source: trunk/UEngine.pas

Last change on this file was 1, checked in by chronos, 3 years ago
  • Added: "Clovece nezlob se" game with adjustable board for different player count.
File size: 429 bytes
Line 
1unit UEngine;
2
3{$mode delphi}{$H+}
4
5interface
6
7uses
8 Classes, SysUtils, Graphics;
9
10type
11
12 { TEngine }
13
14 TEngine = class
15 RedrawPending: Boolean;
16 procedure Paint(Canvas: TCanvas);
17 procedure Redraw;
18 procedure Tick;
19 end;
20
21implementation
22
23{ TEngine }
24
25procedure TEngine.Paint(Canvas: TCanvas);
26begin
27
28end;
29
30procedure TEngine.Redraw;
31begin
32 RedrawPending := True;
33end;
34
35procedure TEngine.Tick;
36begin
37
38end;
39
40end.
41
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