1 | unit GR32_Clipper;
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2 |
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3 | (* ***** BEGIN LICENSE BLOCK *****
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4 | * Version: MPL 1.1 or LGPL 2.1 with linking exception
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5 | *
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6 | * The contents of this file are subject to the Mozilla Public License Version
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7 | * 1.1 (the "License"); you may not use this file except in compliance with
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8 | * the License. You may obtain a copy of the License at
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9 | * http://www.mozilla.org/MPL/
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10 | *
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11 | * Software distributed under the License is distributed on an "AS IS" basis,
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12 | * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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13 | * for the specific language governing rights and limitations under the
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14 | * License.
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15 | *
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16 | * Alternatively, the contents of this file may be used under the terms of the
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17 | * Free Pascal modified version of the GNU Lesser General Public License
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18 | * Version 2.1 (the "FPC modified LGPL License"), in which case the provisions
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19 | * of this license are applicable instead of those above.
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20 | * Please see the file LICENSE.txt for additional information concerning this
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21 | * license.
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22 | *
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23 | * The Original Code is GR32_Clipper
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24 | *
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25 | * The Initial Developer of the Original Code is
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26 | * Angus Johnson
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27 | *
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28 | * Portions created by the Initial Developer are Copyright (C) 2012-2019
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29 | * the Initial Developer. All Rights Reserved.
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30 | *
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31 | * Contributor(s):
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32 | *
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33 | * ***** END LICENSE BLOCK ***** *)
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34 |
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35 | {$IFDEF FPC}
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36 | {$DEFINE USEINLINING}
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37 | {$ELSE}
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38 | {$IF CompilerVersion >= 18} // Delphi 2007
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39 | // While USEINLINING has been supported since D2005, both D2005 and D2006
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40 | // have an Inline codegen bug (QC41166) so ignore Inline until D2007.
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41 | {$DEFINE USEINLINING}
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42 | {$IF CompilerVersion >= 25.0} // Delphi XE4+
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43 | {$LEGACYIFEND ON}
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44 | {$IFEND}
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45 | {$IFEND}
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46 | {$IF CompilerVersion < 14}
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47 | Requires Delphi version 6 or above.
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48 | {$IFEND}
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49 | {$ENDIF}
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50 |
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51 | {$IFDEF DEBUG}
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52 | {$UNDEF USEINLINING}
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53 | {$ENDIF}
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54 |
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55 | interface
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56 |
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57 | uses
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58 | Classes, SysUtils, Math, GR32;
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59 |
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60 | type
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61 | TPoint64 = record X, Y: Int64; end;
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62 |
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63 | // TPath: a simple data structure to represent a series of vertices, whether
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64 | // open (poly-line) or closed (polygon). A path may be simple or complex (self
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65 | // intersecting). For simple polygons, path orientation (whether clockwise or
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66 | // counterclockwise) is generally used to differentiate outer paths from inner
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67 | // paths (holes). For complex polygons (and also for overlapping polygons),
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68 | // explicit 'filling rules' (see below) are used to indicate regions that are
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69 | // inside (filled) and regions that are outside (unfilled) a specific polygon.
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70 | TPath = array of TPoint64;
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71 | TPaths = array of TPath;
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72 | TArrayOfPaths = array of TPaths;
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73 |
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74 | TClipType = (ctNone, ctIntersection, ctUnion, ctDifference, ctXor);
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75 | // Note: all clipping operations except for Difference are commutative.
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76 | TPathType = (ptSubject, ptClip);
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77 | TFillRule = (frEvenOdd, frNonZero, frPositive, frNegative);
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78 |
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79 | EClipperLibException = class(Exception);
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80 |
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81 | TJoinType = (jtSquare, jtRound, jtRoundEx, jtMiter);
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82 | TEndType = (etPolygon, etOpenJoined, etOpenButt, etOpenSquare, etOpenRound);
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83 |
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84 |
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85 | TVertexFlag = (vfOpenStart, vfOpenEnd, vfLocMax, vfLocMin);
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86 | TVertexFlags = set of TVertexFlag;
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87 |
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88 | PVertex = ^TVertex;
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89 | TVertex = record
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90 | Pt : TPoint64;
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91 | next : PVertex;
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92 | prev : PVertex;
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93 | flags : TVertexFlags;
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94 | end;
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95 |
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96 | PVertexArray = ^TVertexArray;
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97 | TVertexArray = array[0..MaxInt div sizeof(TVertex) -1] of TVertex;
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98 |
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99 | // Every closed path (or polygon) is made up of a series of vertices forming
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100 | // edges that alternate between going up (relative to the Y-axis) and going
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101 | // down. Edges consecutively going up or consecutively going down are called
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102 | // 'bounds' (or sides if they're simple polygons). 'Local Minima' refer to
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103 | // vertices where descending bounds become ascending ones.
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104 |
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105 | PLocalMinima = ^TLocalMinima;
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106 | TLocalMinima = record
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107 | vertex : PVertex;
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108 | PolyType : TPathType;
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109 | IsOpen : Boolean;
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110 | end;
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111 |
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112 | TOutRec = class;
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113 |
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114 | TOutPt = class
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115 | Pt : TPoint64;
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116 | Next : TOutPt;
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117 | Prev : TOutPt;
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118 | OutRec : TOutRec; // used in descendant classes
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119 | end;
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120 |
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121 | PActive = ^TActive;
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122 | TActive = record
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123 | op : TOutPt; // used in descendant classes
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124 | Bot : TPoint64;
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125 | Top : TPoint64;
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126 | CurrX : Int64;
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127 | Dx : Double; // inverse of edge slope (zero = vertical)
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128 | WindDx : Integer; // wind direction (ascending: +1; descending: -1)
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129 | WindCnt : Integer; // current wind count
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130 | WindCnt2 : Integer; // current wind count of the opposite TPolyType
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131 | OutRec : TOutRec;
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132 | // AEL: 'active edge list' (Vatti's AET - active edge table)
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133 | // a linked list of all edges (from left to right) that are present
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134 | // (or 'active') within the current scanbeam (a horizontal 'beam' that
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135 | // sweeps from bottom to top over the paths in the clipping operation).
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136 | PrevInAEL: PActive;
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137 | NextInAEL: PActive;
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138 | // SEL: 'sorted edge list' (Vatti's ST - sorted table)
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139 | // linked list used when sorting edges into their new positions at the
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140 | // top of scanbeams, but also (re)used to process horizontals.
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141 | PrevInSEL: PActive;
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142 | NextInSEL: PActive;
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143 | Jump : PActive; // for merge sorting (see BuildIntersectList())
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144 | VertTop : PVertex;
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145 | LocMin : PLocalMinima; // the bottom of an edge 'bound' (also Vatti)
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146 | end;
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147 |
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148 | PIntersectNode = ^TIntersectNode;
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149 | TIntersectNode = record
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150 | Edge1 : PActive;
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151 | Edge2 : PActive;
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152 | Pt : TPoint64;
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153 | end;
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154 |
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155 | PScanLine = ^TScanLine;
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156 | TScanLine = record
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157 | Y : Int64;
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158 | Next : PScanLine;
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159 | end;
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160 |
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161 | TOutRecState = (osUndefined, osOpen, osOuter,
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162 | osOuterCheck, osInner, osInnerCheck);
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163 |
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164 | // OutRec: contains a path in the clipping solution. Edges in the AEL will
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165 | // have OutRec pointers assigned when they form part of the clipping solution.
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166 | TOutRec = class
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167 | Idx : Integer;
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168 | Owner : TOutRec;
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169 | frontE : PActive;
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170 | backE : PActive;
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171 | Pts : TOutPt;
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172 | State : TOutRecState;
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173 | end;
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174 |
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175 | TClipper = class
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176 | private
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177 | FBotY : Int64;
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178 | FScanLine : PScanLine;
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179 | FLocMinListSorted : Boolean;
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180 | FHasOpenPaths : Boolean;
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181 | FCurrentLocMinIdx : Integer;
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182 | FClipType : TClipType;
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183 | FFillRule : TFillRule;
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184 | FIntersectList : TList;
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185 | FOutRecList : TList;
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186 | FLocMinList : TList;
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187 | FActives : PActive; // see AEL above
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188 | FSel : PActive; // see SEL above
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189 | FVertexList : TList;
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190 | procedure Reset;
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191 | procedure InsertScanLine(const Y: Int64);
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192 | function PopScanLine(out Y: Int64): Boolean;
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193 | function PopLocalMinima(Y: Int64;
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194 | out localMinima: PLocalMinima): Boolean;
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195 | procedure DisposeScanLineList;
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196 | procedure DisposeOutRec(index: Integer);
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197 | procedure DisposeAllOutRecs;
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198 | procedure DisposeVerticesAndLocalMinima;
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199 | procedure AddPathToVertexList(const path: TArrayOfFloatPoint;
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200 | polyType: TPathType; isOpen: Boolean);
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201 | function IsContributingClosed(e: PActive): Boolean;
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202 | function IsContributingOpen(e: PActive): Boolean;
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203 | procedure SetWindCountForClosedPathEdge(e: PActive);
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204 | procedure SetWindCountForOpenPathEdge(e: PActive);
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205 | procedure InsertLocalMinimaIntoAEL(const botY: Int64);
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206 | procedure InsertLeftEdge(e: PActive);
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207 | procedure PushHorz(e: PActive); {$IFDEF USEINLINING} inline; {$ENDIF}
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208 | function PopHorz(out e: PActive): Boolean;
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209 | {$IFDEF USEINLINING} inline; {$ENDIF}
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210 | procedure StartOpenPath(e: PActive; const pt: TPoint64);
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211 | procedure UpdateEdgeIntoAEL(var e: PActive);
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212 | procedure IntersectEdges(e1, e2: PActive;
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213 | const pt: TPoint64; orientationCheckRequired: Boolean = false);
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214 | procedure DeleteFromAEL(e: PActive);
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215 | procedure AdjustCurrXAndCopyToSEL(topY: Int64);
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216 | procedure DoIntersections(const topY: Int64);
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217 | procedure DisposeIntersectNodes;
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218 | procedure AddNewIntersectNode(e1, e2: PActive; topY: Int64);
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219 | function BuildIntersectList(const topY: Int64): Boolean;
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220 | procedure ProcessIntersectList;
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221 | procedure SwapPositionsInAEL(e1, e2: PActive);
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222 | procedure DoHorizontal(horzEdge: PActive);
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223 | procedure DoTopOfScanbeam(Y: Int64);
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224 | function DoMaxima(e: PActive): PActive;
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225 | function AddOutPt(e: PActive; const pt: TPoint64): TOutPt;
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226 | procedure AddLocalMinPoly(e1, e2: PActive; const pt: TPoint64;
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227 | IsNew: Boolean = false; orientationCheckRequired: Boolean = false);
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228 | procedure AddLocalMaxPoly(e1, e2: PActive; const pt: TPoint64);
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229 | procedure JoinOutrecPaths(e1, e2: PActive);
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230 | function GetIntersectNode(index: Integer): PIntersectNode;
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231 | {$IFDEF USEINLINING} inline; {$ENDIF}
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232 | protected
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233 | procedure CleanUp; // unlike Clear, CleanUp preserves added paths
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234 | procedure ExecuteInternal(clipType: TClipType;
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235 | fillRule: TFillRule); virtual;
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236 | function BuildResult(out closedPaths,
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237 | openPaths: TArrayOfArrayOfFloatPoint): Boolean;
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238 | property OutRecList: TList read FOutRecList;
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239 | property IntersectNode[index: Integer]: PIntersectNode
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240 | read GetIntersectNode;
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241 | public
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242 | constructor Create; virtual;
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243 | destructor Destroy; override;
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244 | procedure Clear;
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245 | function GetBounds: TFloatRect;
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246 |
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247 | // ADDPATH & ADDPATHS METHODS ...
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248 | procedure AddPath(const path64: TArrayOfFloatPoint;
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249 | polyType: TPathType = ptSubject; isOpen: Boolean = false); overload;
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250 | procedure AddPath(const path: TArrayOfFixedPoint;
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251 | polyType: TPathType = ptSubject; isOpen: Boolean = false); overload;
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252 | procedure AddPaths(const paths64: TArrayOfArrayOfFloatPoint;
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253 | polyType: TPathType = ptSubject;
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254 | isOpen: Boolean = false); overload;
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255 | procedure AddPaths(const paths: TArrayOfArrayOfFixedPoint;
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256 | polyType: TPathType = ptSubject;
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257 | isOpen: Boolean = false); overload;
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258 |
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259 | // EXECUTE METHODS ...
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260 | function Execute(clipType: TClipType; fillRule: TFillRule;
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261 | out closedPaths: TArrayOfArrayOfFloatPoint): Boolean; overload;
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262 | function Execute(clipType: TClipType; fillRule: TFillRule;
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263 | out closedPaths: TArrayOfArrayOfFixedPoint): Boolean; overload;
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264 | function Execute(clipType: TClipType; fillRule: TFillRule;
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265 | out closedPaths, openPaths: TArrayOfArrayOfFloatPoint): Boolean; overload;
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266 | function Execute(clipType: TClipType; fillRule: TFillRule;
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267 | out closedPaths, openPaths: TArrayOfArrayOfFixedPoint): Boolean; overload;
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268 | end;
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269 |
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270 | TClipperOffset = class
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271 | private
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272 | FDelta: Double;
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273 | FJoinType: TJoinType;
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274 | FEndType : TEndType;
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275 |
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276 | FStepSizeSin, FStepSizeCos: Extended;
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277 | FMiterLim, FMiterLimit: Double;
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278 | FStepsPerRad: Double;
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279 | FArcTolerance: Double;
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280 |
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281 | FNorms: TArrayOfFloatPoint;
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282 | FSolution: TArrayOfArrayOfFloatPoint;
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283 | FSolutionLen: integer;
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284 |
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285 | FPathsIn: TArrayOfArrayOfFloatPoint;
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286 | FPathIn: TArrayOfFloatPoint;
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287 | FPathOut: TArrayOfFloatPoint;
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288 | FPathOutLen: Integer;
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289 |
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290 | procedure AddPoint(const pt: TFloatPoint);
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291 | procedure DoSquare(j, k: Integer);
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292 | procedure DoMiter(j, k: Integer; cosAplus1: Double);
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293 | procedure DoRound(j, k: Integer);
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294 | procedure OffsetPoint(j,k: Integer);
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295 |
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296 | function CheckPaths: boolean;
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297 | function GetLowestPolygonIdx: integer;
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298 | procedure OffsetPaths;
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299 | procedure BuildNormals;
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300 | procedure ReverseNormals;
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301 | procedure OffsetPolygon;
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302 | procedure OffsetOpenJoined;
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303 | procedure OffsetOpenPath;
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304 | public
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305 | constructor Create(MiterLimit: Double = 2.0; ArcTolerance: Double = 0.0);
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306 | destructor Destroy; override;
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307 | procedure AddPath(const path: TArrayOfFloatPoint);
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308 | procedure AddPaths(const paths: TArrayOfArrayOfFloatPoint);
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309 | procedure Clear;
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310 | procedure Execute(delta: Double; jt: TJoinType; et: TEndType;
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311 | out solution: TArrayOfArrayOfFloatPoint);
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312 | property MiterLimit: Double read FMiterLimit write FMiterLimit;
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313 | property ArcTolerance: Double read FArcTolerance write FArcTolerance;
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314 | end;
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315 |
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316 | function InflatePaths(const paths: TArrayOfArrayOfFloatPoint;
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317 | delta: Double; jt: TJoinType; et: TEndType;
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318 | miterLimit: single = 0): TArrayOfArrayOfFloatPoint;
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319 |
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320 | implementation
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321 |
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322 | const
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323 | Tolerance : Double = 1.0E-15;
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324 | DefaultArcFrac : Double = 0.02;
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325 | Two_Pi : Double = 2 * PI;
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326 | LowestIp : TPoint64 = (X: High(Int64); Y: High(Int64));
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327 |
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328 | // OVERFLOWCHECKS OFF is a necessary workaround for a compiler bug that very
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329 | // occasionally report incorrect overflow errors in Delphi versions before 10.2.
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330 | // see https://forums.embarcadero.com/message.jspa?messageID=871444
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331 | {$OVERFLOWCHECKS OFF}
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332 |
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333 | resourcestring
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334 | rsClipper_OpenPathErr = 'Only subject paths can be open.';
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335 | rsClipper_ClippingErr = 'Undefined clipping error';
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336 |
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337 | //------------------------------------------------------------------------------
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338 | // Miscellaneous Functions ...
