| 1 | unit GR32_ArrowHeads;
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| 2 |
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| 3 | (* ***** BEGIN LICENSE BLOCK *****
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| 4 | * Version: MPL 1.1 or LGPL 2.1 with linking exception
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| 5 | *
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| 6 | * The contents of this file are subject to the Mozilla Public License Version
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| 7 | * 1.1 (the "License"); you may not use this file except in compliance with
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| 8 | * the License. You may obtain a copy of the License at
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| 9 | * http://www.mozilla.org/MPL/
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| 10 | *
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| 11 | * Software distributed under the License is distributed on an "AS IS" basis,
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| 12 | * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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| 13 | * for the specific language governing rights and limitations under the
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| 14 | * License.
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| 15 | *
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| 16 | * Alternatively, the contents of this file may be used under the terms of the
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| 17 | * Free Pascal modified version of the GNU Lesser General Public License
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| 18 | * Version 2.1 (the "FPC modified LGPL License"), in which case the provisions
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| 19 | * of this license are applicable instead of those above.
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| 20 | * Please see the file LICENSE.txt for additional information concerning this
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| 21 | * license.
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| 22 | *
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| 23 | * The Original Code is Vectorial Polygon Rasterizer for Graphics32
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| 24 | *
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| 25 | * The Initial Developer of the Original Code is
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| 26 | * Angus Johnson < http://www.angusj.com >
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| 27 | *
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| 28 | * Portions created by the Initial Developer are Copyright (C) 2012
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| 29 | * the Initial Developer. All Rights Reserved.
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| 30 | *
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| 31 | * Contributor(s):
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| 32 | *
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| 33 | * ***** END LICENSE BLOCK ***** *)
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| 34 |
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| 35 | interface
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| 36 |
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| 37 | uses
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| 38 | SysUtils, GR32, GR32_Polygons, GR32_VectorUtils, GR32_Geometry;
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| 39 |
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| 40 | type
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| 41 | TArrowHeadAbstract = class
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| 42 | private
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| 43 | FSize: TFloat;
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| 44 | FTipPoint: TFloatPoint;
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| 45 | FBasePoint: TFloatPoint;
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| 46 | protected
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| 47 | function GetPointsInternal: TArrayOfFloatPoint; virtual; abstract;
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| 48 | public
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| 49 | constructor Create(size: TFloat); virtual;
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| 50 | function GetPoints(const Line: TArrayOfFloatPoint; AtEnd: Boolean): TArrayOfFloatPoint;
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| 51 | //Size: distance between arrow tip and arrow base
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| 52 | property Size: TFloat read FSize write FSize;
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| 53 | end;
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| 54 |
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| 55 | TArrowHeadSimple = class(TArrowHeadAbstract)
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| 56 | protected
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| 57 | function GetPointsInternal: TArrayOfFloatPoint; override;
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| 58 | end;
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| 59 |
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| 60 | TArrowHeadFourPt = class(TArrowHeadAbstract)
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| 61 | protected
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| 62 | function GetPointsInternal: TArrayOfFloatPoint; override;
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| 63 | end;
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| 64 |
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| 65 | TArrowHeadCircle = class(TArrowHeadAbstract)
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| 66 | protected
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| 67 | function GetPointsInternal: TArrayOfFloatPoint; override;
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| 68 | end;
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| 69 |
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| 70 | TArrowHeadDiamond = class(TArrowHeadAbstract)
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| 71 | protected
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| 72 | function GetPointsInternal: TArrayOfFloatPoint; override;
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| 73 | end;
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| 74 |
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| 75 |
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| 76 | resourcestring
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| 77 | RCStrInsufficientPointsInArray = 'Insufficient points in array';
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| 78 |
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| 79 | implementation
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| 80 |
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| 81 | constructor TArrowHeadAbstract.Create(Size: TFloat);
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| 82 | begin
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| 83 | FSize := Size;
