(const AValue: TBGRAPixel);
|
---|
1153 | begin
|
---|
1154 | SetColorInt(BGRAToColorInt(AValue,True));
|
---|
1155 | end;
|
---|
1156 |
|
---|
1157 | procedure TBGRALight3D.SetColorF(const AValue: TColorF);
|
---|
1158 | begin
|
---|
1159 | SetColorInt(ColorFToColorInt65536(AValue));
|
---|
1160 | end;
|
---|
1161 |
|
---|
1162 | procedure TBGRALight3D.SetColorInt(const AValue: TColorInt65536);
|
---|
1163 | begin
|
---|
1164 | FColorInt := AValue;
|
---|
1165 | FLightness:= (AValue.r+AValue.g+AValue.b) div 6;
|
---|
1166 | end;
|
---|
1167 |
|
---|
1168 | function TBGRALight3D.GetColoredLight: boolean;
|
---|
1169 | begin
|
---|
1170 | result := (FColorInt.r <> FColorInt.g) or (FColorInt.g <> FColorInt.b);
|
---|
1171 | end;
|
---|
1172 |
|
---|
1173 | function TBGRALight3D.GetMinIntensity: single;
|
---|
1174 | begin
|
---|
1175 | result := FMinIntensity;
|
---|
1176 | end;
|
---|
1177 |
|
---|
1178 | procedure TBGRALight3D.SetMinIntensity(const AValue: single);
|
---|
1179 | begin
|
---|
1180 | FMinIntensity := AValue;
|
---|
1181 | end;
|
---|
1182 |
|
---|
1183 | function TBGRALight3D.GetIntensity: single;
|
---|
1184 | begin
|
---|
1185 | result := 1;
|
---|
1186 | end;
|
---|
1187 |
|
---|
1188 | function TBGRALight3D.GetPosition: TPoint3D;
|
---|
1189 | begin
|
---|
1190 | result := Point3D(0,0,0);
|
---|
1191 | end;
|
---|
1192 |
|
---|
1193 | function TBGRALight3D.GetDirection: TPoint3D;
|
---|
1194 | begin
|
---|
1195 | result := Point3D(0,0,0);
|
---|
1196 | end;
|
---|
1197 |
|
---|
1198 | end.
|
---|