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339 | //------------------------------------------------------------------------------
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340 |
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341 | function Point64(const fp: TFloatPoint): TPoint64; overload;
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342 | {$IFDEF USEINLINING} inline; {$ENDIF}
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343 | begin
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344 | Result.X := Round(fp.X * FixedOne);
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345 | Result.Y := Round(fp.Y * FixedOne);
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346 | end;
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347 | //------------------------------------------------------------------------------
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348 |
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349 | function Point64(const X, Y: Int64): TPoint64; overload;
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350 | begin
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351 | Result.X := X;
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352 | Result.Y := Y;
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353 | end;
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354 | //------------------------------------------------------------------------------
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355 |
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356 | function FloatPoint(const pt: TPoint64): TFloatPoint; overload;
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357 | {$IFDEF USEINLINING} inline; {$ENDIF}
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358 | begin
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359 | Result.X := pt.X * FixedToFloat;
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360 | Result.Y := pt.Y * FixedToFloat;
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361 | end;
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362 | //------------------------------------------------------------------------------
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363 |
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364 | function FixedToFloat(const fixed: TArrayOfFixedPoint): TArrayOfFloatPoint;
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365 | var
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366 | i, len: Integer;
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367 | begin
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368 | len := length(fixed);
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369 | setLength(Result, len);
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370 | for i := 0 to len -1 do
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371 | Result[i] := FloatPoint(fixed[i]);
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372 | end;
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373 | //------------------------------------------------------------------------------
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374 |
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375 | function FloatToFixed(const float: TArrayOfFloatPoint):
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376 | TArrayOfFixedPoint; overload;
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377 | var
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378 | i, len: Integer;
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379 | begin
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380 | len := length(float);
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381 | setLength(Result, len);
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382 | for i := 0 to len -1 do
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383 | Result[i] := FixedPoint(float[i]);
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384 | end;
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385 | //------------------------------------------------------------------------------
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386 |
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387 | function FloatToFixed(const float: TArrayOfArrayOfFloatPoint):
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388 | TArrayOfArrayOfFixedPoint; overload;
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389 | var
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390 | i, len: Integer;
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391 | begin
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392 | len := length(float);
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393 | setLength(Result, len);
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394 | for i := 0 to len -1 do
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395 | Result[i] := FloatToFixed(float[i]);
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396 | end;
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397 | //------------------------------------------------------------------------------
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398 |
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399 | function PointsEqual(const p1, p2: TPoint64): Boolean; overload;
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400 | {$IFDEF USEINLINING} inline; {$ENDIF}
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401 | begin
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402 | Result := (p1.X = p2.X) and (p1.Y = p2.Y);
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403 | end;
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404 | //------------------------------------------------------------------------------
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405 |
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406 | function PointsEqual(const p1, p2: TFloatPoint): Boolean; overload;
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407 | {$IFDEF USEINLINING} inline; {$ENDIF}
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408 | begin
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409 | Result := (p1.X = p2.X) and (p1.Y = p2.Y);
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410 | end;
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411 | //------------------------------------------------------------------------------
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412 |
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413 | function IsOpen(e: PActive): Boolean; overload;
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414 | {$IFDEF USEINLINING} inline; {$ENDIF}
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415 | begin
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416 | Result := e.LocMin.IsOpen;
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417 | end;
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418 | //------------------------------------------------------------------------------
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419 |
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420 | function IsOpen(outrec: TOutRec): Boolean; overload;
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421 | {$IFDEF USEINLINING} inline; {$ENDIF}
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422 | begin
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423 | Result := outrec.State = osOpen;
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424 | end;
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425 | //------------------------------------------------------------------------------
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426 |
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427 | function IsOuter(outrec: TOutRec): Boolean;
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428 | {$IFDEF USEINLINING} inline; {$ENDIF}
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429 | begin
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430 | Result := outrec.State in [osOuter, osOuterCheck];
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431 | end;
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432 | //------------------------------------------------------------------------------
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433 |
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434 | procedure SetAsOuter(outrec: TOutRec); {$IFDEF USEINLINING} inline; {$ENDIF}
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435 | begin
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436 | outrec.State := osOuter;
|
---|
437 | end;
|
---|
438 | //------------------------------------------------------------------------------
|
---|
439 |
|
---|
440 | function IsInner(outrec: TOutRec): Boolean;
|
---|
441 | {$IFDEF USEINLINING} inline; {$ENDIF}
|
---|
442 | begin
|
---|
443 | Result := outrec.State in [osInner, osInnerCheck];
|
---|
444 | end;
|
---|
445 | //------------------------------------------------------------------------------
|
---|
446 |
|
---|
447 | procedure SetAsInner(outrec: TOutRec); {$IFDEF USEINLINING} inline; {$ENDIF}
|
---|
448 | begin
|
---|
449 | outrec.State := osInner;
|
---|
450 | end;
|
---|
451 | //------------------------------------------------------------------------------
|
---|
452 |
|
---|
453 | procedure SetCheckFlag(outrec: TOutRec); {$IFDEF USEINLINING} inline; {$ENDIF}
|
---|
454 | begin
|
---|
455 | if outrec.State = osInner then
|
---|
456 | outrec.State := osInnerCheck
|
---|
457 | else if outrec.State = osOuter then
|
---|
458 | outrec.State := osOuterCheck;
|
---|
459 | end;
|
---|
460 | //------------------------------------------------------------------------------
|
---|
461 |
|
---|
462 | procedure UnsetCheckFlag(outrec: TOutRec); {$IFDEF USEINLINING} inline; {$ENDIF}
|
---|
463 | begin
|
---|
464 | if outrec.State = osInnerCheck then outrec.State := osInner
|
---|
465 | else if outrec.State = osOuterCheck then outrec.State := osOuter;
|
---|
466 | end;
|
---|
467 | //------------------------------------------------------------------------------
|
---|
468 |
|
---|
469 | function IsHotEdge(e: PActive): Boolean; {$IFDEF USEINLINING} inline; {$ENDIF}
|
---|
470 | begin
|
---|
471 | Result := assigned(e.OutRec);
|
---|
472 | end;
|
---|
473 | //------------------------------------------------------------------------------
|
---|
474 |
|
---|
475 | function GetPrevHotEdge(e: PActive): PActive;
|
---|
476 | {$IFDEF USEINLINING} inline; {$ENDIF}
|
---|
477 | begin
|
---|
478 | Result := e.PrevInAEL;
|
---|
479 | while assigned(Result) and (IsOpen(Result) or not IsHotEdge(Result)) do
|
---|
480 | Result := Result.PrevInAEL;
|
---|
481 | end;
|
---|
482 | //------------------------------------------------------------------------------
|
---|
483 |
|
---|
484 | function IsFront(e: PActive): Boolean; {$IFDEF USEINLINING} inline; {$ENDIF}
|
---|
485 | begin
|
---|
486 | // the front edge will be the LEFT edge when it's an OUTER polygon
|
---|
487 | // so that outer polygons will be orientated clockwise
|
---|
488 | Result := (e = e.OutRec.frontE);
|
---|
489 | end;
|
---|
490 | //------------------------------------------------------------------------------
|
---|
491 |
|
---|
492 | function IsInvalidPath(op: TOutPt): Boolean;
|
---|
493 | {$IFDEF USEINLINING} inline; {$ENDIF}
|
---|
494 | begin
|
---|
495 | Result := not assigned(op) or (op.Next = op);
|
---|
496 | end;
|
---|
497 | //------------------------------------------------------------------------------
|
---|
498 |
|
---|
499 | (*******************************************************************************
|
---|
500 | * Dx: 0(90deg) *
|
---|
501 | * | *
|
---|
502 | * +inf (180deg) <--- o ---> -inf (0deg) *
|
---|
503 | *******************************************************************************)
|
---|
504 |
|
---|
505 | function GetDx(const pt1, pt2: TPoint64): Double;
|
---|
506 | {$IFDEF USEINLINING} inline; {$ENDIF}
|
---|
507 | var
|
---|
508 | dy: Int64;
|
---|
509 | begin
|
---|
510 | dy := (pt2.Y - pt1.Y);
|
---|
511 | if dy <> 0 then Result := (pt2.X - pt1.X) / dy
|
---|
512 | else if (pt2.X > pt1.X) then Result := NegInfinity
|
---|
513 | else Result := Infinity;
|
---|
514 | end;
|
---|
515 | //------------------------------------------------------------------------------
|
---|
516 |
|
---|
517 | function TopX(e: PActive; const currentY: Int64): Int64; overload;
|
---|
518 | {$IFDEF USEINLINING} inline; {$ENDIF}
|
---|
519 | begin
|
---|
520 | if (currentY = e.Top.Y) or (e.Top.X = e.Bot.X) then Result := e.Top.X
|
---|
521 | else Result := e.Bot.X + Round(e.Dx*(currentY - e.Bot.Y));
|
---|
522 | end;
|
---|
523 | //------------------------------------------------------------------------------
|
---|
524 |
|
---|
525 | function TopX(const pt1, pt2: TPoint64; const Y: Int64): Int64; overload;
|
---|
526 | {$IFDEF USEINLINING} inline; {$ENDIF}
|
---|
527 | var
|
---|
528 | dx: Double;
|
---|
529 | begin
|
---|
530 | if (Y = pt1.Y) then Result := pt1.X
|
---|
531 | else if (Y = pt2.Y) then Result := pt2.X
|
---|
532 | else if (pt1.Y = pt2.Y) or (pt1.X = pt2.X) then Result := pt2.X
|
---|
533 | else
|
---|
534 | begin
|
---|
535 | dx := GetDx(pt1, pt2);
|
---|
536 | Result := pt1.X + Round(dx * (Y - pt1.Y));
|
---|
537 | end;
|
---|
538 | end;
|
---|
539 | //------------------------------------------------------------------------------
|
---|
540 |
|
---|
541 | function IsHorizontal(e: PActive): Boolean;
|
---|
542 | {$IFDEF USEINLINING} inline; {$ENDIF}
|
---|
543 | begin
|
---|
544 | Result := (e.Top.Y = e.Bot.Y);
|
---|
545 | end;
|
---|
546 | //------------------------------------------------------------------------------
|
---|
547 |
|
---|
548 | function IsHeadingRightHorz(e: PActive): Boolean;
|
---|
549 | {$IFDEF USEINLINING} inline; {$ENDIF}
|
---|
550 | begin
|
---|
551 | Result := (e.Dx = NegInfinity);
|
---|
552 | end;
|
---|
553 | //------------------------------------------------------------------------------
|
---|
554 |
|
---|
555 | function IsHeadingLeftHorz(e: PActive): Boolean;
|
---|
556 | {$IFDEF USEINLINING} inline; {$ENDIF}
|
---|
557 | begin
|
---|
558 | Result := (e.Dx = Infinity);
|
---|
559 | end;
|
---|
560 | //------------------------------------------------------------------------------
|
---|
561 |
|
---|
562 | procedure SwapActives(var e1, e2: PActive);
|
---|
563 | {$IFDEF USEINLINING} inline; {$ENDIF}
|
---|
564 | var
|
---|
565 | e: PActive;
|
---|
566 | begin
|
---|
567 | e := e1; e1 := e2; e2 := e;
|
---|
568 | end;
|
---|
569 | //------------------------------------------------------------------------------
|
---|
570 |
|
---|
571 | function GetPolyType(const e: PActive): TPathType;
|
---|
572 | {$IFDEF USEINLINING} inline; {$ENDIF}
|
---|
573 | begin
|
---|
574 | Result := e.LocMin.PolyType;
|
---|
575 | end;
|
---|
576 | //------------------------------------------------------------------------------
|
---|
577 |
|
---|
578 | function IsSamePolyType(const e1, e2: PActive): Boolean;
|
---|
579 | {$IFDEF USEINLINING} inline; {$ENDIF}
|
---|
580 | begin
|
---|
581 | Result := e1.LocMin.PolyType = e2.LocMin.PolyType;
|
---|
582 | end;
|
---|
583 | //------------------------------------------------------------------------------
|
---|
584 |
|
---|
585 | function GetIntersectPoint(e1, e2: PActive): TPoint64;
|
---|
586 | var
|
---|
587 | b1, b2, m: Double;
|
---|
588 | begin
|
---|
589 | if (e1.Dx = e2.Dx) then
|
---|
590 | begin
|
---|
591 | Result := e1.Top;
|
---|
592 | Exit;
|
---|
593 | end
|
---|
594 | else if e1.Dx = 0 then
|
---|
595 | begin
|
---|
596 | Result.X := e1.Bot.X;
|
---|
597 | if IsHorizontal(e2) then
|
---|
598 | Result.Y := e2.Bot.Y
|
---|
599 | else
|
---|
600 | begin
|
---|
601 | with e2^ do b2 := Bot.Y - (Bot.X/Dx);
|
---|
602 | Result.Y := round(Result.X/e2.Dx + b2);
|
---|
603 | end;
|
---|
604 | end
|
---|
605 | else if e2.Dx = 0 then
|
---|
606 | begin
|
---|
607 | Result.X := e2.Bot.X;
|
---|
608 | if IsHorizontal(e1) then
|
---|
609 | Result.Y := e1.Bot.Y
|
---|
610 | else
|
---|
611 | begin
|
---|
612 | with e1^ do b1 := Bot.Y - (Bot.X/Dx);
|
---|
613 | Result.Y := round(Result.X/e1.Dx + b1);
|
---|
614 | end;
|
---|
615 | end else
|
---|
616 | begin
|
---|
617 | with e1^ do b1 := Bot.X - Bot.Y * Dx;
|
---|
618 | with e2^ do b2 := Bot.X - Bot.Y * Dx;
|
---|
619 | m := (b2-b1)/(e1.Dx - e2.Dx);
|
---|
620 | Result.Y := round(m);
|
---|
621 | if Abs(e1.Dx) < Abs(e2.Dx) then
|
---|
622 | Result.X := round(e1.Dx * m + b1) else
|
---|
623 | Result.X := round(e2.Dx * m + b2);
|
---|
624 | end;
|
---|
625 | end;
|
---|
626 | //------------------------------------------------------------------------------
|
---|
627 |
|
---|
628 | procedure SetDx(e: PActive); {$IFDEF USEINLINING} inline; {$ENDIF}
|
---|
629 | begin
|
---|
630 | e.Dx := GetDx(e.Bot, e.Top);
|
---|
631 | end;
|
---|
632 | //------------------------------------------------------------------------------
|
---|
633 |
|
---|
634 | function IsLeftBound(e: PActive): Boolean; {$IFDEF USEINLINING} inline; {$ENDIF}
|
---|
635 | begin
|
---|
636 | Result := e.WindDx > 0;
|
---|
637 | end;
|
---|
638 | //------------------------------------------------------------------------------
|
---|
639 |
|
---|
640 | function NextVertex(e: PActive): PVertex; overload;
|
---|
641 | {$IFDEF USEINLINING} inline; {$ENDIF}
|
---|
642 | begin
|
---|
643 | if IsLeftBound(e) then
|
---|
644 | Result := e.vertTop.next else
|
---|
645 | Result := e.vertTop.prev;
|
---|
646 | end;
|
---|
647 | //------------------------------------------------------------------------------
|
---|
648 |
|
---|
649 | function NextVertex(op: PVertex; goingFwd: Boolean): PVertex; overload;
|
---|
650 | {$IFDEF USEINLINING} inline; {$ENDIF}
|
---|
651 | begin
|
---|
652 | if goingFwd then Result := op.next
|
---|
653 | else Result := op.prev;
|
---|
654 | end;
|
---|
655 | //------------------------------------------------------------------------------
|
---|
656 |
|
---|
657 | function PrevVertex(op: PVertex; goingFwd: Boolean): PVertex;
|
---|
658 | {$IFDEF USEINLINING} inline; {$ENDIF}
|
---|
659 | begin
|
---|
660 | if goingFwd then Result := op.prev
|
---|
661 | else Result := op.next;
|
---|
662 | end;
|
---|
663 | //------------------------------------------------------------------------------
|
---|
664 |
|
---|
665 | function CrossProduct(const pt1, pt2, pt3: TPoint64): Double;
|
---|
666 | var
|
---|
667 | x1,x2,y1,y2: Double;
|
---|
668 | begin
|
---|
669 | x1 := pt2.X - pt1.X;
|
---|
670 | y1 := pt2.Y - pt1.Y;
|
---|
671 | x2 := pt3.X - pt2.X;
|
---|
672 | y2 := pt3.Y - pt2.Y;
|
---|
673 | Result := (x1 * y2 - y1 * x2);
|
---|
674 | end;
|
---|
675 | //---------------------------------------------------------------------------
|
---|
676 |
|
---|
677 | function IsClockwise(vertex: PVertex): Boolean; overload;
|
---|
678 | {$IFDEF USEINLINING} inline; {$ENDIF}
|
---|
679 | begin
|
---|
680 | Result := CrossProduct(vertex.prev.Pt, vertex.Pt, vertex.next.Pt) >= 0;
|
---|
681 | end;
|
---|
682 | //----------------------------------------------------------------------
|
---|
683 |
|
---|
684 | function IsClockwise(op: TOutPt): Boolean; overload;
|
---|
685 | {$IFDEF USEINLINING} inline; {$ENDIF}
|
---|
686 | begin
|
---|
687 | Result := CrossProduct(op.prev.Pt, op.Pt, op.next.Pt) >= 0;
|
---|
688 | end;
|
---|
689 | //----------------------------------------------------------------------
|
---|
690 |
|
---|
691 | function IsMaxima(e: PActive): Boolean; {$IFDEF USEINLINING} inline; {$ENDIF}
|
---|
692 | begin
|
---|
693 | Result := vfLocMax in e.vertTop.flags;
|
---|
694 | end;
|
---|
695 | //------------------------------------------------------------------------------
|
---|
696 |
|
---|
697 | procedure TerminateHotOpen(e: PActive);
|
---|
698 | begin
|
---|
699 | if e.OutRec.frontE = e then
|
---|
700 | e.OutRec.frontE := nil else
|
---|
701 | e.OutRec.backE := nil;
|
---|
702 | e.OutRec := nil;
|
---|
703 | end;
|
---|
704 | //------------------------------------------------------------------------------
|
---|
705 |
|
---|
706 | function GetMaximaPair(e: PActive): PActive;
|
---|
707 | begin
|
---|
708 | if IsHorizontal(e) then
|
---|
709 | begin
|
---|
710 | // we can't be sure whether the MaximaPair is on the left or right, so ...
|
---|
711 | Result := e.PrevInAEL;
|
---|
712 | while assigned(Result) and (Result.CurrX >= e.Top.X) do
|
---|
713 | begin
|
---|
714 | if Result.vertTop = e.vertTop then Exit; // Found!
|
---|
715 | Result := Result.PrevInAEL;
|
---|
716 | end;
|
---|
717 | Result := e.NextInAEL;
|
---|
718 | while assigned(Result) and (TopX(Result, e.Top.Y) <= e.Top.X) do
|
---|
719 | begin
|
---|
720 | if Result.vertTop = e.vertTop then Exit; // Found!
|
---|
721 | Result := Result.NextInAEL;
|
---|
722 | end;
|
---|
723 | end else
|
---|
724 | begin
|
---|
725 | Result := e.NextInAEL;
|
---|
726 | while assigned(Result) do
|
---|
727 | begin
|
---|
728 | if Result.vertTop = e.vertTop then Exit; // Found!
|
---|
729 | Result := Result.NextInAEL;
|
---|
730 | end;
|
---|
731 | end;
|
---|
732 | Result := nil;
|
---|
733 | end;
|
---|
734 | //------------------------------------------------------------------------------
|
---|
735 |
|
---|
736 | function PointCount(pts: TOutPt): Integer; {$IFDEF USEINLINING} inline; {$ENDIF}
|
---|
737 | var
|
---|
738 | p: TOutPt;
|
---|
739 | begin
|
---|
740 | Result := 0;
|
---|
741 | if not Assigned(pts) then Exit;
|
---|
742 | p := pts;
|
---|
743 | repeat
|
---|
744 | Inc(Result);
|
---|
745 | p := p.Next;
|
---|
746 | until p = pts;
|
---|
747 | end;
|
---|
748 | //------------------------------------------------------------------------------
|
---|
749 |
|
---|
750 | function BuildPath(op: TOutPt): TArrayOfFloatPoint;
|
---|
751 | var
|
---|
752 | i,j, opCnt: Integer;
|
---|
753 | begin
|
---|
754 | Result := nil;
|
---|
755 | opCnt := PointCount(op);
|
---|
756 | if (opCnt < 2) then Exit;
|
---|
757 | setLength(Result, opCnt);
|
---|
758 | Result[0] := FloatPoint(op.Pt);
|
---|
759 | op := op.Next;
|
---|
760 | j := 1;
|
---|
761 | for i := 0 to opCnt -2 do
|
---|
762 | begin
|
---|
763 | Result[j] := FloatPoint(op.Pt);
|
---|
764 | if not PointsEqual(Result[j], Result[j-1]) then inc(j);
|
---|
765 | op := op.Next;
|
---|
766 | end;
|
---|
767 | setLength(Result, j);
|
---|
768 | end;
|
---|
769 | //------------------------------------------------------------------------------
|
---|
770 |
|
---|
771 | procedure DisposeOutPt(pp: TOutPt); {$IFDEF USEINLINING} inline; {$ENDIF}
|
---|
772 | begin
|
---|
773 | pp.Prev.Next := pp.Next;
|
---|
774 | pp.Next.Prev := pp.Prev;
|
---|
775 | pp.Free;
|
---|
776 | end;
|
---|
777 | //------------------------------------------------------------------------------
|
---|
778 |
|
---|
779 | procedure DisposePolyPts(pp: TOutPt); {$IFDEF USEINLINING} inline; {$ENDIF}
|
---|
780 | var
|
---|
781 | tmpPp: TOutPt;
|
---|
782 | begin
|
---|
783 | pp.Prev.Next := nil;
|
---|
784 | while Assigned(pp) do
|
---|
785 | begin
|
---|
786 | tmpPp := pp;
|
---|
787 | pp := pp.Next;
|
---|
788 | tmpPp.Free;
|
---|
789 | end;
|
---|
790 | end;
|
---|
791 | //------------------------------------------------------------------------------
|
---|
792 |
|
---|
793 | function LocMinListSort(item1, item2: Pointer): Integer;
|
---|
794 | var
|
---|
795 | dy: Int64;
|
---|
796 | begin
|
---|
797 | dy := PLocalMinima(item2).vertex.Pt.Y - PLocalMinima(item1).vertex.Pt.Y;
|
---|
798 | if dy < 0 then Result := -1
|
---|
799 | else if dy > 0 then Result := 1
|
---|
800 | else Result := 0;
|
---|
801 | end;
|
---|
802 | //------------------------------------------------------------------------------
|
---|
803 |
|
---|
804 | procedure SetSides(outRec: TOutRec; startEdge, endEdge: PActive);
|
---|
805 | {$IFDEF USEINLINING} inline; {$ENDIF}
|
---|
806 | begin
|
---|
807 | outRec.frontE := startEdge;
|
---|
808 | outRec.backE := endEdge;
|
---|
809 | end;
|
---|
810 | //------------------------------------------------------------------------------
|
---|
811 |
|
---|
812 | procedure SwapOutRecs(e1, e2: PActive);
|
---|
813 | var
|
---|
814 | or1, or2: TOutRec;
|
---|
815 | e: PActive;
|
---|
816 | begin
|
---|
817 | or1 := e1.OutRec;
|
---|
818 | or2 := e2.OutRec;
|
---|
819 | if (or1 = or2) then
|
---|
820 | begin
|
---|
821 | e := or1.frontE;
|
---|
822 | or1.frontE := or1.backE;
|
---|
823 | or1.backE := e;
|
---|
824 | Exit;
|
---|
825 | end;
|
---|
826 | if assigned(or1) then
|
---|
827 | begin
|
---|
828 | if e1 = or1.frontE then
|
---|
829 | or1.frontE := e2 else
|
---|
830 | or1.backE := e2;
|
---|
831 | end;
|
---|
832 | if assigned(or2) then
|
---|
833 | begin
|
---|
834 | if e2 = or2.frontE then
|
---|
835 | or2.frontE := e1 else
|
---|
836 | or2.backE := e1;
|
---|
837 | end;
|
---|
838 | e1.OutRec := or2;
|
---|
839 | e2.OutRec := or1;
|
---|
840 | end;
|
---|
841 | //------------------------------------------------------------------------------
|
---|
842 |
|
---|
843 | function Area(const path: TArrayOfFloatPoint): Double; overload;
|
---|
844 | var
|
---|
845 | i, j, highI: Integer;
|
---|
846 | d: Double;
|
---|
847 | begin
|
---|
848 | Result := 0.0;
|
---|
849 | highI := High(path);
|
---|
850 | if (highI < 2) then Exit;
|
---|
851 | j := highI;
|
---|
852 | for i := 0 to highI do
|
---|
853 | begin
|
---|
854 | d := (path[j].X + path[i].X);
|
---|
855 | Result := Result + d * (path[j].Y - path[i].Y);
|
---|
856 | j := i;
|
---|
857 | end;
|
---|
858 | Result := -Result * 0.5;
|
---|
859 | end;
|
---|
860 | //------------------------------------------------------------------------------
|
---|
861 |
|
---|
862 | function Area(op: TOutPt): Double; overload;
|
---|
863 | var
|
---|
864 | op2: TOutPt;
|
---|
865 | d: Double;
|
---|
866 | begin
|
---|
867 | // positive results are clockwise
|
---|
868 | Result := 0;
|
---|
869 | op2 := op;
|
---|
870 | if Assigned(op2) then
|
---|
871 | repeat
|
---|
872 | d := op2.Prev.Pt.X + op2.Pt.X;
|
---|
873 | Result := Result + d * (op2.Prev.Pt.Y - op2.Pt.Y);
|
---|
874 | op2 := op2.Next;
|
---|
875 | until op2 = op;
|
---|
876 | Result := Result * -0.5;
|
---|
877 | end;
|
---|
878 | //------------------------------------------------------------------------------
|
---|
879 |
|
---|
880 | procedure ReverseOutPts(op: TOutPt);
|
---|
881 | var
|
---|
882 | op1, op2: TOutPt;
|
---|
883 | begin
|
---|
884 | if not Assigned(op) then Exit;
|
---|
885 | op1 := op;
|
---|
886 | repeat
|
---|
887 | op2:= op1.Next;
|
---|
888 | op1.Next := op1.Prev;
|
---|
889 | op1.Prev := op2;
|
---|
890 | op1 := op2;
|
---|
891 | until op1 = op;
|
---|
892 | end;
|
---|
893 | //------------------------------------------------------------------------------
|
---|
894 |
|
---|
895 | function RecheckInnerOuter(e: PActive): Boolean;
|
---|
896 | var
|
---|
897 | wasOuter, isOuter: Boolean;
|
---|
898 | e2: PActive;
|
---|
899 | area: Double;
|
---|
900 | begin
|
---|
901 | area := GR32_Clipper.Area(e.outrec.Pts);
|
---|
902 | Result := area <> 0;
|
---|
903 | if not Result then Exit; // returns false when area == 0
|
---|
904 |
|
---|
905 | wasOuter := GR32_Clipper.IsOuter(e.OutRec);
|
---|
906 | isOuter := true;
|
---|
907 | e2 := e.PrevInAEL;
|
---|
908 | while assigned(e2) do
|
---|
909 | begin
|
---|
910 | if IsHotEdge(e2) and not IsOpen(e2) then isOuter := not isOuter;
|
---|
911 | e2 := e2.PrevInAEL;
|
---|
912 | end;
|
---|
913 |
|
---|
914 | if isOuter <> wasOuter then
|
---|
915 | begin
|
---|
916 | if isOuter then SetAsOuter(e.outrec)
|
---|
917 | else SetAsInner(e.outrec);
|
---|
918 | end;
|
---|
919 |
|
---|
920 | e2 := GetPrevHotEdge(e);
|
---|
921 | if isOuter then
|
---|
922 | begin
|
---|
923 | if assigned(e2) and IsInner(e2.OutRec) then e.OutRec.Owner := e2.OutRec
|
---|
924 | else e.OutRec.Owner := nil;
|
---|
925 | end else
|
---|
926 | begin
|
---|
927 | if not assigned(e2) then SetAsOuter(e.OutRec)
|
---|
928 | else if IsInner(e2.OutRec) then e.OutRec.Owner := e2.OutRec.Owner
|
---|
929 | else e.OutRec.Owner := e2.OutRec;
|
---|
930 | end;
|
---|
931 |
|
---|
932 | if (area > 0) <> isOuter then ReverseOutPts(e.outrec.Pts);
|
---|
933 | UnsetCheckFlag(e.OutRec);
|
---|
934 | end;
|
---|
935 | //------------------------------------------------------------------------------
|
---|
936 |
|
---|
937 | procedure SwapSides(outRec: TOutRec); {$IFDEF USEINLINING} inline; {$ENDIF}
|
---|
938 | var
|
---|
939 | e2: PActive;
|
---|
940 | begin
|
---|
941 | e2 := outRec.frontE;
|
---|
942 | outRec.frontE := outRec.backE;
|
---|
943 | outRec.backE := e2;
|
---|
944 | outRec.Pts := outRec.Pts.Next;
|
---|
945 | end;
|
---|
946 | //------------------------------------------------------------------------------
|
---|
947 |
|
---|
948 | function FixSides(e: PActive): Boolean;
|
---|
949 | begin
|
---|
950 | Result := not RecheckInnerOuter(e) or (IsOuter(e.OutRec) <> IsFront(e));
|
---|
951 | if Result then SwapSides(e.OutRec);
|
---|
952 | end;
|
---|
953 | //------------------------------------------------------------------------------
|
---|
954 |
|
---|
955 | procedure SetOwnerAndInnerOuterState(e: PActive);
|
---|
956 | var
|
---|
957 | e2: PActive;
|
---|
958 | outRec: TOutRec;
|
---|
959 | begin
|
---|
960 | outRec := e.OutRec;
|
---|
961 | if IsOpen(e) then
|
---|
962 | begin
|
---|
963 | outRec.Owner := nil;
|
---|
964 | outRec.State := osOpen;
|
---|
965 | Exit;
|
---|
966 | end;
|
---|
967 | // set owner ...
