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Last change
on this file was 1, checked in by chronos, 5 years ago |
- Added: "Clovece nezlob se" game with adjustable board for different player count.
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File size:
429 bytes
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| 1 | unit UEngine;
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| 2 |
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| 3 | {$mode delphi}{$H+}
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| 4 |
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| 5 | interface
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| 6 |
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| 7 | uses
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| 8 | Classes, SysUtils, Graphics;
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| 9 |
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| 10 | type
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| 11 |
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| 12 | { TEngine }
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| 13 |
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| 14 | TEngine = class
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| 15 | RedrawPending: Boolean;
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| 16 | procedure Paint(Canvas: TCanvas);
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| 17 | procedure Redraw;
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| 18 | procedure Tick;
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| 19 | end;
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| 20 |
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| 21 | implementation
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| 22 |
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| 23 | { TEngine }
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| 24 |
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| 25 | procedure TEngine.Paint(Canvas: TCanvas);
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| 26 | begin
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| 27 |
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| 28 | end;
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| 29 |
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| 30 | procedure TEngine.Redraw;
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| 31 | begin
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| 32 | RedrawPending := True;
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| 33 | end;
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| 34 |
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| 35 | procedure TEngine.Tick;
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| 36 | begin
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| 37 |
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| 38 | end;
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| 39 |
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| 40 | end.
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| 41 |
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