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| 84 | end;
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| 85 | //------------------------------------------------------------------------------
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| 86 |
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| 87 | function TArrowHeadAbstract.GetPoints(const Line: TArrayOfFloatPoint;
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| 88 | AtEnd: Boolean): TArrayOfFloatPoint;
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| 89 | var
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| 90 | HighI: Integer;
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| 91 | UnitVec: TFloatPoint;
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| 92 | begin
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| 93 | HighI := high(Line);
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| 94 | if HighI < 1 then
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| 95 | raise exception.create(RCStrInsufficientPointsInArray);
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| 96 |
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| 97 | if AtEnd then
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| 98 | begin
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| 99 | FBasePoint := Line[HighI];
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| 100 | UnitVec := GetUnitVector(Line[HighI -1], Line[HighI]);
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| 101 | end else
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| 102 | begin
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| 103 | FBasePoint := Line[0];
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| 104 | UnitVec := GetUnitVector(Line[1], Line[0]);
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| 105 | end;
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| 106 | FTipPoint := OffsetPoint(FBasePoint, UnitVec.X * FSize, UnitVec.Y * FSize);
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| 107 | Result := GetPointsInternal;
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| 108 | end;
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| 109 | //------------------------------------------------------------------------------
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| 110 |
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| 111 | function TArrowHeadSimple.GetPointsInternal: TArrayOfFloatPoint;
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| 112 | var
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| 113 | UnitNorm: TFloatPoint;
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| 114 | Sz: Single;
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| 115 | begin
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| 116 | SetLength(Result, 3);
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| 117 | UnitNorm := GetUnitNormal(FTipPoint, FBasePoint);
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| 118 | Sz := FSize * 0.5;
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| 119 | Result[0] := FTipPoint;
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| 120 | Result[1] := OffsetPoint(FBasePoint, UnitNorm.X *Sz, UnitNorm.Y *Sz);
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| 121 | Result[2] := OffsetPoint(FBasePoint, -UnitNorm.X *Sz, -UnitNorm.Y *Sz);
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| 122 | end;
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| 123 | //------------------------------------------------------------------------------
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| 124 |
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| 125 | function TArrowHeadFourPt.GetPointsInternal: TArrayOfFloatPoint;
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| 126 | var
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| 127 | Angle: Double;
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| 128 | begin
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| 129 | SetLength(Result, 4);
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| 130 | Result[0] := FTipPoint;
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| 131 | Angle := GetAngleOfPt2FromPt1(FTipPoint, FBasePoint);
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| 132 | Result[1] := GetPointAtAngleFromPoint(FBasePoint, FSize * 0.5, Angle + CRad60);
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| 133 | Result[2] := FBasePoint;
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| 134 | Result[3] := GetPointAtAngleFromPoint(FBasePoint, FSize * 0.5, Angle - CRad60);
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| 135 | end;
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| 136 | //------------------------------------------------------------------------------
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| 137 |
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| 138 | function TArrowHeadCircle.GetPointsInternal: TArrayOfFloatPoint;
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| 139 | var
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| 140 | MidPt: TFloatPoint;
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| 141 | begin
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| 142 | MidPt := Average(FTipPoint, FBasePoint);
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| 143 | Result := Circle(MidPt.X, MidPt.Y, FSize * 0.5, Round(FSize));
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| 144 | end;
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| 145 | //------------------------------------------------------------------------------
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| 146 |
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| 147 | function TArrowHeadDiamond.GetPointsInternal: TArrayOfFloatPoint;
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| 148 | var
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| 149 | MidPt, UnitNorm: TFloatPoint;
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| 150 | Sz: Single;
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| 151 | begin
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| 152 | MidPt := Average(FTipPoint, FBasePoint);
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| 153 | UnitNorm := GetUnitNormal(FTipPoint, FBasePoint);
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| 154 | Sz := FSize / 3;
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| 155 | SetLength(Result, 4);
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| 156 | Result[0] := FTipPoint;
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| 157 | Result[1] := OffsetPoint(MidPt, UnitNorm.X * Sz, UnitNorm.Y * Sz);
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| 158 | Result[2] := FBasePoint;
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| 159 | Result[3] := OffsetPoint(MidPt, -UnitNorm.X * Sz, -UnitNorm.Y * Sz);
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| 160 | end;
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| 161 | //------------------------------------------------------------------------------
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| 162 |
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| 163 | end.
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