|
---|
968 | if IsHeadingLeftHorz(e) then
|
---|
969 | begin
|
---|
970 | e2 := e.NextInAEL; // ie assess state from opposite direction
|
---|
971 | while assigned(e2) and (not IsHotEdge(e2) or IsOpen(e2)) do
|
---|
972 | e2 := e2.NextInAEL;
|
---|
973 | if not assigned(e2) then outRec.Owner := nil
|
---|
974 | else if IsOuter(e2.OutRec) = (e2.OutRec.frontE = e2) then
|
---|
975 | outRec.Owner := e2.OutRec.Owner
|
---|
976 | else
|
---|
977 | outRec.Owner := e2.OutRec;
|
---|
978 | end else
|
---|
979 | begin
|
---|
980 | e2 := GetPrevHotEdge(e);
|
---|
981 | if not assigned(e2) then
|
---|
982 | outRec.Owner := nil
|
---|
983 | else if IsOuter(e2.OutRec) = (e2.OutRec.backE = e2) then
|
---|
984 | outRec.Owner := e2.OutRec.Owner
|
---|
985 | else
|
---|
986 | outRec.Owner := e2.OutRec;
|
---|
987 | end;
|
---|
988 |
|
---|
989 | // set inner/outer ...
|
---|
990 | if not assigned(outRec.Owner) or IsInner(outRec.Owner) then
|
---|
991 | outRec.State := osOuter else
|
---|
992 | outRec.State := osInner;
|
---|
993 |
|
---|
994 | end;
|
---|
995 | //------------------------------------------------------------------------------
|
---|
996 |
|
---|
997 | function EdgesAdjacentInAEL(node: PIntersectNode): Boolean;
|
---|
998 | {$IFDEF USEINLINING} inline; {$ENDIF}
|
---|
999 | begin
|
---|
1000 | with node^ do
|
---|
1001 | Result := (Edge1.NextInAEL = Edge2) or (Edge1.PrevInAEL = Edge2);
|
---|
1002 | end;
|
---|
1003 | //------------------------------------------------------------------------------
|
---|
1004 |
|
---|
1005 | function IntersectListSort(node1, node2: Pointer): Integer;
|
---|
1006 | begin
|
---|
1007 | Result := PIntersectNode(node2).Pt.Y - PIntersectNode(node1).Pt.Y;
|
---|
1008 | if (Result = 0) and (node1 <> node2) then
|
---|
1009 | Result := PIntersectNode(node1).Pt.X - PIntersectNode(node2).Pt.X;
|
---|
1010 | end;
|
---|
1011 |
|
---|
1012 | //------------------------------------------------------------------------------
|
---|
1013 | // TClipper methods ...
|
---|
1014 | //------------------------------------------------------------------------------
|
---|
1015 |
|
---|
1016 | constructor TClipper.Create;
|
---|
1017 | begin
|
---|
1018 | FLocMinList := TList.Create;
|
---|
1019 | FOutRecList := TList.Create;
|
---|
1020 | FIntersectList := TList.Create;
|
---|
1021 | FVertexList := TList.Create;
|
---|
1022 | end;
|
---|
1023 | //------------------------------------------------------------------------------
|
---|
1024 |
|
---|
1025 | destructor TClipper.Destroy;
|
---|
1026 | begin
|
---|
1027 | Clear;
|
---|
1028 | FLocMinList.Free;
|
---|
1029 | FOutRecList.Free;
|
---|
1030 | FIntersectList.Free;
|
---|
1031 | FVertexList.Free;
|
---|
1032 | inherited;
|
---|
1033 | end;
|
---|
1034 | //------------------------------------------------------------------------------
|
---|
1035 |
|
---|
1036 | procedure TClipper.CleanUp;
|
---|
1037 | var
|
---|
1038 | dummy: Int64;
|
---|
1039 | begin
|
---|
1040 | try
|
---|
1041 | // in case of exceptions ...
|
---|
1042 | while assigned(FActives) do DeleteFromAEL(FActives);
|
---|
1043 | while assigned(FScanLine) do PopScanLine(dummy);
|
---|
1044 | DisposeIntersectNodes;
|
---|
1045 |
|
---|
1046 | DisposeScanLineList;
|
---|
1047 | DisposeAllOutRecs;
|
---|
1048 | except
|
---|
1049 | end;
|
---|
1050 | end;
|
---|
1051 | //------------------------------------------------------------------------------
|
---|
1052 |
|
---|
1053 | procedure TClipper.Clear;
|
---|
1054 | begin
|
---|
1055 | CleanUp;
|
---|
1056 | DisposeVerticesAndLocalMinima;
|
---|
1057 | FCurrentLocMinIdx := 0;
|
---|
1058 | FLocMinListSorted := false;
|
---|
1059 | FHasOpenPaths := False;
|
---|
1060 | end;
|
---|
1061 | //------------------------------------------------------------------------------
|
---|
1062 |
|
---|
1063 | procedure TClipper.Reset;
|
---|
1064 | var
|
---|
1065 | i: Integer;
|
---|
1066 | begin
|
---|
1067 | if not FLocMinListSorted then
|
---|
1068 | begin
|
---|
1069 | FLocMinList.Sort(LocMinListSort);
|
---|
1070 | FLocMinListSorted := true;
|
---|
1071 | end;
|
---|
1072 | for i := FLocMinList.Count -1 downto 0 do
|
---|
1073 | InsertScanLine(PLocalMinima(FLocMinList[i]).vertex.Pt.Y);
|
---|
1074 | FCurrentLocMinIdx := 0;
|
---|
1075 | FActives := nil;
|
---|
1076 | FSel := nil;
|
---|
1077 | end;
|
---|
1078 | //------------------------------------------------------------------------------
|
---|
1079 |
|
---|
1080 | procedure TClipper.InsertScanLine(const Y: Int64);
|
---|
1081 | var
|
---|
1082 | newSl, sl: PScanLine;
|
---|
1083 | begin
|
---|
1084 | // The scanline list is a single-linked list of all the Y coordinates of
|
---|
1085 | // subject and clip vertices in the clipping operation (sorted descending).
|
---|
1086 | // However, only scanline Y's at Local Minima are inserted before clipping
|
---|
1087 | // starts. While scanlines are removed sequentially during the sweep, new
|
---|
1088 | // scanlines are only inserted whenever edge bounds are updated. This keeps
|
---|
1089 | // the scanline list relatively short, optimising performance.
|
---|
1090 | if not Assigned(FScanLine) then
|
---|
1091 | begin
|
---|
1092 | new(newSl);
|
---|
1093 | newSl.Y := Y;
|
---|
1094 | FScanLine := newSl;
|
---|
1095 | newSl.Next := nil;
|
---|
1096 | end else if Y > FScanLine.Y then
|
---|
1097 | begin
|
---|
1098 | new(newSl);
|
---|
1099 | newSl.Y := Y;
|
---|
1100 | newSl.Next := FScanLine;
|
---|
1101 | FScanLine := newSl;
|
---|
1102 | end else
|
---|
1103 | begin
|
---|
1104 | sl := FScanLine;
|
---|
1105 | while Assigned(sl.Next) and (Y <= sl.Next.Y) do
|
---|
1106 | sl := sl.Next;
|
---|
1107 | if Y = sl.Y then Exit; // skip duplicates
|
---|
1108 | new(newSl);
|
---|
1109 | newSl.Y := Y;
|
---|
1110 | newSl.Next := sl.Next;
|
---|
1111 | sl.Next := newSl;
|
---|
1112 | end;
|
---|
1113 | end;
|
---|
1114 | //------------------------------------------------------------------------------
|
---|
1115 |
|
---|
1116 | function TClipper.PopScanLine(out Y: Int64): Boolean;
|
---|
1117 | var
|
---|
1118 | sl: PScanLine;
|
---|
1119 | begin
|
---|
1120 | Result := assigned(FScanLine);
|
---|
1121 | if not Result then Exit;
|
---|
1122 | Y := FScanLine.Y;
|
---|
1123 | sl := FScanLine;
|
---|
1124 | FScanLine := FScanLine.Next;
|
---|
1125 | dispose(sl);
|
---|
1126 | end;
|
---|
1127 | //------------------------------------------------------------------------------
|
---|
1128 |
|
---|
1129 | function TClipper.PopLocalMinima(Y: Int64;
|
---|
1130 | out localMinima: PLocalMinima): Boolean;
|
---|
1131 | begin
|
---|
1132 | Result := false;
|
---|
1133 | if FCurrentLocMinIdx = FLocMinList.Count then Exit;
|
---|
1134 | localMinima := PLocalMinima(FLocMinList[FCurrentLocMinIdx]);
|
---|
1135 | if (localMinima.vertex.Pt.Y = Y) then
|
---|
1136 | begin
|
---|
1137 | inc(FCurrentLocMinIdx);
|
---|
1138 | Result := true;
|
---|
1139 | end;
|
---|
1140 | end;
|
---|
1141 | //------------------------------------------------------------------------------
|
---|
1142 |
|
---|
1143 | procedure TClipper.DisposeScanLineList;
|
---|
1144 | var
|
---|
1145 | sl: PScanLine;
|
---|
1146 | begin
|
---|
1147 | while Assigned(FScanLine) do
|
---|
1148 | begin
|
---|
1149 | sl := FScanLine.Next;
|
---|
1150 | Dispose(FScanLine);
|
---|
1151 | FScanLine := sl;
|
---|
1152 | end;
|
---|
1153 | end;
|
---|
1154 | //------------------------------------------------------------------------------
|
---|
1155 |
|
---|
1156 | procedure TClipper.DisposeOutRec(index: Integer);
|
---|
1157 | var
|
---|
1158 | outRec: TOutRec;
|
---|
1159 | begin
|
---|
1160 | outRec := FOutRecList[index];
|
---|
1161 | if Assigned(outRec.Pts) then DisposePolyPts(outRec.Pts);
|
---|
1162 | outRec.Free;
|
---|
1163 | end;
|
---|
1164 | //------------------------------------------------------------------------------
|
---|
1165 |
|
---|
1166 | procedure TClipper.DisposeAllOutRecs;
|
---|
1167 | var
|
---|
1168 | i: Integer;
|
---|
1169 | begin
|
---|
1170 | for i := 0 to FOutRecList.Count -1 do DisposeOutRec(i);
|
---|
1171 | FOutRecList.Clear;
|
---|
1172 | end;
|
---|
1173 | //------------------------------------------------------------------------------
|
---|
1174 |
|
---|
1175 | procedure TClipper.DisposeVerticesAndLocalMinima;
|
---|
1176 | var
|
---|
1177 | i: Integer;
|
---|
1178 | begin
|
---|
1179 | for i := 0 to FLocMinList.Count -1 do
|
---|
1180 | Dispose(PLocalMinima(FLocMinList[i]));
|
---|
1181 | FLocMinList.Clear;
|
---|
1182 | for i := 0 to FVertexList.Count -1 do FreeMem(FVertexList[i]);
|
---|
1183 | FVertexList.Clear;
|
---|
1184 | end;
|
---|
1185 | //------------------------------------------------------------------------------
|
---|
1186 |
|
---|
1187 | procedure TClipper.AddPathToVertexList(const path: TArrayOfFloatPoint;
|
---|
1188 | polyType: TPathType; isOpen: Boolean);
|
---|
1189 | var
|
---|
1190 | i, j, pathLen: Integer;
|
---|
1191 | isFlat, goingUp, p0IsMinima, p0IsMaxima: Boolean;
|
---|
1192 | v: PVertex;
|
---|
1193 | va: PVertexArray;
|
---|
1194 |
|
---|
1195 | procedure AddLocMin(vert: PVertex);
|
---|
1196 | var
|
---|
1197 | lm: PLocalMinima;
|
---|
1198 | begin
|
---|
1199 | if vfLocMin in vert.flags then Exit; // ensures vertex is added only once
|
---|
1200 | Include(vert.flags, vfLocMin);
|
---|
1201 | new(lm);
|
---|
1202 | lm.vertex := vert;
|
---|
1203 | lm.PolyType := polyType;
|
---|
1204 | lm.IsOpen := isOpen;
|
---|
1205 | FLocMinList.Add(lm); // nb: sorted in Reset()
|
---|
1206 | end;
|
---|
1207 | //----------------------------------------------------------------------------
|
---|
1208 |
|
---|
1209 | begin
|
---|
1210 | pathLen := length(path);
|
---|
1211 | if (pathLen < 2) then Exit;
|
---|
1212 |
|
---|
1213 | p0IsMinima := false;
|
---|
1214 | p0IsMaxima := false;
|
---|
1215 | i := 1;
|
---|
1216 | // find the first non-horizontal segment in the path ...
|
---|
1217 | while (i < pathLen) and (path[i].Y = path[0].Y) do inc(i);
|
---|
1218 | isFlat := i = pathLen;
|
---|
1219 | if isFlat then
|
---|
1220 | begin
|
---|
1221 | if not isOpen then Exit; // Ignore closed paths that have ZERO area.
|
---|
1222 | goingUp := false; // And this just stops a compiler warning.
|
---|
1223 | end else
|
---|
1224 | begin
|
---|
1225 | goingUp := path[i].Y < path[0].Y;
|
---|
1226 | if goingUp then
|
---|
1227 | begin
|
---|
1228 | i := pathLen -1;
|
---|
1229 | while path[i].Y = path[0].Y do dec(i);
|
---|
1230 | p0IsMinima := path[i].Y < path[0].Y; // p[0].Y == a minima
|
---|
1231 | end else
|
---|
1232 | begin
|
---|
1233 | i := pathLen -1;
|
---|
1234 | while path[i].Y = path[0].Y do dec(i);
|
---|
1235 | p0IsMaxima := path[i].Y > path[0].Y; // p[0].Y == a maxima
|
---|
1236 | end;
|
---|
1237 | end;
|
---|
1238 |
|
---|
1239 | GetMem(va, sizeof(TVertex) * pathLen);
|
---|
1240 | FVertexList.Add(va);
|
---|
1241 |
|
---|
1242 | va[0].Pt := Point64(path[0]);
|
---|
1243 | va[0].flags := [];
|
---|
1244 | if isOpen then
|
---|
1245 | begin
|
---|
1246 | include(va[0].flags, vfOpenStart);
|
---|
1247 | if goingUp then
|
---|
1248 | AddLocMin(@va[0]) else
|
---|
1249 | include(va[0].flags, vfLocMax);
|
---|
1250 | end;
|
---|
1251 |
|
---|
1252 | // nb: polygon orientation is determined later (see InsertLocalMinimaIntoAEL).
|
---|
1253 | i := 0;
|
---|
1254 | for j := 1 to pathLen -1 do
|
---|
1255 | begin
|
---|
1256 | va[j].Pt := Point64(path[j]);
|
---|
1257 | if PointsEqual(va[j].Pt, va[i].Pt) then Continue;
|
---|
1258 | va[j].flags := [];
|
---|
1259 | va[i].next := @va[j];
|
---|
1260 | va[j].prev := @va[i];
|
---|
1261 | if (path[j].Y > path[i].Y) and goingUp then
|
---|
1262 | begin
|
---|
1263 | include(va[i].flags, vfLocMax);
|
---|
1264 | goingUp := false;
|
---|
1265 | end
|
---|
1266 | else if (path[j].Y < path[i].Y) and not goingUp then
|
---|
1267 | begin
|
---|
1268 | goingUp := true;
|
---|
1269 | AddLocMin(@va[i]);
|
---|
1270 | end;
|
---|
1271 | i := j;
|
---|
1272 | end;
|
---|
1273 | // i: index of the last vertex in the path.
|
---|
1274 | va[i].next := @va[0];
|
---|
1275 | va[0].prev := @va[i];
|
---|
1276 |
|
---|
1277 | if isOpen then
|
---|
1278 | begin
|
---|
1279 | include(va[i].flags, vfOpenEnd);
|
---|
1280 | if goingUp then
|
---|
1281 | include(va[i].flags, vfLocMax) else
|
---|
1282 | AddLocMin(@va[i]);
|
---|
1283 | end
|
---|
1284 | else if goingUp then
|
---|
1285 | begin
|
---|
1286 | // going up so find local maxima ...
|
---|
1287 | v := @va[i];
|
---|
1288 | while (v.Next.Pt.Y <= v.Pt.Y) do v := v.next;
|
---|
1289 | include(v.flags, vfLocMax);
|
---|
1290 | if p0IsMinima then AddLocMin(@va[0]); // ie just turned to going up
|
---|
1291 | end else
|
---|
1292 | begin
|
---|
1293 | // going down so find local minima ...
|
---|
1294 | v := @va[i];
|
---|
1295 | while (v.Next.Pt.Y >= v.Pt.Y) do v := v.next;
|
---|
1296 | AddLocMin(v);
|
---|
1297 | if p0IsMaxima then include(va[0].flags, vfLocMax);
|
---|
1298 | end;
|
---|
1299 | end;
|
---|
1300 | //------------------------------------------------------------------------------
|
---|
1301 |
|
---|
1302 | procedure TClipper.AddPath(const path64: TArrayOfFloatPoint;
|
---|
1303 | PolyType: TPathType; isOpen: Boolean);
|
---|
1304 | begin
|
---|
1305 | if isOpen then
|
---|
1306 | begin
|
---|
1307 | if (PolyType = ptClip) then
|
---|
1308 | raise EClipperLibException.Create(rsClipper_OpenPathErr);
|
---|
1309 | FHasOpenPaths := true;
|
---|
1310 | end;
|
---|
1311 | FLocMinListSorted := false;
|
---|
1312 | AddPathToVertexList(path64, polyType, isOpen);
|
---|
1313 | end;
|
---|
1314 | //------------------------------------------------------------------------------
|
---|
1315 |
|
---|
1316 | procedure TClipper.AddPath(const path: TArrayOfFixedPoint;
|
---|
1317 | PolyType: TPathType; isOpen: Boolean);
|
---|
1318 | begin
|
---|
1319 | AddPathToVertexList(FixedToFloat(path), polyType, isOpen);
|
---|
1320 | end;
|
---|
1321 | //------------------------------------------------------------------------------
|
---|
1322 |
|
---|
1323 | procedure TClipper.AddPaths(const paths64: TArrayOfArrayOfFloatPoint;
|
---|
1324 | polyType: TPathType; isOpen: Boolean);
|
---|
1325 | var
|
---|
1326 | i: Integer;
|
---|
1327 | begin
|
---|
1328 | for i := 0 to high(paths64) do AddPath(paths64[i], polyType, isOpen);
|
---|
1329 | end;
|
---|
1330 | //------------------------------------------------------------------------------
|
---|
1331 |
|
---|
1332 | procedure TClipper.AddPaths(const paths: TArrayOfArrayOfFixedPoint;
|
---|
1333 | polyType: TPathType = ptSubject; isOpen: Boolean = false);
|
---|
1334 | var
|
---|
1335 | i: Integer;
|
---|
1336 | begin
|
---|
1337 | for i := 0 to high(paths) do AddPath(paths[i], polyType, isOpen);
|
---|
1338 | end;
|
---|
1339 | //------------------------------------------------------------------------------
|
---|
1340 |
|
---|
1341 | function TClipper.IsContributingClosed(e: PActive): Boolean;
|
---|
1342 | begin
|
---|
1343 | Result := false;
|
---|
1344 | case FFillRule of
|
---|
1345 | frNonZero: if abs(e.WindCnt) <> 1 then Exit;
|
---|
1346 | frPositive: if (e.WindCnt <> 1) then Exit;
|
---|
1347 | frNegative: if (e.WindCnt <> -1) then Exit;
|
---|
1348 | end;
|
---|
1349 |
|
---|
1350 | case FClipType of
|
---|
1351 | ctIntersection:
|
---|
1352 | case FFillRule of
|
---|
1353 | frEvenOdd, frNonZero: Result := (e.WindCnt2 <> 0);
|
---|
1354 | frPositive: Result := (e.WindCnt2 > 0);
|
---|
1355 | frNegative: Result := (e.WindCnt2 < 0);
|
---|
1356 | end;
|
---|
1357 | ctUnion:
|
---|
1358 | case FFillRule of
|
---|
1359 | frEvenOdd, frNonZero: Result := (e.WindCnt2 = 0);
|
---|
1360 | frPositive: Result := (e.WindCnt2 <= 0);
|
---|
1361 | frNegative: Result := (e.WindCnt2 >= 0);
|
---|
1362 | end;
|
---|
1363 | ctDifference:
|
---|
1364 | if GetPolyType(e) = ptSubject then
|
---|
1365 | case FFillRule of
|
---|
1366 | frEvenOdd, frNonZero: Result := (e.WindCnt2 = 0);
|
---|
1367 | frPositive: Result := (e.WindCnt2 <= 0);
|
---|
1368 | frNegative: Result := (e.WindCnt2 >= 0);
|
---|
1369 | end
|
---|
1370 | else
|
---|
1371 | case FFillRule of
|
---|
1372 | frEvenOdd, frNonZero: Result := (e.WindCnt2 <> 0);
|
---|
1373 | frPositive: Result := (e.WindCnt2 > 0);
|
---|
1374 | frNegative: Result := (e.WindCnt2 < 0);
|
---|
1375 | end;
|
---|
1376 | ctXor:
|
---|
1377 | Result := true;
|
---|
1378 | end;
|
---|
1379 | end;
|
---|
1380 | //------------------------------------------------------------------------------
|
---|
1381 |
|
---|
1382 | function TClipper.IsContributingOpen(e: PActive): Boolean;
|
---|
1383 | begin
|
---|
1384 | case FClipType of
|
---|
1385 | ctIntersection:
|
---|
1386 | Result := (e.WindCnt2 <> 0);
|
---|
1387 | ctXor:
|
---|
1388 | Result := (e.WindCnt <> 0) <> (e.WindCnt2 <> 0);
|
---|
1389 | ctDifference:
|
---|
1390 | Result := (e.WindCnt2 = 0);
|
---|
1391 | else // ctUnion:
|
---|
1392 | Result := (e.WindCnt = 0) and (e.WindCnt2 = 0);
|
---|
1393 | end;
|
---|
1394 | end;
|
---|
1395 | //------------------------------------------------------------------------------
|
---|
1396 |
|
---|
1397 | procedure TClipper.SetWindCountForClosedPathEdge(e: PActive);
|
---|
1398 | var
|
---|
1399 | e2: PActive;
|
---|
1400 | begin
|
---|
1401 | // Wind counts refer to polygon regions not edges, so here an edge's WindCnt
|
---|
1402 | // indicates the higher of the wind counts for the two regions touching the
|
---|
1403 | // edge. (nb: Adjacent regions can only ever have their wind counts differ by
|
---|
1404 | // one. Also, open paths have no meaningful wind directions or counts.)
