Last change
on this file was 2, checked in by chronos, 9 years ago |
- Added: TPakFile class for extraction PAK files from original game.
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File size:
825 bytes
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1 | {$IFDEF INTERFACE}
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2 |
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3 | // TGRange<TRangeItem> = class
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4 | TGRange = class
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5 | private
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6 | procedure SetDistance(const AValue: TRangeItem);
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7 | function GetDistance: TRangeItem;
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8 | public
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9 | A: TRangeItem;
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10 | B: TRangeItem;
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11 | procedure SetRange(NewA, NewB: TRangeItem);
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12 | property Distance: TRangeItem read GetDistance write SetDistance;
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13 | end;
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14 |
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15 | {$UNDEF INTERFACE}
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16 | {$ENDIF}
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17 |
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18 | {$IFDEF IMPLEMENTATION}
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19 |
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20 | { TGRange }
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21 |
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22 | procedure TGRange.SetDistance(const AValue: TRangeItem);
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23 | begin
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24 | B := A + AValue;
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25 | end;
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26 |
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27 | function TGRange.GetDistance: TRangeItem;
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28 | begin
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29 | Result := B - A;
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30 | end;
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31 |
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32 | procedure TGRange.SetRange(NewA, NewB: TRangeItem);
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33 | begin
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34 | if NewA > NewB then begin
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35 | A := NewB;
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36 | B := NewA;
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37 | end else begin
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38 | A := NewA;
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39 | B := NewB;
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40 | end;
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41 | end;
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42 |
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43 | {$UNDEF IMPLEMENTATION}
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44 | {$ENDIF}
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