Last change
on this file was 1, checked in by chronos, 3 years ago |
- Added: "Clovece nezlob se" game with adjustable board for different player count.
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File size:
802 bytes
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1 | unit UGame;
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2 |
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3 | {$mode delphi}
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4 |
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5 | interface
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6 |
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7 | uses
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8 | Classes, SysUtils, Controls, UGraphics;
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9 |
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10 | type
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11 |
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12 | { TGame }
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13 |
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14 | TGame = class
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15 | Name: string;
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16 | RedrawPending: Boolean;
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17 | procedure Repaint;
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18 | procedure Reset; virtual;
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19 | constructor Create; virtual;
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20 | procedure Paint(Canvas: TCanvas); virtual;
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21 | procedure MouseUp(Button: TMouseButton; Position: TPoint); virtual;
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22 | procedure KeyUp(Key: Word); virtual;
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23 | end;
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24 |
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25 | TGameMenu = class(TGame)
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26 |
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27 | end;
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28 |
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29 | implementation
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30 |
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31 | { TGame }
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32 |
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33 | procedure TGame.Repaint;
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34 | begin
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35 | RedrawPending := True;
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36 | end;
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37 |
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38 | procedure TGame.Reset;
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39 | begin
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40 | end;
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41 |
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42 | constructor TGame.Create;
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43 | begin
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44 | end;
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45 |
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46 | procedure TGame.Paint(Canvas: TCanvas);
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47 | begin
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48 | end;
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49 |
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50 | procedure TGame.MouseUp(Button: TMouseButton; Position: TPoint);
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51 | begin
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52 | end;
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53 |
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54 | procedure TGame.KeyUp(Key: Word);
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55 | begin
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56 | end;
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57 |
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58 | end.
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59 |
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