|
---|
1405 |
|
---|
1406 | e2 := e.PrevInAEL;
|
---|
1407 | // find the nearest closed edge of the same PolyType in AEL (heading left)
|
---|
1408 | while Assigned(e2) and (not IsSamePolyType(e2, e) or IsOpen(e2)) do
|
---|
1409 | e2 := e2.PrevInAEL;
|
---|
1410 |
|
---|
1411 | if not Assigned(e2) then
|
---|
1412 | begin
|
---|
1413 | e.WindCnt := e.WindDx;
|
---|
1414 | e2 := FActives;
|
---|
1415 | end
|
---|
1416 | else if (FFillRule = frEvenOdd) then
|
---|
1417 | begin
|
---|
1418 | e.WindCnt := e.WindDx;
|
---|
1419 | e.WindCnt2 := e2.WindCnt2;
|
---|
1420 | e2 := e2.NextInAEL;
|
---|
1421 | end else
|
---|
1422 | begin
|
---|
1423 | // NonZero, positive, or negative filling here ...
|
---|
1424 | // if e's WindCnt is in the SAME direction as its WindDx, then polygon
|
---|
1425 | // filling will be on the right of 'e'.
|
---|
1426 | // nb: neither e2.WindCnt nor e2.WindDx should ever be 0.
|
---|
1427 | if (e2.WindCnt * e2.WindDx < 0) then
|
---|
1428 | begin
|
---|
1429 | // opposite directions so 'e' is outside 'e2' ...
|
---|
1430 | if (Abs(e2.WindCnt) > 1) then
|
---|
1431 | begin
|
---|
1432 | // outside prev poly but still inside another.
|
---|
1433 | if (e2.WindDx * e.WindDx < 0) then
|
---|
1434 | // reversing direction so use the same WC
|
---|
1435 | e.WindCnt := e2.WindCnt else
|
---|
1436 | // otherwise keep 'reducing' the WC by 1 (ie towards 0) ...
|
---|
1437 | e.WindCnt := e2.WindCnt + e.WindDx;
|
---|
1438 | end
|
---|
1439 | // now outside all polys of same polytype so set own WC ...
|
---|
1440 | else e.WindCnt := e.WindDx;
|
---|
1441 | end else
|
---|
1442 | begin
|
---|
1443 | // 'e' must be inside 'e2'
|
---|
1444 | if (e2.WindDx * e.WindDx < 0) then
|
---|
1445 | // reversing direction so use the same WC
|
---|
1446 | e.WindCnt := e2.WindCnt
|
---|
1447 | else
|
---|
1448 | // otherwise keep 'increasing' the WC by 1 (ie away from 0) ...
|
---|
1449 | e.WindCnt := e2.WindCnt + e.WindDx;
|
---|
1450 | end;
|
---|
1451 | e.WindCnt2 := e2.WindCnt2;
|
---|
1452 | e2 := e2.NextInAEL;
|
---|
1453 | end;
|
---|
1454 |
|
---|
1455 | // update WindCnt2 ...
|
---|
1456 | if FFillRule = frEvenOdd then
|
---|
1457 | while (e2 <> e) do
|
---|
1458 | begin
|
---|
1459 | if IsSamePolyType(e2, e) or IsOpen(e2) then // do nothing
|
---|
1460 | else if e.WindCnt2 = 0 then e.WindCnt2 := 1
|
---|
1461 | else e.WindCnt2 := 0;
|
---|
1462 | e2 := e2.NextInAEL;
|
---|
1463 | end
|
---|
1464 | else
|
---|
1465 | while (e2 <> e) do
|
---|
1466 | begin
|
---|
1467 | if not IsSamePolyType(e2, e) and not IsOpen(e2) then
|
---|
1468 | Inc(e.WindCnt2, e2.WindDx);
|
---|
1469 | e2 := e2.NextInAEL;
|
---|
1470 | end;
|
---|
1471 | end;
|
---|
1472 | //------------------------------------------------------------------------------
|
---|
1473 |
|
---|
1474 | procedure TClipper.SetWindCountForOpenPathEdge(e: PActive);
|
---|
1475 | var
|
---|
1476 | e2: PActive;
|
---|
1477 | cnt1, cnt2: Integer;
|
---|
1478 | begin
|
---|
1479 | e2 := FActives;
|
---|
1480 | if FFillRule = frEvenOdd then
|
---|
1481 | begin
|
---|
1482 | cnt1 := 0;
|
---|
1483 | cnt2 := 0;
|
---|
1484 | while (e2 <> e) do
|
---|
1485 | begin
|
---|
1486 | if (GetPolyType(e2) = ptClip) then inc(cnt2)
|
---|
1487 | else if not IsOpen(e2) then inc(cnt1);
|
---|
1488 | e2 := e2.NextInAEL;
|
---|
1489 | end;
|
---|
1490 | if Odd(cnt1) then e.WindCnt := 1 else e.WindCnt := 0;
|
---|
1491 | if Odd(cnt2) then e.WindCnt2 := 1 else e.WindCnt2 := 0;
|
---|
1492 | end else
|
---|
1493 | begin
|
---|
1494 | // if FClipType in [ctUnion, ctDifference] then e.WindCnt := e.WindDx;
|
---|
1495 | while (e2 <> e) do
|
---|
1496 | begin
|
---|
1497 | if (GetPolyType(e2) = ptClip) then inc(e.WindCnt2, e2.WindDx)
|
---|
1498 | else if not IsOpen(e2) then inc(e.WindCnt, e2.WindDx);
|
---|
1499 | e2 := e2.NextInAEL;
|
---|
1500 | end;
|
---|
1501 | end;
|
---|
1502 | end;
|
---|
1503 | //------------------------------------------------------------------------------
|
---|
1504 |
|
---|
1505 | function IsValidAelOrder(a1, a2: PActive): Boolean;
|
---|
1506 | var
|
---|
1507 | pt1, pt2: TPoint64;
|
---|
1508 | op1, op2: PVertex;
|
---|
1509 | X: Int64;
|
---|
1510 | begin
|
---|
1511 | if a2.CurrX <> a1.CurrX then
|
---|
1512 | begin
|
---|
1513 | Result := a2.CurrX > a1.CurrX;
|
---|
1514 | Exit;
|
---|
1515 | end;
|
---|
1516 |
|
---|
1517 | pt1 := a1.Bot; pt2 := a2.Bot;
|
---|
1518 | op1 := a1.VertTop; op2 := a2.VertTop;
|
---|
1519 | while true do
|
---|
1520 | begin
|
---|
1521 | if op1.Pt.Y >= op2.Pt.Y then
|
---|
1522 | begin
|
---|
1523 | X := TopX(pt2, op2.Pt, op1.Pt.Y) - op1.Pt.X;
|
---|
1524 | Result := X > 0;
|
---|
1525 | if X <> 0 then Exit;
|
---|
1526 | if op2.Pt.Y = op1.Pt.Y then
|
---|
1527 | begin
|
---|
1528 | pt2 := op2.Pt;
|
---|
1529 | op2 := NextVertex(op2, IsLeftBound(a2));
|
---|
1530 | end;
|
---|
1531 | pt1 := op1.Pt;
|
---|
1532 | op1 := NextVertex(op1, IsLeftBound(a1));
|
---|
1533 | end else
|
---|
1534 | begin
|
---|
1535 | X := op2.Pt.X - TopX(pt1, op1.Pt, op2.Pt.Y);
|
---|
1536 | Result := X > 0;
|
---|
1537 | if X <> 0 then Exit;
|
---|
1538 | pt2 := op2.Pt;
|
---|
1539 | op2 := NextVertex(op2, IsLeftBound(a2));
|
---|
1540 | end;
|
---|
1541 |
|
---|
1542 | if (op1.Pt.Y > pt1.Y) then
|
---|
1543 | begin
|
---|
1544 | Result := (a1.WindDx > 0) <> IsClockwise(PrevVertex(op1, a1.WindDx > 0));
|
---|
1545 | Exit;
|
---|
1546 | end else if (op2.Pt.Y > pt2.Y) then
|
---|
1547 | begin
|
---|
1548 | Result := (a2.WindDx > 0) = IsClockwise(PrevVertex(op2, a2.WindDx > 0));
|
---|
1549 | Exit;
|
---|
1550 | end;
|
---|
1551 | end;
|
---|
1552 | Result := true;
|
---|
1553 | end;
|
---|
1554 | //------------------------------------------------------------------------------
|
---|
1555 |
|
---|
1556 | procedure TClipper.InsertLeftEdge(e: PActive);
|
---|
1557 | var
|
---|
1558 | e2: PActive;
|
---|
1559 | begin
|
---|
1560 | if not Assigned(FActives) then
|
---|
1561 | begin
|
---|
1562 | e.PrevInAEL := nil;
|
---|
1563 | e.NextInAEL := nil;
|
---|
1564 | FActives := e;
|
---|
1565 | end
|
---|
1566 | else if IsValidAelOrder(e, FActives) then
|
---|
1567 | begin
|
---|
1568 | e.PrevInAEL := nil;
|
---|
1569 | e.NextInAEL := FActives;
|
---|
1570 | FActives.PrevInAEL := e;
|
---|
1571 | FActives := e;
|
---|
1572 | end else
|
---|
1573 | begin
|
---|
1574 | e2 := FActives;
|
---|
1575 | while Assigned(e2.NextInAEL) and IsValidAelOrder(e2.NextInAEL, e) do
|
---|
1576 | e2 := e2.NextInAEL;
|
---|
1577 | e.NextInAEL := e2.NextInAEL;
|
---|
1578 | if Assigned(e2.NextInAEL) then e2.NextInAEL.PrevInAEL := e;
|
---|
1579 | e.PrevInAEL := e2;
|
---|
1580 | e2.NextInAEL := e;
|
---|
1581 | end;
|
---|
1582 | end;
|
---|
1583 | //----------------------------------------------------------------------
|
---|
1584 |
|
---|
1585 | procedure InsertRightEdge(e, e2: PActive);
|
---|
1586 | begin
|
---|
1587 | e2.NextInAEL := e.NextInAEL;
|
---|
1588 | if Assigned(e.NextInAEL) then e.NextInAEL.PrevInAEL := e2;
|
---|
1589 | e2.PrevInAEL := e;
|
---|
1590 | e.NextInAEL := e2;
|
---|
1591 | end;
|
---|
1592 | //----------------------------------------------------------------------
|
---|
1593 |
|
---|
1594 | procedure TClipper.InsertLocalMinimaIntoAEL(const botY: Int64);
|
---|
1595 | var
|
---|
1596 | leftB, rightB: PActive;
|
---|
1597 | locMin: PLocalMinima;
|
---|
1598 | contributing: Boolean;
|
---|
1599 | begin
|
---|
1600 | // Add local minima (if any) at BotY ...
|
---|
1601 | // nb: horizontal local minima edges should contain locMin.vertex.prev
|
---|
1602 |
|
---|
1603 | while PopLocalMinima(botY, locMin) do
|
---|
1604 | begin
|
---|
1605 | if (vfOpenStart in locMin.vertex.flags) then
|
---|
1606 | begin
|
---|
1607 | leftB := nil;
|
---|
1608 | end else
|
---|
1609 | begin
|
---|
1610 | new(leftB);
|
---|
1611 | FillChar(leftB^, sizeof(TActive), 0);
|
---|
1612 | leftB.LocMin := locMin;
|
---|
1613 | leftB.OutRec := nil;
|
---|
1614 | leftB.Bot := locMin.vertex.Pt;
|
---|
1615 | leftB.vertTop := locMin.vertex.prev; // ie descending
|
---|
1616 | leftB.Top := leftB.vertTop.Pt;
|
---|
1617 | leftB.CurrX := leftB.Bot.X;
|
---|
1618 | leftB.WindDx := -1;
|
---|
1619 | SetDx(leftB);
|
---|
1620 | end;
|
---|
1621 |
|
---|
1622 | if (vfOpenEnd in locMin.vertex.flags) then
|
---|
1623 | begin
|
---|
1624 | rightB := nil;
|
---|
1625 | end else
|
---|
1626 | begin
|
---|
1627 | new(rightB);
|
---|
1628 | FillChar(rightB^, sizeof(TActive), 0);
|
---|
1629 | rightB.LocMin := locMin;
|
---|
1630 | rightB.OutRec := nil;
|
---|
1631 | rightB.Bot := locMin.vertex.Pt;
|
---|
1632 | rightB.vertTop := locMin.vertex.next; // ie ascending
|
---|
1633 | rightB.Top := rightB.vertTop.Pt;
|
---|
1634 | rightB.CurrX := rightB.Bot.X;
|
---|
1635 | rightB.WindDx := 1;
|
---|
1636 | SetDx(rightB);
|
---|
1637 | end;
|
---|
1638 | // Currently LeftB is just the descending bound and RightB is the ascending.
|
---|
1639 | // Now if the LeftB isn't on the left of RightB then we need swap them.
|
---|
1640 | if assigned(leftB) and assigned(rightB) then
|
---|
1641 | begin
|
---|
1642 | if IsHorizontal(leftB) then
|
---|
1643 | begin
|
---|
1644 | if IsHeadingRightHorz(leftB) then SwapActives(leftB, rightB);
|
---|
1645 | end
|
---|
1646 | else if IsHorizontal(rightB) then
|
---|
1647 | begin
|
---|
1648 | if IsHeadingLeftHorz(rightB) then SwapActives(leftB, rightB);
|
---|
1649 | end
|
---|
1650 | else if (leftB.Dx < rightB.Dx) then SwapActives(leftB, rightB);
|
---|
1651 | end
|
---|
1652 | else if not assigned(leftB) then
|
---|
1653 | begin
|
---|
1654 | leftB := rightB;
|
---|
1655 | rightB := nil;
|
---|
1656 | end;
|
---|
1657 |
|
---|
1658 | InsertLeftEdge(leftB); // /// //
|
---|
1659 | // todo: further validation of position in AEL ???
|
---|
1660 |
|
---|
1661 | if IsOpen(leftB) then
|
---|
1662 | begin
|
---|
1663 | SetWindCountForOpenPathEdge(leftB);
|
---|
1664 | contributing := IsContributingOpen(leftB);
|
---|
1665 | end else
|
---|
1666 | begin
|
---|
1667 | SetWindCountForClosedPathEdge(leftB);
|
---|
1668 | contributing := IsContributingClosed(leftB);
|
---|
1669 | end;
|
---|
1670 |
|
---|
1671 | if assigned(rightB) then
|
---|
1672 | begin
|
---|
1673 | rightB.WindCnt := leftB.WindCnt;
|
---|
1674 | rightB.WindCnt2 := leftB.WindCnt2;
|
---|
1675 | InsertRightEdge(leftB, rightB); // /// //
|
---|
1676 | if contributing then
|
---|
1677 | AddLocalMinPoly(leftB, rightB, leftB.Bot, true);
|
---|
1678 |
|
---|
1679 | if IsHorizontal(rightB) then
|
---|
1680 | PushHorz(rightB) else
|
---|
1681 | InsertScanLine(rightB.Top.Y);
|
---|
1682 | end
|
---|
1683 | else if contributing then
|
---|
1684 | StartOpenPath(leftB, leftB.Bot);
|
---|
1685 |
|
---|
1686 | if IsHorizontal(leftB) then
|
---|
1687 | PushHorz(leftB) else
|
---|
1688 | InsertScanLine(leftB.Top.Y);
|
---|
1689 | end;
|
---|
1690 | end;
|
---|
1691 | //------------------------------------------------------------------------------
|
---|
1692 |
|
---|
1693 | procedure TClipper.PushHorz(e: PActive);
|
---|
1694 | begin
|
---|
1695 | if assigned(FSel) then
|
---|
1696 | e.NextInSEL := FSel else
|
---|
1697 | e.NextInSEL := nil;
|
---|
1698 | FSel := e;
|
---|
1699 | end;
|
---|
1700 | //------------------------------------------------------------------------------
|
---|
1701 |
|
---|
1702 | function TClipper.PopHorz(out e: PActive): Boolean;
|
---|
1703 | begin
|
---|
1704 | Result := assigned(FSel);
|
---|
1705 | if not Result then Exit;
|
---|
1706 | e := FSel;
|
---|
1707 | FSel := FSel.NextInSEL;
|
---|
1708 | end;
|
---|
1709 | //------------------------------------------------------------------------------
|
---|
1710 |
|
---|
1711 | procedure TClipper.AddLocalMinPoly(e1, e2: PActive; const pt: TPoint64;
|
---|
1712 | IsNew: Boolean = false; orientationCheckRequired: Boolean = false);
|
---|
1713 | var
|
---|
1714 | outRec: TOutRec;
|
---|
1715 | op: TOutPt;
|
---|
1716 | begin
|
---|
1717 | outRec := TOutRec.Create;
|
---|
1718 | outRec.Idx := FOutRecList.Add(outRec);
|
---|
1719 | outRec.Pts := nil;
|
---|
1720 |
|
---|
1721 | e1.OutRec := outRec;
|
---|
1722 | SetOwnerAndInnerOuterState(e1);
|
---|
1723 | // flag when orientatation needs to be rechecked later ...
|
---|
1724 | if orientationCheckRequired then SetCheckFlag(outRec);
|
---|
1725 |
|
---|
1726 | e2.OutRec := outRec;
|
---|
1727 | if not IsOpen(e1) then
|
---|
1728 | begin
|
---|
1729 | // Setting the owner and inner/outer states (above) is an essential
|
---|
1730 | // precursor to setting edge 'sides' (ie left and right sides of output
|
---|
1731 | // polygons) and hence the orientation of output paths ...
|
---|
1732 | if IsOuter(outRec) = IsNew then
|
---|
1733 | SetSides(outRec, e1, e2) else
|
---|
1734 | SetSides(outRec, e2, e1);
|
---|
1735 | end;
|
---|
1736 |
|
---|
1737 | op := TOutPt.Create;
|
---|
1738 | outRec.Pts := op;
|
---|
1739 | op.Pt := pt;
|
---|
1740 | op.Prev := op;
|
---|
1741 | op.Next := op;
|
---|
1742 |
|
---|
1743 | // nb: currently e1.NextInAEL == e2 but this could change on return
|
---|
1744 | end;
|
---|
1745 | //------------------------------------------------------------------------------
|
---|
1746 |
|
---|
1747 | procedure TClipper.AddLocalMaxPoly(e1, e2: PActive; const pt: TPoint64);
|
---|
1748 | var
|
---|
1749 | op: TOutPt;
|
---|
1750 | begin
|
---|
1751 | if not IsOpen(e1) and (IsFront(e1) = IsFront(e2)) then
|
---|
1752 | if not FixSides(e1) then FixSides(e2);
|
---|
1753 |
|
---|
1754 | op := AddOutPt(e1, pt);
|
---|
1755 | // AddOutPt(e2, pt); // this may no longer be necessary
|
---|
1756 |
|
---|
1757 | if (e1.OutRec = e2.OutRec) then
|
---|
1758 | begin
|
---|
1759 | if e1.OutRec.State in [osOuterCheck, osInnerCheck] then
|
---|
1760 | RecheckInnerOuter(e1);
|
---|
1761 |
|
---|
1762 | // nb: IsClockwise() is generally faster than Area() but will occasionally
|
---|
1763 | // give false positives when there are tiny self-intersections at the top...
|
---|
1764 | if IsOuter(e1.OutRec) then
|
---|
1765 | begin
|
---|
1766 | if not IsClockwise(op) and (Area(op) < 0) then
|
---|
1767 | ReverseOutPts(e1.OutRec.Pts);
|
---|
1768 | end else
|
---|
1769 | begin
|
---|
1770 | if IsClockwise(op) and (Area(op) > 0) then
|
---|
1771 | ReverseOutPts(e1.OutRec.Pts);
|
---|
1772 | end;
|
---|
1773 |
|
---|
1774 | e1.outRec.frontE := nil;
|
---|
1775 | e1.outRec.backE := nil;
|
---|
1776 | e1.OutRec := nil;
|
---|
1777 | e2.OutRec := nil;
|
---|
1778 | end
|
---|
1779 | // and to preserve the winding orientation of Outrec ...
|
---|
1780 | else if e1.OutRec.Idx < e2.OutRec.Idx then
|
---|
1781 | JoinOutrecPaths(e1, e2) else
|
---|
1782 | JoinOutrecPaths(e2, e1);
|
---|
1783 |
|
---|
1784 | end;
|
---|
1785 | //------------------------------------------------------------------------------
|
---|
1786 |
|
---|
1787 | procedure TClipper.JoinOutrecPaths(e1, e2: PActive);
|
---|
1788 | var
|
---|
1789 | p1_start, p1_end, p2_start, p2_end: TOutPt;
|
---|
1790 | begin
|
---|
1791 | if (IsFront(e1) = IsFront(e2)) then
|
---|
1792 | begin
|
---|
1793 | // one or other 'side' must be wrong ...
|
---|
1794 | if IsOpen(e1) then SwapSides(e2.OutRec)
|
---|
1795 | else if not FixSides(e1) and not FixSides(e2) then
|
---|
1796 | raise EClipperLibException.Create(rsClipper_ClippingErr);
|
---|
1797 | if e1.OutRec.Owner = e2.OutRec then
|
---|
1798 | e1.OutRec.Owner := e2.OutRec.Owner;
|
---|
1799 | end;
|
---|
1800 |
|
---|
1801 | // join e2 outrec path onto e1 outrec path and then delete e2 outrec path
|
---|
1802 | // pointers. (see joining_outpt.svg)
|
---|
1803 | p1_start := e1.OutRec.Pts;
|
---|
1804 | p2_start := e2.OutRec.Pts;
|
---|
1805 | p1_end := p1_start.Next;
|
---|
1806 | p2_end := p2_start.Next;
|
---|
1807 |
|
---|
1808 | if IsFront(e1) then
|
---|
1809 | begin
|
---|
1810 | p2_end.Prev := p1_start;
|
---|
1811 | p1_start.Next := p2_end;
|
---|
1812 | p2_start.Next := p1_end;
|
---|
1813 | p1_end.Prev := p2_start;
|
---|
1814 | e1.OutRec.Pts := p2_start;
|
---|
1815 | e1.OutRec.frontE := e2.OutRec.frontE;
|
---|
1816 | if not IsOpen(e1) then e1.OutRec.frontE.OutRec := e1.OutRec;
|
---|
1817 | // strip duplicates ...
|
---|
1818 | if (p2_end <> p2_start) and PointsEqual(p2_end.Pt, p2_end.Prev.Pt) then
|
---|
1819 | DisposeOutPt(p2_end);
|
---|
1820 | end else
|
---|
1821 | begin
|
---|
1822 | p1_end.Prev := p2_start;
|
---|
1823 | p2_start.Next := p1_end;
|
---|
1824 | p1_start.Next := p2_end;
|
---|
1825 | p2_end.Prev := p1_start;
|
---|
1826 | e1.OutRec.backE := e2.OutRec.backE;
|
---|
1827 | if not IsOpen(e1) then e1.OutRec.backE.OutRec := e1.OutRec;
|
---|
1828 | // strip duplicates ...
|
---|
1829 | if (p1_end <> p1_start) and PointsEqual(p1_end.Pt, p1_end.Prev.Pt) then
|
---|
1830 | DisposeOutPt(p1_end);
|
---|
1831 | end;
|
---|
1832 |
|
---|
1833 | if PointsEqual(e1.OutRec.Pts.Pt, e1.OutRec.Pts.Prev.Pt) and
|
---|
1834 | not IsInvalidPath(e1.OutRec.Pts) then
|
---|
1835 | DisposeOutPt(e1.OutRec.Pts.Prev);
|
---|
1836 |
|
---|
1837 | // after joining, the e2.OutRec must contains no vertices ...
|
---|
1838 | e2.OutRec.frontE := nil;
|
---|
1839 | e2.OutRec.backE := nil;
|
---|
1840 | e2.OutRec.Pts := nil;
|
---|
1841 | e2.OutRec.Owner := e1.OutRec; // this may be redundant
|
---|
1842 |
|
---|
1843 | // and e1 and e2 are maxima and are about to be dropped from the Actives list.
|
---|
1844 | e1.OutRec := nil;
|
---|
1845 | e2.OutRec := nil;
|
---|
1846 | end;
|
---|
1847 | //------------------------------------------------------------------------------
|
---|
1848 |
|
---|
1849 | function TClipper.AddOutPt(e: PActive; const pt: TPoint64): TOutPt;
|
---|
1850 | var
|
---|
1851 | opFront, opBack: TOutPt;
|
---|
1852 | toFront: Boolean;
|
---|
1853 | outrec: TOutRec;
|
---|
1854 | begin
|
---|
1855 | // Outrec.OutPts: a circular doubly-linked-list of POutPt where ...
|
---|
1856 | // opFront[.Prev]* ~~~> opBack & opBack == opFront.Next
|
---|
1857 | outrec := e.OutRec;
|
---|
1858 | toFront := IsFront(e);
|
---|
1859 | opFront := outrec.Pts;
|
---|
1860 | opBack := opFront.Next;
|
---|
1861 | if toFront and PointsEqual(pt, opFront.Pt) then
|
---|
1862 | Result := opFront
|
---|
1863 | else if not toFront and PointsEqual(pt, opBack.Pt) then
|
---|
1864 | Result := opBack
|
---|
1865 | else
|
---|
1866 | begin
|
---|
1867 | Result := TOutPt.Create;
|
---|
1868 | Result.Pt := pt;
|
---|
1869 | opBack.Prev := Result;
|
---|
1870 | Result.Prev := opFront;
|
---|
1871 | Result.Next := opBack;
|
---|
1872 | opFront.Next := Result;
|
---|
1873 | if toFront then outrec.Pts := Result;
|
---|
1874 | end;
|
---|
1875 | end;
|
---|
1876 | //------------------------------------------------------------------------------
|
---|
1877 |
|
---|
1878 | procedure TClipper.StartOpenPath(e: PActive; const pt: TPoint64);
|
---|
1879 | var
|
---|
1880 | outRec: TOutRec;
|
---|
1881 | op: TOutPt;
|
---|
1882 | begin
|
---|
1883 | outRec := TOutRec.Create;
|
---|
1884 | outRec.Idx := FOutRecList.Add(outRec);
|
---|
1885 | outRec.Owner := nil;
|
---|
1886 | outRec.State := osOpen;
|
---|
1887 | outRec.Pts := nil;
|
---|
1888 | outRec.frontE := nil;
|
---|
1889 | outRec.backE := nil;
|
---|
1890 | e.OutRec := outRec;
|
---|
1891 |
|
---|
1892 | op := TOutPt.Create;
|
---|
1893 | outRec.Pts := op;
|
---|
1894 | op.Pt := pt;
|
---|
1895 | op.Prev := op;
|
---|
1896 | op.Next := op;
|
---|
1897 | end;
|
---|
1898 | //------------------------------------------------------------------------------
|
---|
1899 |
|
---|
1900 | procedure TClipper.UpdateEdgeIntoAEL(var e: PActive);
|
---|
1901 | begin
|
---|
1902 | e.Bot := e.Top;
|
---|
1903 | e.vertTop := NextVertex(e);
|
---|
1904 | e.Top := e.vertTop.Pt;
|
---|
1905 | e.CurrX := e.Bot.X;
|
---|
1906 | SetDx(e);
|
---|
1907 | if not IsHorizontal(e) then InsertScanLine(e.Top.Y);
|
---|
1908 | end;
|
---|
1909 | //------------------------------------------------------------------------------
|
---|
1910 |
|
---|
1911 | procedure TClipper.IntersectEdges(e1, e2: PActive;
|
---|
1912 | const pt: TPoint64; orientationCheckRequired: Boolean = false);
|
---|
1913 | var
|
---|
1914 | e1WindCnt, e2WindCnt, e1WindCnt2, e2WindCnt2: Integer;
|
---|
1915 | begin
|
---|
1916 |
|
---|
1917 | // MANAGE OPEN PATH INTERSECTIONS SEPARATELY ...
|
---|
1918 | if FHasOpenPaths and (IsOpen(e1) or IsOpen(e2)) then
|
---|
1919 | begin
|
---|
1920 | if (IsOpen(e1) and IsOpen(e2) ) then Exit;
|
---|
1921 | // the following line avoids duplicating a whole lot of code ...
|
---|
1922 | if IsOpen(e2) then SwapActives(e1, e2);
|
---|
1923 | case FClipType of
|
---|
1924 | ctIntersection, ctDifference:
|
---|
1925 | if IsSamePolyType(e1, e2) or (abs(e2.WindCnt) <> 1) then Exit;
|
---|
1926 | ctUnion:
|
---|
1927 | if IsHotEdge(e1) <> ((abs(e2.WindCnt) <> 1) or
|
---|
1928 | (IsHotEdge(e1) <> (e2.WindCnt2 <> 0))) then Exit; // just works!
|
---|
1929 | ctXor:
|
---|
1930 | if (abs(e2.WindCnt) <> 1) then Exit;
|
---|
1931 | end;
|
---|
1932 | // toggle contribution ...
|
---|
1933 | if IsHotEdge(e1) then
|
---|
1934 | begin
|
---|
1935 | AddOutPt(e1, pt);
|
---|
1936 | TerminateHotOpen(e1);
|
---|
1937 | end
|
---|
1938 | else StartOpenPath(e1, pt);
|
---|
1939 | Exit;
|
---|
1940 | end;
|
---|
1941 |
|
---|
1942 | // UPDATE WINDING COUNTS...
|
---|
1943 |
|
---|
1944 | if IsSamePolyType(e1, e2) then
|
---|
1945 | begin
|
---|
1946 | if FFillRule = frEvenOdd then
|
---|
1947 | begin
|
---|
1948 | e1WindCnt := e1.WindCnt;
|
---|
1949 | e1.WindCnt := e2.WindCnt;
|
---|
1950 | e2.WindCnt := e1WindCnt;
|
---|
1951 | end else
|
---|
1952 | begin
|
---|
1953 | if e1.WindCnt + e2.WindDx = 0 then
|
---|
1954 | e1.WindCnt := -e1.WindCnt else
|
---|
1955 | Inc(e1.WindCnt, e2.WindDx);
|
---|
1956 | if e2.WindCnt - e1.WindDx = 0 then
|
---|
1957 | e2.WindCnt := -e2.WindCnt else
|
---|
1958 | Dec(e2.WindCnt, e1.WindDx);
|
---|
1959 | end;
|
---|
1960 | end else
|
---|
1961 | begin
|
---|
1962 | if FFillRule <> frEvenOdd then Inc(e1.WindCnt2, e2.WindDx)
|
---|
1963 | else if e1.WindCnt2 = 0 then e1.WindCnt2 := 1
|
---|
1964 | else e1.WindCnt2 := 0;
|
---|
1965 |
|
---|
1966 | if FFillRule <> frEvenOdd then Dec(e2.WindCnt2, e1.WindDx)
|
---|
1967 | else if e2.WindCnt2 = 0 then e2.WindCnt2 := 1
|
---|
1968 | else e2.WindCnt2 := 0;
|
---|
1969 | end;
|
---|
1970 |
|
---|
1971 | case FFillRule of
|
---|
1972 | frPositive:
|
---|
1973 | begin
|
---|
1974 | e1WindCnt := e1.WindCnt;
|
---|
1975 | e2WindCnt := e2.WindCnt;
|
---|
1976 | end;
|
---|
1977 | frNegative:
|
---|
1978 | begin
|
---|
1979 | e1WindCnt := -e1.WindCnt;
|
---|
1980 | e2WindCnt := -e2.WindCnt;
|
---|
1981 | end;
|
---|
1982 | else
|
---|
1983 | begin
|
---|
1984 | e1WindCnt := abs(e1.WindCnt);
|
---|
1985 | e2WindCnt := abs(e2.WindCnt);
|
---|
1986 | end;
|
---|
1987 | end;
|
---|
1988 |
|
---|
1989 | if (not IsHotEdge(e1) and not (e1WindCnt in [0,1])) or
|
---|
1990 | (not IsHotEdge(e2) and not (e2WindCnt in [0,1])) then Exit;
|
---|
1991 |
|
---|
1992 | // NOW PROCESS THE INTERSECTION ...
|
---|
1993 |
|
---|
1994 | // if both edges are 'hot' ...
|
---|
1995 | if IsHotEdge(e1) and IsHotEdge(e2) then
|
---|
1996 | begin
|
---|
1997 | if not (e1WindCnt in [0,1]) or not (e2WindCnt in [0,1]) or
|
---|
1998 | (not IsSamePolyType(e1, e2) and (fClipType <> ctXor)) then
|
---|
1999 | begin
|
---|
2000 | AddLocalMaxPoly(e1, e2, pt);
|
---|
2001 | end else if IsFront(e1) or (e1.OutRec = e2.OutRec) then
|
---|
2002 | begin
|
---|
2003 | AddLocalMaxPoly(e1, e2, pt);
|
---|
2004 | AddLocalMinPoly(e1, e2, pt);
|
---|
2005 | end else
|
---|
2006 | begin
|
---|
2007 | // right & left bounds touching, NOT maxima & minima ...
|
---|
2008 | AddOutPt(e1, pt);
|
---|
2009 | AddOutPt(e2, pt);
|
---|
2010 | SwapOutRecs(e1, e2);
|
---|
2011 | end;
|
---|
2012 | end
|
---|
2013 |
|
---|
2014 | // if one or other edge is 'hot' ...
|
---|
2015 | else if IsHotEdge(e1) then
|
---|
2016 | begin
|
---|
2017 | AddOutPt(e1, pt);
|
---|
2018 | SwapOutRecs(e1, e2);
|
---|
2019 | end
|
---|
2020 | else if IsHotEdge(e2) then
|
---|
2021 | begin
|
---|
2022 | AddOutPt(e2, pt);
|
---|
2023 | SwapOutRecs(e1, e2);
|
---|
2024 | end
|
---|
2025 |
|
---|
2026 | else // neither edge is 'hot'
|
---|
2027 | begin
|
---|
2028 | case FFillRule of
|
---|
2029 | frPositive:
|
---|
2030 | begin
|
---|
2031 | e1WindCnt2 := e1.WindCnt2;
|
---|
2032 | e2WindCnt2 := e2.WindCnt2;
|
---|
2033 | end;
|
---|
2034 | frNegative:
|
---|
2035 | begin
|
---|
2036 | e1WindCnt2 := -e1.WindCnt2;
|
---|
2037 | e2WindCnt2 := -e2.WindCnt2;
|
---|
2038 | end
|
---|
2039 | else
|
---|
2040 | begin
|
---|
2041 | e1WindCnt2 := abs(e1.WindCnt2);
|
---|
2042 | e2WindCnt2 := abs(e2.WindCnt2);
|
---|
2043 | end;
|
---|
2044 | end;
|
---|
2045 |
|
---|
2046 | if not IsSamePolyType(e1, e2) then
|
---|
2047 | begin
|
---|
2048 | AddLocalMinPoly(e1, e2, pt, false, orientationCheckRequired);
|
---|
2049 | end
|
---|
2050 | else if (e1WindCnt = 1) and (e2WindCnt = 1) then
|
---|
2051 | case FClipType of
|
---|
2052 | ctIntersection:
|
---|
2053 | if (e1WindCnt2 > 0) and (e2WindCnt2 > 0) then
|
---|
2054 | AddLocalMinPoly(e1, e2, pt, false, orientationCheckRequired);
|
---|
2055 | ctUnion:
|
---|
2056 | if (e1WindCnt2 <= 0) and (e2WindCnt2 <= 0) then
|
---|
2057 | AddLocalMinPoly(e1, e2, pt, false, orientationCheckRequired);
|
---|
2058 | ctDifference:
|
---|
2059 | if ((GetPolyType(e1) = ptClip) and
|
---|
2060 | (e1WindCnt2 > 0) and (e2WindCnt2 > 0)) or
|
---|
2061 | ((GetPolyType(e1) = ptSubject) and
|
---|
2062 | (e1WindCnt2 <= 0) and (e2WindCnt2 <= 0)) then
|
---|
2063 | AddLocalMinPoly(e1, e2, pt, false, orientationCheckRequired);
|
---|
2064 | ctXor:
|
---|
2065 | AddLocalMinPoly(e1, e2, pt, false, orientationCheckRequired);
|
---|
2066 | end
|
---|
2067 | end;
|
---|
2068 | end;
|
---|
2069 | //------------------------------------------------------------------------------
|
---|
2070 |
|
---|
2071 | procedure TClipper.DeleteFromAEL(e: PActive);
|
---|
2072 | var
|
---|
2073 | aelPrev, aelNext: PActive;
|
---|
2074 | begin
|
---|
2075 | aelPrev := e.PrevInAEL;
|
---|
2076 | aelNext := e.NextInAEL;
|
---|
2077 | if not Assigned(aelPrev) and not Assigned(aelNext) and
|
---|
2078 | (e <> FActives) then Exit; // already deleted
|
---|
2079 | if Assigned(aelPrev) then aelPrev.NextInAEL := aelNext
|
---|
2080 | else FActives := aelNext;
|
---|
2081 | if Assigned(aelNext) then aelNext.PrevInAEL := aelPrev;
|
---|
2082 | Dispose(e);
|
---|
2083 | end;
|
---|
2084 | //------------------------------------------------------------------------------
|
---|
2085 |
|
---|
2086 | procedure TClipper.AdjustCurrXAndCopyToSEL(topY: Int64);
|
---|
2087 | var
|
---|
2088 | e: PActive;
|
---|
2089 | begin
|
---|
2090 | FSel := FActives;
|
---|
2091 | e := FActives;
|
---|
2092 | while Assigned(e) do
|
---|
2093 | begin
|
---|
2094 | e.PrevInSEL := e.PrevInAEL;
|
---|
2095 | e.NextInSEL := e.NextInAEL;
|
---|
2096 | e.CurrX := TopX(e, topY);
|
---|
2097 | e := e.NextInAEL;
|
---|
2098 | end;
|
---|
2099 | end;
|
---|
2100 | //------------------------------------------------------------------------------
|
---|
2101 |
|
---|
2102 | procedure TClipper.ExecuteInternal(clipType: TClipType;
|
---|
2103 | fillRule: TFillRule);
|
---|
2104 | var
|
---|
2105 | Y: Int64;
|
---|
2106 | e: PActive;
|
---|
2107 | begin
|
---|
2108 | if clipType = ctNone then Exit;
|
---|
2109 | FFillRule := fillRule;
|
---|
2110 | FClipType := clipType;
|
---|
2111 | Reset;
|
---|
2112 | if not PopScanLine(Y) then Exit;
|
---|
2113 | while true do
|
---|
2114 | begin
|
---|
2115 | InsertLocalMinimaIntoAEL(Y);
|
---|
2116 | while PopHorz(e) do DoHorizontal(e);
|
---|
2117 | FBotY := Y; // FBotY == bottom of scanbeam
|
---|
2118 | if not PopScanLine(Y) then Break; // Y new top of scanbeam
|
---|
2119 | DoIntersections(Y);
|
---|
2120 | DoTopOfScanbeam(Y);
|
---|
2121 | end;
|
---|
2122 | end;
|
---|
2123 | //------------------------------------------------------------------------------
|
---|
2124 |
|
---|
2125 | function TClipper.Execute(clipType: TClipType;
|
---|
2126 | fillRule: TFillRule; out closedPaths: TArrayOfArrayOfFloatPoint): Boolean;
|
---|
2127 | var
|
---|
2128 | dummy: TArrayOfArrayOfFloatPoint;
|
---|
2129 | begin
|
---|
2130 | Result := true;
|
---|
2131 | closedPaths := nil;
|
---|
2132 | try try
|
---|
2133 | ExecuteInternal(clipType, fillRule);
|
---|
2134 | BuildResult(closedPaths, dummy);
|
---|
2135 | except
|
---|
2136 | Result := false;
|
---|
2137 | end;
|
---|
2138 | finally
|
---|
2139 | CleanUp;
|
---|
2140 | end;
|
---|
2141 | end;
|
---|
2142 | //------------------------------------------------------------------------------
|
---|
2143 |
|
---|
2144 | function TClipper.Execute(clipType: TClipType;
|
---|
2145 | fillRule: TFillRule; out closedPaths: TArrayOfArrayOfFixedPoint): Boolean;
|
---|
2146 | var
|
---|
2147 | tmp: TArrayOfArrayOfFloatPoint;
|
---|
2148 | begin
|
---|
2149 | Result := Execute(clipType, fillRule, tmp);
|
---|
2150 | closedPaths := FloatToFixed(tmp);
|
---|
2151 | end;
|
---|
2152 | //------------------------------------------------------------------------------
|
---|
2153 |
|
---|
2154 | function TClipper.Execute(clipType: TClipType; fillRule: TFillRule;
|
---|
2155 | out closedPaths, openPaths: TArrayOfArrayOfFloatPoint): Boolean;
|
---|
2156 | begin
|
---|
2157 | Result := true;
|
---|
2158 | closedPaths := nil;
|
---|
2159 | openPaths := nil;
|
---|
2160 | try try
|
---|
2161 | ExecuteInternal(clipType, fillRule);
|
---|
2162 | BuildResult(closedPaths, openPaths);
|
---|
2163 | except
|
---|
2164 | Result := false;
|
---|
2165 | end;
|
---|
2166 | finally
|
---|
2167 | CleanUp;
|
---|
2168 | end;
|
---|
2169 | end;
|
---|
2170 | //------------------------------------------------------------------------------
|
---|
2171 |
|
---|
2172 | function TClipper.Execute(clipType: TClipType; fillRule: TFillRule;
|
---|
2173 | out closedPaths, openPaths: TArrayOfArrayOfFixedPoint): Boolean;
|
---|
2174 | var
|
---|
2175 | tmp, tmp2: TArrayOfArrayOfFloatPoint;
|
---|
2176 | begin
|
---|
2177 | Result := Execute(clipType, fillRule, tmp, tmp2);
|
---|
2178 | closedPaths := FloatToFixed(tmp);
|
---|
2179 | openPaths := FloatToFixed(tmp2);
|
---|
2180 | end;
|
---|
2181 | //------------------------------------------------------------------------------
|
---|
2182 |
|
---|
2183 | procedure TClipper.DoIntersections(const topY: Int64);
|
---|
2184 | begin
|
---|
2185 | if BuildIntersectList(topY) then
|
---|
2186 | try
|
---|
2187 | ProcessIntersectList;
|
---|
2188 | finally
|
---|
2189 | DisposeIntersectNodes;
|
---|
2190 | end;
|
---|
2191 | end;
|
---|
2192 | //------------------------------------------------------------------------------
|
---|
2193 |
|
---|
2194 | procedure TClipper.DisposeIntersectNodes;
|
---|
2195 | var
|
---|
2196 | i: Integer;
|
---|
2197 | begin
|
---|
2198 | for i := 0 to FIntersectList.Count - 1 do
|
---|
2199 | Dispose(IntersectNode[i]);
|
---|
2200 | FIntersectList.Clear;
|
---|
2201 | end;
|
---|
2202 | //------------------------------------------------------------------------------
|
---|
2203 |
|
---|
2204 | procedure TClipper.AddNewIntersectNode(e1, e2: PActive; topY: Int64);
|
---|
2205 | var
|
---|
2206 | pt: TPoint64;
|
---|
2207 | node: PIntersectNode;
|
---|
2208 | begin
|
---|
2209 | pt := GetIntersectPoint(e1, e2);
|
---|
2210 | // Rounding errors can occasionally place the calculated intersection
|
---|
2211 | // point either below or above the scanbeam, so check and correct ...
|
---|
2212 | if (pt.Y > FBotY) then
|
---|
2213 | begin
|
---|
2214 | // E.Curr.Y is still at the bottom of scanbeam here
|
---|
2215 | pt.Y := FBotY;
|
---|
2216 | // use the more vertical of the 2 edges to derive pt.X ...
|
---|
2217 | if (abs(e1.Dx) < abs(e2.Dx)) then
|
---|
2218 | pt.X := TopX(e1, FBotY) else
|
---|
2219 | pt.X := TopX(e2, FBotY);
|
---|
2220 | end
|
---|
2221 | else if pt.Y < topY then
|
---|
2222 | begin
|
---|
2223 | // TopY = top of scanbeam
|
---|
2224 | pt.Y := topY;
|
---|
2225 | if e1.Top.Y = topY then
|
---|
2226 | pt.X := e1.Top.X
|
---|
2227 | else if e2.Top.Y = topY then
|
---|
2228 | pt.X := e2.Top.X
|
---|
2229 | else if (abs(e1.Dx) < abs(e2.Dx)) then
|
---|
2230 | pt.X := e1.CurrX
|
---|
2231 | else
|
---|
2232 | pt.X := e2.CurrX;
|
---|
2233 | end;
|
---|
2234 |
|
---|
2235 | new(node);
|
---|
2236 | node.Edge1 := e1;
|
---|
2237 | node.Edge2 := e2;
|
---|
2238 | node.Pt := pt;
|
---|
2239 | FIntersectList.Add(node);
|
---|
2240 | end;
|
---|
2241 | //------------------------------------------------------------------------------
|
---|
2242 |
|
---|
2243 | function TClipper.BuildIntersectList(const topY: Int64): Boolean;
|
---|
2244 | var
|
---|
2245 | i, lCnt, rCnt, jumpSize: Integer;
|
---|
2246 | first, second, base, prevBase, p, n, tmp: PActive;
|
---|
2247 | begin
|
---|
2248 | Result := false;
|
---|
2249 | if not Assigned(FActives) or not Assigned(FActives.NextInAEL) then Exit;
|
---|
2250 |
|
---|
2251 | // Calculate edge positions at the top of the current scanbeam, and from this
|
---|
2252 | // we will determine the intersections required to reach these new positions.
|
---|
2253 | AdjustCurrXAndCopyToSEL(topY);
|
---|
2254 | // Track every edge intersection between the bottom and top of each scanbeam,
|
---|
2255 | // using a stable merge sort to ensure edges are adjacent when intersecting.
|
---|
2256 | // Re merge sorts see https://stackoverflow.com/a/46319131/359538
|
---|
2257 | jumpSize := 1;
|
---|
2258 | while (true) do
|
---|
2259 | begin
|
---|
2260 | first := FSel;
|
---|
2261 | prevBase := nil;
|
---|
2262 | // sort successive larger jump counts of nodes ...
|
---|
2263 | while assigned(first) do
|
---|
2264 | begin
|
---|
2265 | if (jumpSize = 1) then
|
---|
2266 | begin
|
---|
2267 | second := first.NextInSEL;
|
---|
2268 | if not assigned(second) then
|
---|
2269 | begin
|
---|
2270 | first.Jump := nil;
|
---|
2271 | break;
|
---|
2272 | end;
|
---|
2273 | first.Jump := second.NextInSEL;
|
---|
2274 | end else
|
---|
2275 | begin
|
---|
2276 | second := first.Jump;
|
---|
2277 | if not assigned(second) then
|
---|
2278 | begin
|
---|
2279 | first.Jump := nil;
|
---|
2280 | break;
|
---|
2281 | end;
|
---|
2282 | first.Jump := second.Jump;
|
---|
2283 | end;
|
---|
2284 |
|
---|
2285 | // now sort first and second groups ...
|
---|
2286 | base := first;
|
---|
2287 | lCnt := jumpSize; rCnt := jumpSize;
|
---|
2288 | while (lCnt > 0) and (rCnt > 0) do
|
---|
2289 | begin
|
---|
2290 | if (first.CurrX > second.CurrX) then
|
---|
2291 | begin
|
---|
2292 | tmp := second.PrevInSEL;
|
---|
2293 |
|
---|
2294 | // create intersect 'node' events for each time 'second' needs to
|
---|
2295 | // move left, ie intersecting with its prior edge ...
|
---|
2296 | for i := 1 to lCnt do
|
---|
2297 | begin
|
---|
2298 | AddNewIntersectNode(tmp, second, topY);
|
---|
2299 | tmp := tmp.PrevInSEL;
|
---|
2300 | end;
|
---|
2301 |
|
---|
2302 | // now move the out of place 'second' to it's new position in SEL ...
|
---|
2303 | if (first = base) then
|
---|
2304 | begin
|
---|
2305 | if assigned(prevBase) then prevBase.Jump := second;
|
---|
2306 | base := second;
|
---|
2307 | base.Jump := first.Jump;
|
---|
2308 | if (first.PrevInSEL = nil) then FSel := second;
|
---|
2309 | end;
|
---|
2310 | tmp := second.NextInSEL;
|
---|
2311 |
|
---|
2312 | // first remove 'second' from list ...
|
---|
2313 | p := second.PrevInSEL;
|
---|
2314 | n := second.NextInSEL;
|
---|
2315 | p.NextInSEL := n;
|
---|
2316 | if Assigned(n) then n.PrevInSEL := p;
|
---|
2317 | // and then reinsert 'second' into list just before 'first' ...
|
---|
2318 | p := first.PrevInSEL;
|
---|
2319 | if assigned(p) then p.NextInSEL := second;
|
---|
2320 | first.PrevInSEL := second;
|
---|
2321 | second.PrevInSEL := p;
|
---|
2322 | second.NextInSEL := first;
|
---|
2323 |
|
---|
2324 | second := tmp;
|
---|
2325 | if not assigned(second) then break;
|
---|
2326 | dec(rCnt);
|
---|
2327 | end else
|
---|
2328 | begin
|
---|
2329 | first := first.NextInSEL;
|
---|
2330 | dec(lCnt);
|
---|
2331 | end;
|
---|
2332 | end;
|
---|
2333 | first := base.Jump;
|
---|
2334 | prevBase := base;
|
---|
2335 | end;
|
---|
2336 | if FSel.Jump = nil then Break
|
---|
2337 | else jumpSize := jumpSize shl 1;
|
---|
2338 | end;
|
---|
2339 | Result := FIntersectList.Count > 0;
|
---|
2340 | end;
|
---|
2341 | //------------------------------------------------------------------------------
|
---|
2342 |
|
---|
2343 | function TClipper.GetIntersectNode(index: Integer): PIntersectNode;
|
---|
2344 | begin
|
---|
2345 | Result := PIntersectNode(FIntersectList[index]);
|
---|
2346 | end;
|
---|
2347 | //------------------------------------------------------------------------------
|
---|
2348 |
|
---|
2349 | procedure TClipper.ProcessIntersectList;
|
---|
2350 | var
|
---|
2351 | i, j, highI: Integer;
|
---|
2352 | node: PIntersectNode;
|
---|
2353 | begin
|
---|
2354 | // We now have a list of intersections required so that edges will be
|
---|
2355 | // correctly positioned at the top of the scanbeam. However, it's important
|
---|
2356 | // that edge intersections are processed from the bottom up, but it's also
|
---|
2357 | // crucial that intersections only occur between adjacent edges.
|
---|
2358 |
|
---|
2359 | // First we do a quicksort so intersections proceed in a bottom up order ...
|
---|
2360 | FIntersectList.Sort(IntersectListSort);
|
---|
2361 |
|
---|
2362 | // Now as we process these intersections, we must sometimes adjust the order
|
---|
2363 | // to ensure that intersecting edges are always adjacent ...
|
---|
2364 | highI := FIntersectList.Count - 1;
|
---|
2365 | for i := 0 to highI do
|
---|
2366 | begin
|
---|
2367 | if not EdgesAdjacentInAEL(FIntersectList[i]) then
|
---|
2368 | begin
|
---|
2369 | j := i + 1;
|
---|
2370 | while not EdgesAdjacentInAEL(FIntersectList[j]) do inc(j);
|
---|
2371 | // Swap IntersectNodes ...
|
---|
2372 | node := FIntersectList[i];
|
---|
2373 | FIntersectList[i] := FIntersectList[j];
|
---|
2374 | FIntersectList[j] := node;
|
---|
2375 | end;
|
---|
2376 |
|
---|
2377 | with IntersectNode[i]^ do
|
---|
2378 | begin
|
---|
2379 | // Occasionally a non-minima intersection is processed before its own
|
---|
2380 | // minima. This causes problems with orientation so we need to flag it ...
|
---|
2381 | if (i < highI) and (IntersectNode[i+1].Pt.Y > Pt.Y) then
|
---|
2382 | IntersectEdges(Edge1, Edge2, Pt, true) else
|
---|
2383 | IntersectEdges(Edge1, Edge2, Pt);
|
---|
2384 | SwapPositionsInAEL(Edge1, Edge2);
|
---|
2385 | end;
|
---|
2386 | end;
|
---|
2387 | end;
|
---|
2388 | //------------------------------------------------------------------------------
|
---|
2389 |
|
---|
2390 | procedure TClipper.SwapPositionsInAEL(e1, e2: PActive);
|
---|
2391 | var
|
---|
2392 | prev, next: PActive;
|
---|
2393 | begin
|
---|
2394 | // preconditon: e1 must be immediately to the left of e2
|
---|
2395 | next := e2.NextInAEL;
|
---|
2396 | if Assigned(next) then next.PrevInAEL := e1;
|
---|
2397 | prev := e1.PrevInAEL;
|
---|
2398 | if Assigned(prev) then prev.NextInAEL := e2;
|
---|
2399 | e2.PrevInAEL := prev;
|
---|
2400 | e2.NextInAEL := e1;
|
---|
2401 | e1.PrevInAEL := e2;
|
---|
2402 | e1.NextInAEL := next;
|
---|
2403 | if not Assigned(e2.PrevInAEL) then FActives := e2;
|
---|
2404 | end;
|
---|
2405 | //------------------------------------------------------------------------------
|
---|
2406 |
|
---|
2407 | procedure TClipper.DoHorizontal(horzEdge: PActive);
|
---|
2408 | var
|
---|
2409 | e, maxPair: PActive;
|
---|
2410 | horzLeft, horzRight: Int64;
|
---|
2411 | isLeftToRight: Boolean;
|
---|
2412 | pt: TPoint64;
|
---|
2413 | isMax: Boolean;
|
---|
2414 |
|
---|
2415 | procedure ResetHorzDirection;
|
---|
2416 | var
|
---|
2417 | e: PActive;
|
---|
2418 | begin
|
---|
2419 | if (horzEdge.Bot.X = horzEdge.Top.X) then
|
---|
2420 | begin
|
---|
2421 | // the horizontal edge is going nowhere ...
|
---|
2422 | horzLeft := horzEdge.CurrX;
|
---|
2423 | horzRight := horzEdge.CurrX;
|
---|
2424 | e := horzEdge.NextInAEL;
|
---|
2425 | while assigned(e) and (e <> maxPair) do
|
---|
2426 | e := e.NextInAEL;
|
---|
2427 | isLeftToRight := assigned(e);
|
---|
2428 | end
|
---|
2429 | else if horzEdge.CurrX < horzEdge.Top.X then
|
---|
2430 | begin
|
---|
2431 | horzLeft := horzEdge.CurrX;
|
---|
2432 | horzRight := horzEdge.Top.X;
|
---|
2433 | isLeftToRight := true;
|
---|
2434 | end else
|
---|
2435 | begin
|
---|
2436 | horzLeft := horzEdge.Top.X;
|
---|
2437 | horzRight := horzEdge.CurrX;
|
---|
2438 | isLeftToRight := false;
|
---|
2439 | end;
|
---|
2440 | end;
|
---|
2441 | //------------------------------------------------------------------------
|
---|
2442 |
|
---|
2443 | begin
|
---|
2444 | (*******************************************************************************
|
---|
2445 | * Notes: Horizontal edges (HEs) at scanline intersections (ie at the top or *
|
---|
2446 | * bottom of a scanbeam) are processed as if layered. The order in which HEs *
|
---|
2447 | * are processed doesn't matter. HEs intersect with the bottom vertices of *
|
---|
2448 | * other HEs [#] and with non-horizontal edges [*]. Once these intersections *
|
---|
2449 | * are completed, intermediate HEs are 'promoted' to the next edge in their *
|
---|
2450 | * bounds, and they in turn may be intersected [%] by other HEs. *
|
---|
2451 | * *
|
---|
2452 | * eg: 3 horizontals at a scanline: / | / / *
|
---|
2453 | * | / | (HE3) o=========%==========o *
|
---|
2454 | * o=======o (HE2) / | / / *
|
---|
2455 | * o============#=========*======*========#=========o (HE1) *
|
---|
2456 | * / | / | / *
|
---|
2457 | *******************************************************************************)
|
---|
2458 |
|
---|
2459 | // with closed paths, simplify consecutive horizontals into a 'single' edge
|
---|
2460 | if not IsOpen(horzEdge) then
|
---|
2461 | begin
|
---|
2462 | pt := horzEdge.Bot;
|
---|
2463 | while not IsMaxima(horzEdge) and
|
---|
2464 | (NextVertex(horzEdge).Pt.Y = pt.Y) do
|
---|
2465 | UpdateEdgeIntoAEL(horzEdge);
|
---|
2466 | horzEdge.Bot := pt;
|
---|
2467 | horzEdge.CurrX := pt.X;
|
---|
2468 | // update Dx in case of direction change ...
|
---|
2469 | if horzEdge.Bot.X < horzEdge.Top.X then
|
---|
2470 | horzEdge.Dx := NegInfinity else
|
---|
2471 | horzEdge.Dx := Infinity;
|
---|
2472 | end;
|
---|
2473 |
|
---|
2474 | maxPair := nil;
|
---|
2475 | if IsMaxima(horzEdge) and (not IsOpen(horzEdge) or
|
---|
2476 | ([vfOpenStart, vfOpenEnd] * horzEdge.vertTop.flags = [])) then
|
---|
2477 | maxPair := GetMaximaPair(horzEdge);
|
---|
2478 |
|
---|
2479 | ResetHorzDirection;
|
---|
2480 | if IsHotEdge(horzEdge) then
|
---|
2481 | AddOutPt(horzEdge, Point64(horzEdge.CurrX, horzEdge.Bot.Y));
|
---|
2482 |
|
---|
2483 | while true do // loops through consec. horizontal edges (if open)
|
---|
2484 | begin
|
---|
2485 | isMax := IsMaxima(horzEdge);
|
---|
2486 | if isLeftToRight then
|
---|
2487 | e := horzEdge.NextInAEL else
|
---|
2488 | e := horzEdge.PrevInAEL;
|
---|
2489 |
|
---|
2490 | while assigned(e) do
|
---|
2491 | begin
|
---|
2492 | // Break if we've gone past the end of the horizontal ...
|
---|
2493 | if (isLeftToRight and (e.CurrX > horzRight)) or
|
---|
2494 | (not isLeftToRight and (e.CurrX < horzLeft)) then Break;
|
---|
2495 | // or if we've got to the end of an intermediate horizontal edge ...
|
---|
2496 | if (E.CurrX = horzEdge.Top.X) and not isMax and not IsHorizontal(e) then
|
---|
2497 | begin
|
---|
2498 | pt := NextVertex(horzEdge).Pt;
|
---|
2499 | if(isLeftToRight and (TopX(E, pt.Y) >= pt.X)) or
|
---|
2500 | (not isLeftToRight and (TopX(E, pt.Y) <= pt.X)) then Break;
|
---|
2501 | end;
|
---|
2502 |
|
---|
2503 | if (e = maxPair) then
|
---|
2504 | begin
|
---|
2505 | if IsHotEdge(horzEdge) then
|
---|
2506 | begin
|
---|
2507 | if isLeftToRight then
|
---|
2508 | AddLocalMaxPoly(horzEdge, e, horzEdge.Top) else
|
---|
2509 | AddLocalMaxPoly(e, horzEdge, horzEdge.Top);
|
---|
2510 | end;
|
---|
2511 | DeleteFromAEL(e);
|
---|
2512 | DeleteFromAEL(horzEdge);
|
---|
2513 | Exit;
|
---|
2514 | end;
|
---|
2515 |
|
---|
2516 | pt := Point64(e.CurrX, horzEdge.Bot.Y);
|
---|
2517 | if (isLeftToRight) then
|
---|
2518 | begin
|
---|
2519 | IntersectEdges(horzEdge, e, pt);
|
---|
2520 | SwapPositionsInAEL(horzEdge, e);
|
---|
2521 | e := horzEdge.NextInAEL;
|
---|
2522 | end else
|
---|
2523 | begin
|
---|
2524 | IntersectEdges(e, horzEdge, pt);
|
---|
2525 | SwapPositionsInAEL(e, horzEdge);
|
---|
2526 | e := horzEdge.PrevInAEL;
|
---|
2527 | end;
|
---|
2528 | end;
|
---|
2529 |
|
---|
2530 | // check if we've finished with (consecutive) horizontals ...
|
---|
2531 | if isMax or (NextVertex(horzEdge).Pt.Y <> horzEdge.Top.Y) then Break;
|
---|
2532 |
|
---|
2533 | // still more horizontals in bound to process ...
|
---|
2534 | UpdateEdgeIntoAEL(horzEdge);
|
---|
2535 | ResetHorzDirection;
|
---|
2536 |
|
---|
2537 | if IsOpen(horzEdge) then
|
---|
2538 | begin
|
---|
2539 | if IsMaxima(horzEdge) then maxPair := GetMaximaPair(horzEdge);
|
---|
2540 | if IsHotEdge(horzEdge) then AddOutPt(horzEdge, horzEdge.Bot);
|
---|
2541 | end;
|
---|
2542 | end;
|
---|
2543 |
|
---|
2544 | if IsHotEdge(horzEdge) then
|
---|
2545 | AddOutPt(horzEdge, horzEdge.Top);
|
---|
2546 |
|
---|
2547 | if not IsOpen(horzEdge) then
|
---|
2548 | UpdateEdgeIntoAEL(horzEdge) // this is the end of an intermediate horiz.
|
---|
2549 | else if not IsMaxima(horzEdge) then
|
---|
2550 | UpdateEdgeIntoAEL(horzEdge)
|
---|
2551 | else if not assigned(maxPair) then // ie open at top
|
---|
2552 | DeleteFromAEL(horzEdge)
|
---|
2553 | else if IsHotEdge(horzEdge) then
|
---|
2554 | AddLocalMaxPoly(horzEdge, maxPair, horzEdge.Top)
|
---|
2555 | else
|
---|
2556 | begin
|
---|
2557 | DeleteFromAEL(maxPair); DeleteFromAEL(horzEdge);
|
---|
2558 | end;
|
---|
2559 |
|
---|
2560 | end;
|
---|
2561 | //------------------------------------------------------------------------------
|
---|
2562 |
|
---|
2563 | procedure TClipper.DoTopOfScanbeam(Y: Int64);
|
---|
2564 | var
|
---|
2565 | e: PActive;
|
---|
2566 | begin
|
---|
2567 | FSel := nil; // FSel is reused to flag horizontals (see PushHorz below)
|
---|
2568 | e := FActives;
|
---|
2569 | while Assigned(e) do
|
---|
2570 | begin
|
---|
2571 | // nb: 'e' will never be horizontal here
|
---|
2572 | if (e.Top.Y = Y) then
|
---|
2573 | begin
|
---|
2574 | // the following helps to avoid micro self-intersections
|
---|
2575 | // with negligible impact on performance ...
|
---|
2576 | e.CurrX := e.Top.X;
|
---|
2577 | if assigned(e.PrevInAEL) and (e.PrevInAEL.CurrX = e.CurrX) and
|
---|
2578 | (e.PrevInAEL.Bot.Y <> Y) and IsHotEdge(e.PrevInAEL) then
|
---|
2579 | AddOutPt(e.PrevInAEL, e.Top);
|
---|
2580 | if assigned(e.NextInAEL) and (e.NextInAEL.CurrX = e.CurrX) and
|
---|
2581 | (e.NextInAEL.Top.Y <> Y) and IsHotEdge(e.NextInAEL) then
|
---|
2582 | AddOutPt(e.NextInAEL, e.Top);
|
---|
2583 |
|
---|
2584 | if IsMaxima(e) then
|
---|
2585 | begin
|
---|
2586 | e := DoMaxima(e); // TOP OF BOUND (MAXIMA)
|
---|
2587 | Continue;
|
---|
2588 | end else
|
---|
2589 | begin
|
---|
2590 | // INTERMEDIATE VERTEX ...
|
---|
2591 | UpdateEdgeIntoAEL(e);
|
---|
2592 | if IsHotEdge(e) then AddOutPt(e, e.Bot);
|
---|
2593 | if IsHorizontal(e) then
|
---|
2594 | PushHorz(e); // horizontals are processed later
|
---|
2595 | end;
|
---|
2596 | end;
|
---|
2597 | e := e.NextInAEL;
|
---|
2598 | end;
|
---|
2599 | end;
|
---|
2600 | //------------------------------------------------------------------------------
|
---|
2601 |
|
---|
2602 | function TClipper.DoMaxima(e: PActive): PActive;
|
---|
2603 | var
|
---|
2604 | eNext, ePrev, eMaxPair: PActive;
|
---|
2605 | begin
|
---|
2606 | ePrev := e.PrevInAEL;
|
---|
2607 | eNext := e.NextInAEL;
|
---|
2608 | Result := eNext;
|
---|
2609 |
|
---|
2610 | if IsOpen(e) and ([vfOpenStart, vfOpenEnd] * e.vertTop.flags <> []) then
|
---|
2611 | begin
|
---|
2612 | if IsHotEdge(e) then AddOutPt(e, e.Top);
|
---|
2613 | if not IsHorizontal(e) then
|
---|
2614 | begin
|
---|
2615 | if IsHotEdge(e) then TerminateHotOpen(e);
|
---|
2616 | DeleteFromAEL(e);
|
---|
2617 | end;
|
---|
2618 | Exit;
|
---|
2619 | end else
|
---|
2620 | begin
|
---|
2621 | eMaxPair := GetMaximaPair(e);
|
---|
2622 | if not assigned(eMaxPair) then Exit; // EMaxPair is a horizontal ...
|
---|
2623 | end;
|
---|
2624 |
|
---|
2625 | // only non-horizontal maxima here.
|
---|
2626 | // process any edges between maxima pair ...
|
---|
2627 | while (eNext <> eMaxPair) do
|
---|
2628 | begin
|
---|
2629 | IntersectEdges(e, eNext, e.Top);
|
---|
2630 | SwapPositionsInAEL(e, eNext);
|
---|
2631 | eNext := e.NextInAEL;
|
---|
2632 | end;
|
---|
2633 |
|
---|
2634 | if IsOpen(e) then
|
---|
2635 | begin
|
---|
2636 | if IsHotEdge(e) then
|
---|
2637 | begin
|
---|
2638 | if assigned(eMaxPair) then
|
---|
2639 | AddLocalMaxPoly(e, eMaxPair, e.Top) else
|
---|
2640 | AddOutPt(e, e.Top);
|
---|
2641 | end;
|
---|
2642 | if assigned(eMaxPair) then
|
---|
2643 | DeleteFromAEL(eMaxPair);
|
---|
2644 | DeleteFromAEL(e);
|
---|
2645 |
|
---|
2646 | if assigned(ePrev) then
|
---|
2647 | Result := ePrev.NextInAEL else
|
---|
2648 | Result := FActives;
|
---|
2649 | Exit;
|
---|
2650 | end;
|
---|
2651 |
|
---|
2652 | // here E.NextInAEL == ENext == EMaxPair ...
|
---|
2653 | if IsHotEdge(e) then
|
---|
2654 | AddLocalMaxPoly(e, eMaxPair, e.Top);
|
---|
2655 |
|
---|
2656 | DeleteFromAEL(e);
|
---|
2657 | DeleteFromAEL(eMaxPair);
|
---|
2658 | if assigned(ePrev) then
|
---|
2659 | Result := ePrev.NextInAEL else
|
---|
2660 | Result := FActives;
|
---|
2661 | end;
|
---|
2662 | //------------------------------------------------------------------------------
|
---|
2663 |
|
---|
2664 | function TClipper.BuildResult(out closedPaths,
|
---|
2665 | openPaths: TArrayOfArrayOfFloatPoint): Boolean;
|
---|
2666 | var
|
---|
2667 | i, j, cntClosed, cntOpen: Integer;
|
---|
2668 | outRec: TOutRec;
|
---|
2669 | begin
|
---|
2670 | try
|
---|
2671 | cntClosed := 0; cntOpen := 0;
|
---|
2672 | SetLength(closedPaths, FOutRecList.Count);
|
---|
2673 | SetLength(openPaths, FOutRecList.Count);
|
---|
2674 | for i := 0 to FOutRecList.Count -1 do
|
---|
2675 | begin
|
---|
2676 | outRec := FOutRecList[i];
|
---|
2677 | if not assigned(outRec.Pts) then Continue;
|
---|
2678 |
|
---|
2679 | if IsOpen(outRec) then
|
---|
2680 | begin
|
---|
2681 | openPaths[cntOpen] := BuildPath(outRec.Pts);
|
---|
2682 | if length(openPaths[cntOpen]) > 1 then inc(cntOpen);
|
---|
2683 | end else
|
---|
2684 | begin
|
---|
2685 | closedPaths[cntClosed] := BuildPath(outRec.Pts);
|
---|
2686 | j := high(closedPaths[cntClosed]);
|
---|
2687 | if (j > 1) and PointsEqual(closedPaths[cntClosed][0],
|
---|
2688 | closedPaths[cntClosed][j]) then
|
---|
2689 | setlength(closedPaths[cntClosed], j);
|
---|
2690 | if j > 1 then inc(cntClosed);
|
---|
2691 | end;
|
---|
2692 | end;
|
---|
2693 | SetLength(closedPaths, cntClosed);
|
---|
2694 | SetLength(openPaths, cntOpen);
|
---|
2695 | Result := true;
|
---|
2696 | except
|
---|
2697 | Result := false;
|
---|
2698 | end;
|
---|
2699 | end;
|
---|
2700 | //------------------------------------------------------------------------------
|
---|
2701 |
|
---|
2702 | function TClipper.GetBounds: TFloatRect;
|
---|
2703 | var
|
---|
2704 | i: Integer;
|
---|
2705 | v, vStart: PVertex;
|
---|
2706 | begin
|
---|
2707 | if FVertexList.Count = 0 then
|
---|
2708 | Result := FloatRect(0, 0, 0, 0)
|
---|
2709 | else
|
---|
2710 | with PVertex(FVertexList[0]).Pt do
|
---|
2711 | Result := FloatRect(X, Y, X, Y);
|
---|
2712 | for i := 0 to FVertexList.Count -1 do
|
---|
2713 | begin
|
---|
2714 | vStart := FVertexList[i];
|
---|
2715 | v := vStart;
|
---|
2716 | repeat
|
---|
2717 | if v.Pt.X < Result.Left then Result.Left := v.Pt.X
|
---|
2718 | else if v.Pt.X > Result.Right then Result.Right := v.Pt.X;
|
---|
2719 | if v.Pt.Y < Result.Top then Result.Top := v.Pt.Y
|
---|
2720 | else if v.Pt.Y > Result.Bottom then Result.Bottom := v.Pt.Y;
|
---|
2721 | v := v.next;
|
---|
2722 | until v = vStart;
|
---|
2723 | end;
|
---|
2724 | end;
|
---|
2725 |
|
---|
2726 | //------------------------------------------------------------------------------
|
---|
2727 | // Miscellaneous ClipperOffset support functions
|
---|
2728 | //------------------------------------------------------------------------------
|
---|
2729 |
|
---|
2730 | const
|
---|
2731 | MinFloat = -3.49E38;
|
---|
2732 | MaxFloat = 3.49E38;
|
---|
2733 |
|
---|
2734 | procedure AppendPath(var paths: TArrayOfArrayOfFloatPoint;
|
---|
2735 | const extra: TArrayOfFloatPoint);
|
---|
2736 | var
|
---|
2737 | len: Integer;
|
---|
2738 | begin
|
---|
2739 | len := length(paths);
|
---|
2740 | SetLength(paths, len +1);
|
---|
2741 | paths[len] := extra;
|
---|
2742 | end;
|
---|
2743 | //------------------------------------------------------------------------------
|
---|
2744 |
|
---|
2745 | procedure StripDuplicates(var path: TArrayOfFloatPoint);
|
---|
2746 | var
|
---|
2747 | i, len: integer;
|
---|
2748 | begin
|
---|
2749 | len := length(path);
|
---|
2750 | i := 1;
|
---|
2751 | while i < len do
|
---|
2752 | begin
|
---|
2753 | if (path[i].X = path[i-1].X) and (path[i].Y = path[i-1].Y) then
|
---|
2754 | begin
|
---|
2755 | dec(len);
|
---|
2756 | if (i < len) then
|
---|
2757 | Move(path[i+1], path[i], (len-i)*SizeOf(TFloatPoint));
|
---|
2758 | SetLength(path, len);
|
---|
2759 | end else
|
---|
2760 | inc(i);
|
---|
2761 | end;
|
---|
2762 | end;
|
---|
2763 | //------------------------------------------------------------------------------
|
---|
2764 |
|
---|
2765 | function ReversePath(const path: TArrayOfFloatPoint): TArrayOfFloatPoint;
|
---|
2766 | var
|
---|
2767 | i, highI: Integer;
|
---|
2768 | begin
|
---|
2769 | highI := high(path);
|
---|
2770 | SetLength(Result, highI +1);
|
---|
2771 | for i := 0 to highI do
|
---|
2772 | Result[i] := path[highI - i];
|
---|
2773 | end;
|
---|
2774 | //------------------------------------------------------------------------------
|
---|
2775 |
|
---|
2776 | function DistanceSqr(const pt1, pt2: TFloatPoint): TFloat;
|
---|
2777 | begin
|
---|
2778 | Result := (pt1.X - pt2.X)*(pt1.X - pt2.X) + (pt1.Y - pt2.Y)*(pt1.Y - pt2.Y);
|
---|
2779 | end;
|
---|
2780 | //------------------------------------------------------------------------------
|
---|
2781 |
|
---|
2782 | function GetUnitNormal(const pt1, pt2: TFloatPoint): TFloatPoint;
|
---|
2783 | var
|
---|
2784 | dx, dy, inverseHypot: Double;
|
---|
2785 | begin
|
---|
2786 | if PointsEqual(pt1, pt2) then
|
---|
2787 | begin
|
---|
2788 | Result.X := 0;
|
---|
2789 | Result.Y := 0;
|
---|
2790 | Exit;
|
---|
2791 | end;
|
---|
2792 | dx := (pt2.X - pt1.X);
|
---|
2793 | dy := (pt2.Y - pt1.Y);
|
---|
2794 | inverseHypot := 1 / Hypot(dx, dy);
|
---|
2795 | dx := dx * inverseHypot;
|
---|
2796 | dy := dy * inverseHypot;
|
---|
2797 | Result.X := dy;
|
---|
2798 | Result.Y := -dx
|
---|
2799 | end;
|
---|
2800 |
|
---|
2801 | //------------------------------------------------------------------------------
|
---|
2802 | // TClipperOffset methods
|
---|
2803 | //------------------------------------------------------------------------------
|
---|
2804 |
|
---|
2805 | constructor TClipperOffset.Create(MiterLimit: Double; ArcTolerance: Double);
|
---|
2806 | begin
|
---|
2807 | inherited Create;
|
---|
2808 | if MiterLimit = 0 then MiterLimit := 2;
|
---|
2809 | FMiterLimit := MiterLimit;
|
---|
2810 | FArcTolerance := ArcTolerance;
|
---|
2811 | end;
|
---|
2812 | //------------------------------------------------------------------------------
|
---|
2813 |
|
---|
2814 | destructor TClipperOffset.Destroy;
|
---|
2815 | begin
|
---|
2816 | Clear;
|
---|
2817 | inherited;
|
---|
2818 | end;
|
---|
2819 | //------------------------------------------------------------------------------
|
---|
2820 |
|
---|
2821 | procedure TClipperOffset.Clear;
|
---|
2822 | begin
|
---|
2823 | FPathsIn := nil;
|
---|
2824 | FNorms := nil;
|
---|
2825 | FSolution := nil;
|
---|
2826 | end;
|
---|
2827 | //------------------------------------------------------------------------------
|
---|
2828 |
|
---|
2829 | procedure TClipperOffset.AddPath(const path: TArrayOfFloatPoint);
|
---|
2830 | begin
|
---|
2831 | if assigned(path) then
|
---|
2832 | AppendPath(FPathsIn, path);
|
---|
2833 | end;
|
---|
2834 | //------------------------------------------------------------------------------
|
---|
2835 |
|
---|
2836 | procedure TClipperOffset.AddPaths(const paths: TArrayOfArrayOfFloatPoint);
|
---|
2837 | var
|
---|
2838 | i: Integer;
|
---|
2839 | begin
|
---|
2840 | for i := 0 to High(paths) do
|
---|
2841 | AddPath(paths[i]);
|
---|
2842 | end;
|
---|
2843 | //------------------------------------------------------------------------------
|
---|
2844 |
|
---|
2845 | function TClipperOffset.GetLowestPolygonIdx: integer;
|
---|
2846 | var
|
---|
2847 | i,j, len: Integer;
|
---|
2848 | pt: TFloatPoint;
|
---|
2849 | p: TArrayOfFloatPoint;
|
---|
2850 | begin
|
---|
2851 | result := -1;
|
---|
2852 | pt := FloatPoint(MaxFloat, MinFloat);
|
---|
2853 | for i := 0 to high(FPathsIn) do
|
---|
2854 | begin
|
---|
2855 | if FPathsIn[i] = nil then
|
---|
2856 | Continue;
|
---|
2857 | p := FPathsIn[i];
|
---|
2858 | len := length(p);
|
---|
2859 | for j := 0 to len -1 do
|
---|
2860 | begin
|
---|
2861 | if (p[j].Y < pt.Y) then
|
---|
2862 | continue;
|
---|
2863 | if (p[j].Y > pt.Y) or (p[j].X < pt.X) then
|
---|
2864 | begin
|
---|
2865 | pt := p[j];
|
---|
2866 | result := i;
|
---|
2867 | end;
|
---|
2868 | end;
|
---|
2869 | end;
|
---|
2870 | end;
|
---|
2871 | //------------------------------------------------------------------------------
|
---|
2872 |
|
---|
2873 | function TClipperOffset.CheckPaths: boolean;
|
---|
2874 | var
|
---|
2875 | i,len, minLen: Integer;
|
---|
2876 | openPaths: Boolean;
|
---|
2877 | begin
|
---|
2878 | Result := False;
|
---|
2879 | openPaths := not (FEndType in [etPolygon, etOpenJoined]);
|
---|
2880 | if openPaths then minLen := 1 else minLen := 3;
|
---|
2881 | for i := 0 to high(FPathsIn) do
|
---|
2882 | begin
|
---|
2883 | StripDuplicates(FPathsIn[i]);
|
---|
2884 | len := length(FPathsIn[i]);
|
---|
2885 | if not openPaths and (len > 1) and
|
---|
2886 | PointsEqual(FPathsIn[i][0], FPathsIn[i][len-1]) then
|
---|
2887 | begin
|
---|
2888 | setlength(FPathsIn[i], len -1);
|
---|
2889 | dec(len);
|
---|
2890 | end;
|
---|
2891 | if len < minLen then
|
---|
2892 | FPathsIn[i] := nil
|
---|
2893 | else
|
---|
2894 | Result := True;
|
---|
2895 | end;
|
---|
2896 | end;
|
---|
2897 | //------------------------------------------------------------------------------
|
---|
2898 |
|
---|
2899 | procedure TClipperOffset.OffsetPaths;
|
---|
2900 | var
|
---|
2901 | i, len: Integer;
|
---|
2902 | arcTol, absDelta, steps: Double;
|
---|
2903 | tmpEndType: TEndType;
|
---|
2904 | begin
|
---|
2905 | absDelta := Abs(FDelta);
|
---|
2906 | len := length(FPathsIn);
|
---|
2907 |
|
---|
2908 | // if a Zero offset, then simply copy paths to FSolution and return ...
|
---|
2909 | if absDelta < Tolerance then
|
---|
2910 | begin
|
---|
2911 | FSolutionLen := 0;
|
---|
2912 | SetLength(FSolution, len);
|
---|
2913 | for i := 0 to high(FPathsIn) do
|
---|
2914 | if assigned(FPathsIn[i]) then
|
---|
2915 | begin
|
---|
2916 | FSolution[FSolutionLen] := FPathsIn[i];
|
---|
2917 | inc(FSolutionLen);
|
---|
2918 | end;
|
---|
2919 | SetLength(FSolution, FSolutionLen);
|
---|
2920 | Exit;
|
---|
2921 | end;
|
---|
2922 |
|
---|
2923 | // FMiterLimit: see offset_triginometry3.svg
|
---|
2924 | if FMiterLimit > 1 then FMiterLim := 2/(sqr(FMiterLimit))
|
---|
2925 | else FMiterLim := 2;
|
---|
2926 |
|
---|
2927 | if (FArcTolerance <= DefaultArcFrac) then
|
---|
2928 | arcTol := DefaultArcFrac else
|
---|
2929 | arcTol := FArcTolerance;
|
---|
2930 |
|
---|
2931 | if (FJoinType in [jtRound, jtRoundEx]) or (FEndType = etOpenRound) then
|
---|
2932 | begin
|
---|
2933 | // get steps per 360 degrees (see offset_triginometry2.svg)
|
---|
2934 | steps := PI / ArcCos(1 - arcTol / absDelta);
|
---|
2935 |
|
---|
2936 | // avoid excessive precision ...
|
---|
2937 | if (steps > absDelta * Pi) then steps := absDelta * Pi;
|
---|
2938 | FStepsPerRad := steps / Two_Pi;
|
---|
2939 | Math.SinCos(Two_Pi / steps, FStepSizeSin, FStepSizeCos);
|
---|
2940 | if FDelta < 0 then FStepSizeSin := -FStepSizeSin;
|
---|
2941 | end;
|
---|
2942 |
|
---|
2943 | if (FEndType = etOpenJoined) then
|
---|
2944 | SetLength(FSolution, len *2) else
|
---|
2945 | SetLength(FSolution, len);
|
---|
2946 |
|
---|
2947 | FSolutionLen := 0;
|
---|
2948 | for i := 0 to len -1 do
|
---|
2949 | begin
|
---|
2950 | FPathIn := FPathsIn[i];
|
---|
2951 | if FPathIn = nil then Continue;
|
---|
2952 |
|
---|
2953 | FPathOutLen := 0;
|
---|
2954 | FPathOut := nil;
|
---|
2955 |
|
---|
2956 | if Length(FPathIn) = 1 then
|
---|
2957 | begin
|
---|
2958 | // a simple workaround using OffsetOpenPath to construct
|
---|
2959 | // either a circle or a square point offset ...
|
---|
2960 | tmpEndType := FEndType;
|
---|
2961 | if FEndType = etOpenButt then FEndType := etOpenSquare;
|
---|
2962 | SetLength(FPathIn, 2);
|
---|
2963 | FPathIn[1] := FPathIn[0];
|
---|
2964 | SetLength(FNorms, 2);
|
---|
2965 | FNorms[0] := FloatPoint(1,0);
|
---|
2966 | OffsetOpenPath;
|
---|
2967 | FEndType := tmpEndType;
|
---|
2968 | end else
|
---|
2969 | begin
|
---|
2970 | BuildNormals;
|
---|
2971 | if FEndType = etPolygon then
|
---|
2972 | OffsetPolygon
|
---|
2973 | else if FEndType = etOpenJoined then
|
---|
2974 | OffsetOpenJoined
|
---|
2975 | else
|
---|
2976 | OffsetOpenPath;
|
---|
2977 | end;
|
---|
2978 |
|
---|
2979 | if FPathOutLen = 0 then Continue;
|
---|
2980 |
|
---|
2981 | SetLength(FPathOut, FPathOutLen);
|
---|
2982 | FSolution[FSolutionLen] := FPathOut;
|
---|
2983 | Inc(FSolutionLen);
|
---|
2984 | end;
|
---|
2985 | SetLength(FSolution, FSolutionLen);
|
---|
2986 | end;
|
---|
2987 | //------------------------------------------------------------------------------
|
---|
2988 |
|
---|
2989 | procedure TClipperOffset.BuildNormals;
|
---|
2990 | var
|
---|
2991 | i, len: integer;
|
---|
2992 | begin
|
---|
2993 | len := Length(FPathIn);
|
---|
2994 | SetLength(FNorms, len);
|
---|
2995 | for i := 0 to len-2 do
|
---|
2996 | FNorms[i] := GetUnitNormal(FPathIn[i], FPathIn[i+1]);
|
---|
2997 | FNorms[len -1] := GetUnitNormal(FPathIn[len -1], FPathIn[0]);
|
---|
2998 | end;
|
---|
2999 | //------------------------------------------------------------------------------
|
---|
3000 |
|
---|
3001 | procedure TClipperOffset.ReverseNormals;
|
---|
3002 | var
|
---|
3003 | i, highI: integer;
|
---|
3004 | tmp: TFloatPoint;
|
---|
3005 | begin
|
---|
3006 | FNorms := ReversePath(FNorms);
|
---|
3007 | highI := high(FNorms);
|
---|
3008 | tmp := FNorms[0];
|
---|
3009 | for i := 1 to highI do
|
---|
3010 | begin
|
---|
3011 | FNorms[i-1].X := -FNorms[i].X;
|
---|
3012 | FNorms[i-1].Y := -FNorms[i].Y;
|
---|
3013 | end;
|
---|
3014 | FNorms[highI].X := -tmp.X;
|
---|
3015 | FNorms[highI].Y := -tmp.Y;
|
---|
3016 | end;
|
---|
3017 | //------------------------------------------------------------------------------
|
---|
3018 |
|
---|
3019 | procedure TClipperOffset.OffsetPolygon;
|
---|
3020 | var
|
---|
3021 | i,j: integer;
|
---|
3022 | begin
|
---|
3023 | j := high(FPathIn);
|
---|
3024 | for i := 0 to high(FPathIn) do
|
---|
3025 | begin
|
---|
3026 | OffsetPoint(i, j);
|
---|
3027 | j := i;
|
---|
3028 | end;
|
---|
3029 | end;
|
---|
3030 | //------------------------------------------------------------------------------
|
---|
3031 |
|
---|
3032 | procedure TClipperOffset.OffsetOpenJoined;
|
---|
3033 | begin
|
---|
3034 | OffsetPolygon;
|
---|
3035 | FPathIn := ReversePath(FPathIn);
|
---|
3036 |
|
---|
3037 | SetLength(FPathOut, FPathOutLen);
|
---|
3038 | FSolution[FSolutionLen] := FPathOut;
|
---|
3039 | Inc(FSolutionLen);
|
---|
3040 | FPathOutLen := 0;
|
---|
3041 | FPathOut := nil;
|
---|
3042 |
|
---|
3043 | ReverseNormals;
|
---|
3044 | OffsetPolygon;
|
---|
3045 | end;
|
---|
3046 | //------------------------------------------------------------------------------
|
---|
3047 |
|
---|
3048 | procedure TClipperOffset.OffsetOpenPath;
|
---|
3049 |
|
---|
3050 | procedure DoButtCap(highI: integer);
|
---|
3051 | begin
|
---|
3052 | AddPoint(FloatPoint(FPathIn[highI].X + FNorms[highI-1].X *FDelta,
|
---|
3053 | FPathIn[highI].Y + FNorms[highI-1].Y * FDelta));
|
---|
3054 | AddPoint(FloatPoint(FPathIn[highI].X - FNorms[highI-1].X *FDelta,
|
---|
3055 | FPathIn[highI].Y - FNorms[highI-1].Y * FDelta));
|
---|
3056 | end;
|
---|
3057 |
|
---|
3058 | procedure DoSquareCap(highI: integer; toStart: Boolean);
|
---|
3059 | var
|
---|
3060 | pt: TFloatPoint;
|
---|
3061 | const
|
---|
3062 | sc: array[boolean] of integer = (1, -1);
|
---|
3063 | begin
|
---|
3064 | pt := FloatPoint(FPathIn[highI].X + FNorms[highI-1].X *FDelta,
|
---|
3065 | FPathIn[highI].Y + FNorms[highI-1].Y * FDelta);
|
---|
3066 | AddPoint(pt);
|
---|
3067 | AddPoint(FloatPoint(pt.X - FNorms[highI-1].Y *FDelta,
|
---|
3068 | pt.Y - FNorms[highI-1].X * FDelta * sc[true]));
|
---|
3069 | pt := FloatPoint(FPathIn[highI].X - FNorms[highI-1].X *FDelta,
|
---|
3070 | FPathIn[highI].Y - FNorms[highI-1].Y * FDelta);
|
---|
3071 | AddPoint(FloatPoint(pt.X - FNorms[highI-1].Y *FDelta,
|
---|
3072 | pt.Y - FNorms[highI-1].X * FDelta * sc[true]));
|
---|
3073 | AddPoint(pt);
|
---|
3074 | end;
|
---|
3075 |
|
---|
3076 | procedure DoRoundCap(highI: integer); // 180 degrees
|
---|
3077 | var
|
---|
3078 | i: integer;
|
---|
3079 | steps: Integer;
|
---|
3080 | pt: TFloatPoint;
|
---|
3081 | begin
|
---|
3082 | steps := Round(FStepsPerRad * PI);
|
---|
3083 | pt.X := FNorms[highI-1].X * FDelta;
|
---|
3084 | pt.Y := FNorms[highI-1].Y * FDelta;
|
---|
3085 | for i := 1 to steps do
|
---|
3086 | begin
|
---|
3087 | AddPoint(FloatPoint(FPathIn[highI].X + pt.X, FPathIn[highI].Y + pt.Y));
|
---|
3088 | pt := FloatPoint(pt.X * FStepSizeCos - FStepSizeSin * pt.Y,
|
---|
3089 | pt.X * FStepSizeSin + pt.Y * FStepSizeCos);
|
---|
3090 | end;
|
---|
3091 | end;
|
---|
3092 |
|
---|
3093 | var
|
---|
3094 | i,j, highI: integer;
|
---|
3095 | begin
|
---|
3096 | highI := high(FPathIn);
|
---|
3097 | j := 0;
|
---|
3098 | for i := 1 to highI -1 do
|
---|
3099 | begin
|
---|
3100 | OffsetPoint(i, j);
|
---|
3101 | j := i;
|
---|
3102 | end;
|
---|
3103 |
|
---|
3104 | // cap the end first ...
|
---|
3105 | case FEndType of
|
---|
3106 | etOpenButt: DoButtCap(highI);
|
---|
3107 | etOpenRound: DoRoundCap(highI);
|
---|
3108 | else DoSquareCap(highI, false);
|
---|
3109 | end;
|
---|
3110 |
|
---|
3111 | FPathIn := ReversePath(FPathIn);
|
---|
3112 | ReverseNormals;
|
---|
3113 | j := 0;
|
---|
3114 | for i := 0 to highI -1 do
|
---|
3115 | begin
|
---|
3116 | OffsetPoint(i, j);
|
---|
3117 | j := i;
|
---|
3118 | end;
|
---|
3119 |
|
---|
3120 | // now cap the start ...
|
---|
3121 | case FEndType of
|
---|
3122 | etOpenButt: DoButtCap(highI);
|
---|
3123 | etOpenRound: DoRoundCap(highI);
|
---|
3124 | else DoSquareCap(highI, true);
|
---|
3125 | end;
|
---|
3126 | end;
|
---|
3127 | //------------------------------------------------------------------------------
|
---|
3128 |
|
---|
3129 | procedure TClipperOffset.Execute(delta: Double; jt: TJoinType; et: TEndType;
|
---|
3130 | out solution: TArrayOfArrayOfFloatPoint);
|
---|
3131 | var
|
---|
3132 | negate: Boolean;
|
---|
3133 | lowestIdx: integer;
|
---|
3134 | begin
|
---|
3135 | solution := nil;
|
---|
3136 | if length(FPathsIn) = 0 then Exit;
|
---|
3137 | FJoinType := jt;
|
---|
3138 | FEndType := et;
|
---|
3139 |
|
---|
3140 | if (not CheckPaths) then
|
---|
3141 | exit;
|
---|
3142 |
|
---|
3143 | negate := false;
|
---|
3144 | if (et = etPolygon) then
|
---|
3145 | begin
|
---|
3146 | // the lowermost polygon must be an outer polygon. So we can use that as the
|
---|
3147 | // designated orientation for outer polygons (needed for tidy-up clipping)
|
---|
3148 | lowestIdx := GetLowestPolygonIdx;
|
---|
3149 | negate := (Area(FPathsIn[lowestIdx]) < 0);
|
---|
3150 | // if polygon orientations are reversed, then 'negate' ...
|
---|
3151 | // if negate then FDelta := FDelta;
|
---|
3152 | end;
|
---|
3153 |
|
---|
3154 | if FEndType <> etPolygon then
|
---|
3155 | FDelta := Abs(delta) else
|
---|
3156 | FDelta := delta;
|
---|
3157 | OffsetPaths;
|
---|
3158 |
|
---|
3159 | // solution := FSolution;
|
---|
3160 |
|
---|
3161 | // clean up self-intersections ...
|
---|
3162 | with TClipper.Create do
|
---|
3163 | try
|
---|
3164 | AddPaths(FSolution, ptSubject);
|
---|
3165 | if negate then
|
---|
3166 | Execute(ctUnion, frNegative, solution) else
|
---|
3167 | Execute(ctUnion, frPositive, solution);
|
---|
3168 | finally
|
---|
3169 | free;
|
---|
3170 | end;
|
---|
3171 | end;
|
---|
3172 | //------------------------------------------------------------------------------
|
---|
3173 |
|
---|
3174 | procedure TClipperOffset.AddPoint(const pt: TFloatPoint);
|
---|
3175 | const
|
---|
3176 | BuffLength = 32;
|
---|
3177 | begin
|
---|
3178 | if FPathOutLen = length(FPathOut) then
|
---|
3179 | SetLength(FPathOut, FPathOutLen + BuffLength);
|
---|
3180 | if (FPathOutLen > 0) and PointsEqual(FPathOut[FPathOutLen-1], pt) then Exit;
|
---|
3181 | FPathOut[FPathOutLen] := pt;
|
---|
3182 | Inc(FPathOutLen);
|
---|
3183 | end;
|
---|
3184 | //------------------------------------------------------------------------------
|
---|
3185 |
|
---|
3186 | procedure TClipperOffset.DoSquare(j, k: Integer);
|
---|
3187 | begin
|
---|
3188 | // Two vertices, one using the prior offset's (k) normal one the current (j).
|
---|
3189 | // Do a 'normal' offset (by delta) and then another by 'de-normaling' the
|
---|
3190 | // normal hence parallel to the direction of the respective edges.
|
---|
3191 | if FDelta > 0 then
|
---|
3192 | begin
|
---|
3193 | AddPoint(FloatPoint(
|
---|
3194 | FPathIn[j].X + FDelta * (FNorms[k].X - FNorms[k].Y),
|
---|
3195 | FPathIn[j].Y + FDelta * (FNorms[k].Y + FNorms[k].X)));
|
---|
3196 | AddPoint(FloatPoint(
|
---|
3197 | FPathIn[j].X + FDelta * (FNorms[j].X + FNorms[j].Y),
|
---|
3198 | FPathIn[j].Y + FDelta * (FNorms[j].Y - FNorms[j].X)));
|
---|
3199 | end else
|
---|
3200 | begin
|
---|
3201 | AddPoint(FloatPoint(
|
---|
3202 | FPathIn[j].X + FDelta * (FNorms[k].X + FNorms[k].Y),
|
---|
3203 | FPathIn[j].Y + FDelta * (FNorms[k].Y - FNorms[k].X)));
|
---|
3204 | AddPoint(FloatPoint(
|
---|
3205 | FPathIn[j].X + FDelta * (FNorms[j].X - FNorms[j].Y),
|
---|
3206 | FPathIn[j].Y + FDelta * (FNorms[j].Y + FNorms[j].X)));
|
---|
3207 | end;
|
---|
3208 | end;
|
---|
3209 | //------------------------------------------------------------------------------
|
---|
3210 |
|
---|
3211 | procedure TClipperOffset.DoMiter(j, k: Integer; cosAplus1: Double);
|
---|
3212 | var
|
---|
3213 | q: Double;
|
---|
3214 | begin
|
---|
3215 | // see offset_triginometry4.svg
|
---|
3216 | q := FDelta / cosAplus1; // 0 < cosAplus1 <= 2
|
---|
3217 | AddPoint(FloatPoint(FPathIn[j].X + (FNorms[k].X + FNorms[j].X)*q,
|
---|
3218 | FPathIn[j].Y + (FNorms[k].Y + FNorms[j].Y)*q));
|
---|
3219 | end;
|
---|
3220 | //------------------------------------------------------------------------------
|
---|
3221 |
|
---|
3222 | procedure TClipperOffset.DoRound(j, k: Integer);
|
---|
3223 | var
|
---|
3224 | i, m,n, steps: Integer;
|
---|
3225 | a, delta, sinA, cosA: Double;
|
---|
3226 | pt, pt2, pt3: TFloatPoint;
|
---|
3227 | begin
|
---|
3228 | sinA := FNorms[k].X * FNorms[j].Y - FNorms[k].Y * FNorms[j].X;
|
---|
3229 | cosA := FNorms[j].X * FNorms[k].X + FNorms[j].Y * FNorms[k].Y;
|
---|
3230 | a := ArcTan2(sinA, cosA);
|
---|
3231 | steps := Round(FStepsPerRad * Abs(a));
|
---|
3232 |
|
---|
3233 | if (FDelta * sinA < 0) then // ie concave
|
---|
3234 | begin
|
---|
3235 | a := FDelta / (cosA +1);
|
---|
3236 | if (j = 0) then m := high(FPathIn) else m := j -1;
|
---|
3237 | if j = high(FPathIn) then n := 0 else n := j +1;
|
---|
3238 |
|
---|
3239 | // offset pt of concave vertex ...
|
---|
3240 | pt.X := round(FPathIn[j].X + (FNorms[k].X + FNorms[j].X)*a);
|
---|
3241 | pt.Y := round(FPathIn[j].Y + (FNorms[k].Y + FNorms[j].Y)*a);
|
---|
3242 |
|
---|
3243 | a := Min(DistanceSqr(FPathIn[m], FPathIn[j]),
|
---|
3244 | DistanceSqr(FPathIn[n], FPathIn[j]));
|
---|
3245 |
|
---|
3246 | // there's no space to draw anything ...
|
---|
3247 | if DistanceSqr(pt, FPathIn[j]) > a then
|
---|
3248 | begin
|
---|
3249 | // get the perpendicular offsets from pt2 ...
|
---|
3250 | // this creates a self-intersection that'll be clipped later
|
---|
3251 | pt2.X := round(FPathIn[j].X + FNorms[k].X * FDelta);
|
---|
3252 | pt2.Y := round(FPathIn[j].Y + FNorms[k].Y * FDelta);
|
---|
3253 | pt3.X := round(FPathIn[j].X + FNorms[j].X * FDelta);
|
---|
3254 | pt3.Y := round(FPathIn[j].Y + FNorms[j].Y * FDelta);
|
---|
3255 | AddPoint(pt2);
|
---|
3256 | AddPoint(pt3);
|
---|
3257 | Exit;
|
---|
3258 | end;
|
---|
3259 |
|
---|
3260 | a := Sqrt(a);
|
---|
3261 | // get the point on each edge being the distance of the shortest edge
|
---|
3262 | // from the concave vertex. (nb: unit normals to unit vectors here)
|
---|
3263 | pt2.X := round(FPathIn[j].X + FNorms[k].Y * a);
|
---|
3264 | pt2.Y := round(FPathIn[j].Y - FNorms[k].X * a);
|
---|
3265 | pt3.X := round(FPathIn[j].X - FNorms[j].Y * a);
|
---|
3266 | pt3.Y := round(FPathIn[j].Y + FNorms[j].X * a);
|
---|
3267 |
|
---|
3268 | // now FDelta offset these points ...
|
---|
3269 | pt2.X := round(pt2.X + FNorms[k].X * FDelta);
|
---|
3270 | pt2.Y := round(pt2.Y + FNorms[k].Y * FDelta);
|
---|
3271 | pt3.X := round(pt3.X + FNorms[j].X * FDelta);
|
---|
3272 | pt3.Y := round(pt3.Y + FNorms[j].Y * FDelta);
|
---|
3273 |
|
---|
3274 | if DistanceSqr(pt2, pt3) < Sqr(FDelta *2/MiterLimit) then
|
---|
3275 | delta := Sqrt(DistanceSqr(pt2, pt3))/2 else
|
---|
3276 | delta := FDelta/MiterLimit;
|
---|
3277 |
|
---|
3278 | a := (delta + FDelta) / (cosA +1);
|
---|
3279 | pt.X := round(FPathIn[j].X + (FNorms[k].X + FNorms[j].X)*a);
|
---|
3280 | pt.Y := round(FPathIn[j].Y + (FNorms[k].Y + FNorms[j].Y)*a);
|
---|
3281 |
|
---|
3282 | pt2.X := -FNorms[k].X * delta;
|
---|
3283 | pt2.Y := -FNorms[k].Y * delta;
|
---|
3284 | AddPoint(FloatPoint(pt.X + pt2.X, pt.Y + pt2.Y));
|
---|
3285 | for i := 1 to steps -1 do
|
---|
3286 | begin
|
---|
3287 | pt2 := FloatPoint(pt2.X * FStepSizeCos + FStepSizeSin * pt2.Y,
|
---|
3288 | -pt2.X * FStepSizeSin + pt2.Y * FStepSizeCos);
|
---|
3289 | AddPoint(FloatPoint(pt.X + pt2.X, pt.Y + pt2.Y));
|
---|
3290 | end;
|
---|
3291 | end else
|
---|
3292 | begin
|
---|
3293 | // a convex vertex ...
|
---|
3294 | pt := FPathIn[j];
|
---|
3295 | pt2.X := FNorms[k].X * FDelta;
|
---|
3296 | pt2.Y := FNorms[k].Y * FDelta;
|
---|
3297 | AddPoint(FloatPoint(pt.X + pt2.X, pt.Y + pt2.Y));
|
---|
3298 | for i := 1 to steps -1 do
|
---|
3299 | begin
|
---|
3300 | pt2 := FloatPoint(pt2.X * FStepSizeCos - FStepSizeSin * pt2.Y,
|
---|
3301 | pt2.X * FStepSizeSin + pt2.Y * FStepSizeCos);
|
---|
3302 | AddPoint(FloatPoint(pt.X + pt2.X, pt.Y + pt2.Y));
|
---|
3303 | end;
|
---|
3304 | end;
|
---|
3305 | end;
|
---|
3306 | //------------------------------------------------------------------------------
|
---|
3307 |
|
---|
3308 | procedure TClipperOffset.OffsetPoint(j,k: Integer);
|
---|
3309 | var
|
---|
3310 | sinA, cosA: Double;
|
---|
3311 | begin
|
---|
3312 | // A: angle between adjoining edges (on left side WRT winding direction).
|
---|
3313 | // A == 0 deg (or A == 360 deg): collinear edges heading in same direction
|
---|
3314 | // A == 180 deg: collinear edges heading in opposite directions (ie a 'spike')
|
---|
3315 | // sin(A) < 0: convex on left.
|
---|
3316 | // cos(A) > 0: angles on both left and right sides > 90 degrees
|
---|
3317 | sinA := (FNorms[k].X * FNorms[j].Y - FNorms[j].X * FNorms[k].Y);
|
---|
3318 | cosA := (FNorms[j].X * FNorms[k].X + FNorms[j].Y * FNorms[k].Y);
|
---|
3319 |
|
---|
3320 | if (Abs(sinA * FDelta) < 1.0) then // angle is close to 0 or 180 deg.
|
---|
3321 | begin
|
---|
3322 | if (cosA > 0) then // given condition above the angle is approaching 0 deg.
|
---|
3323 | begin
|
---|
3324 | if FJoinType = jtRoundEx then
|
---|
3325 | DoRound(j, k)
|
---|
3326 | else
|
---|
3327 | // with angles approaching 0 deg collinear (whether concave or convex),
|
---|
3328 | // offsetting with two or more vertices (that would be so close together)
|
---|
3329 | // occasionally causes tiny self-intersections due to rounding.
|
---|
3330 | // So we offset with just a single vertex here ...
|
---|
3331 | AddPoint(FloatPoint(FPathIn[j].X + FNorms[k].X * FDelta,
|
---|
3332 | FPathIn[j].Y + FNorms[k].Y * FDelta));
|
---|
3333 | Exit;
|
---|
3334 | end;
|
---|
3335 | // else angle must be approaching 180 deg.
|
---|
3336 | end
|
---|
3337 | else if (sinA > 1.0) then sinA := 1.0
|
---|
3338 | else if (sinA < -1.0) then sinA := -1.0;
|
---|
3339 |
|
---|
3340 | if (FJoinType = jtRoundEx) then
|
---|
3341 | begin
|
---|
3342 | DoRound(j, k)
|
---|
3343 | end
|
---|
3344 | else if sinA * FDelta < 0 then // ie a concave offset
|
---|
3345 | begin
|
---|
3346 | AddPoint(FloatPoint(FPathIn[j].X + FNorms[k].X * FDelta,
|
---|
3347 | FPathIn[j].Y + FNorms[k].Y * FDelta));
|
---|
3348 | AddPoint(FPathIn[j]); // this improves clipping removal later
|
---|
3349 | AddPoint(FloatPoint(FPathIn[j].X + FNorms[j].X * FDelta,
|
---|
3350 | FPathIn[j].Y + FNorms[j].Y * FDelta));
|
---|
3351 | end
|
---|
3352 | else
|
---|
3353 | begin
|
---|
3354 | // convex offsets here ...
|
---|
3355 | case FJoinType of
|
---|
3356 | jtMiter:
|
---|
3357 | // see offset_triginometry3.svg
|
---|
3358 | if (1 + cosA < FMiterLim) then DoSquare(j, k)
|
---|
3359 | else DoMiter(j, k, 1 + cosA);
|
---|
3360 | jtSquare:
|
---|
3361 | // angles >= 90 deg. don't need squaring
|
---|
3362 | if cosA >= 0 then
|
---|
3363 | DoMiter(j, k, 1 + cosA) else
|
---|
3364 | DoSquare(j, k);
|
---|
3365 |
|
---|
3366 | else DoRound(j, k);
|
---|
3367 | end;
|
---|
3368 | end;
|
---|
3369 | end;
|
---|
3370 |
|
---|
3371 | //------------------------------------------------------------------------------
|
---|
3372 | //------------------------------------------------------------------------------
|
---|
3373 |
|
---|
3374 | function InflatePaths(const paths: TArrayOfArrayOfFloatPoint;
|
---|
3375 | delta: Double; jt: TJoinType; et: TEndType;
|
---|
3376 | miterLimit: single): TArrayOfArrayOfFloatPoint;
|
---|
3377 | begin
|
---|
3378 | with TClipperOffset.Create(miterLimit) do
|
---|
3379 | try
|
---|
3380 | AddPaths(paths);
|
---|
3381 | Execute(delta, jt, et, Result);
|
---|
3382 | finally
|
---|
3383 | free;
|
---|
3384 | end;
|
---|
3385 | end;
|
---|
3386 | //------------------------------------------------------------------------------
|
---|
3387 |
|
---|
3388 | end.
|
---|
3389 |
|
---|